- Joined
- Jan 12, 2011
- Messages
- 1,527
Clan gaia u.s west? I thoughtit wasClan_ORPG...
I'm in ORPG aswell
Clan gaia u.s west? I thoughtit wasClan_ORPG...
How should that work?Zweib, Can u change a little thing relate to drop rate item, ex: after killing a boss or creep, drop rate of item will be increase a minor, of course it will reset to original when load new game.
Object editor data is a very time consuming process as the GUI is very slow. Also, I still need to register all those items via script into the map for all the advanced stuff like attachment models, secondary stats, etc..Okay this is by any means trying to be mean or anything like that but i do maps aswell and i wonder:
more than 2 days to make items? :/
I can think why this on triggers but items? D: it's not like the object editor takes that much time to make.
or is triggers involved with them ? o.o
How should that work?
Item tables have weights. If I shift a weight to something higher, the weight of other items would reduce.
I believe he meant the drop chance in general when farming regular mobs and probably legendaries for bosses (reducing chance of every blue item to drop like by 0,1% and adding those chances to legendaries could seem awesome). I still remember like 2 hours of farming with my squire to get well crafted harness and like 50 killed blazing flames in a row (kinda wasted a day killing it together with a friend) without a single legendary
But i believe gold is going to be a non-factor if such a thing is implemented as in an hour every regular mob gonna drop an item for sale, which is bad for overall balance. And probably legendaries will also be way much easier to get thus reducing their value. Thus, if any1 is curious about my opinion, the proposed mechanics should not be implemented.
And by the way your progress makes us all stay tuned and it is really amasing that such a well balanced and entertaining map is beeing extended solo =) I think the only game, which made me wait for it more then Gaia, was Diablo III
Way to go Zwieb!!
That's the point of legendaries...
I like this one a lot... but it has too much in common with the model I made by myself. But that shouldn't be a problem, as I used the treant skin for mine, I can always change it to use the corrupted treant skin instead for purple-red-ish colors.![]()
(just a suggestion, no real gaias screen)
Ill check out the demo map you gave me when I get home.Or you can use the blue-ish version of the "FeatherArmor".
The shit is a cape. Have I forgotten something?
So 48 of the new 120 items will have new skins? Pretty awesome mannn.
capes usually go with the chest armor.
All new blue items will have new skins.
There will be 4 new blue items of each armor and slot type (to have two items for each build), such as two new blue misc items per class and at least 2 new blue weapons and accessories for every class.
Some of those items will be steal only (as usual, mostly thief related stuff, but there might be some items steal only that other classes might want aswell). Some will be crafted items, some will be quest-reward only or will be directly sold by vendors. So not all of those items can be obtained from bosses (boss drop tables can only have up to 12 items and since there's only 4 new bosses, there is not enough space to fit everything in).
And since I'm now done with my masters thesis now, I got plenty of time to continue mapping over the next weeks.
I will probably wont do anything over the weekend, though, since I will be totally wasted...
And since I'm now done with my masters thesis now, I got plenty of time to continue mapping over the next weeks.
I will probably wont do anything over the weekend, though, since I will be totally wasted...