Since Whitepine content has been around for quite some time and we had opportunity to get and see all of its new, level 50 legendary items, I think a thread about discussing those is in order.
Are they worth the time investment?
Are they game breakers?
Is system of attaining those items good?
How would you rank them from best to worst?
How do you think they will scale with introduction of new d4 items?
And whatever floats your boat.
I'll personally touch on one that I think will stick in d4 content as bis, or at least very useful, and that would be new and improved Yarr be Captain.
4 classes total can use Yarr, and even if not bis in all ocasions, it's always useful that you have pirate hat on your head at the end of boss encounter. 35% for additional drop is just amazing, and when going for first new boss kills to get loot, everyone will love your hat when it rolls another item for your team. Whilte not as impressive in terms of offensive stats as some of its counterparts, I think added hp will be very good in d4 where you will probably want to invest something into survivablity rather than 100% dps to burst down boss in 60 sec and move on to the next one as things are at the moment.
And on bard you can actually have two level 50 talents instead of one while wearing this thing. Double song has proved to be very powerful these days, and almost a norm when using Yarr.
And as for tier list of best to worst...
1. Yarr be Captain!
2. The Crooked Vulture
3. The Reborn Phoenix
4. Soulseeker
5. Helios' Blazing Eyes
6. Lucky Trickster
7. Flamebringer
8. Cold Reaper
Are they worth the time investment?
Are they game breakers?
Is system of attaining those items good?
How would you rank them from best to worst?
How do you think they will scale with introduction of new d4 items?
And whatever floats your boat.
I'll personally touch on one that I think will stick in d4 content as bis, or at least very useful, and that would be new and improved Yarr be Captain.
4 classes total can use Yarr, and even if not bis in all ocasions, it's always useful that you have pirate hat on your head at the end of boss encounter. 35% for additional drop is just amazing, and when going for first new boss kills to get loot, everyone will love your hat when it rolls another item for your team. Whilte not as impressive in terms of offensive stats as some of its counterparts, I think added hp will be very good in d4 where you will probably want to invest something into survivablity rather than 100% dps to burst down boss in 60 sec and move on to the next one as things are at the moment.
And on bard you can actually have two level 50 talents instead of one while wearing this thing. Double song has proved to be very powerful these days, and almost a norm when using Yarr.
And as for tier list of best to worst...
1. Yarr be Captain!
2. The Crooked Vulture
3. The Reborn Phoenix
4. Soulseeker
5. Helios' Blazing Eyes
6. Lucky Trickster
7. Flamebringer
8. Cold Reaper