Dr Super Good
Spell Reviewer
- Joined
- Jan 18, 2005
- Messages
- 27,258
Not true. Without him the heroes in both Diablo II and Diablo III would be lost. His knowledge is invaluable and his death in Diablo III was key to what occurred (he would have probably warned against some of the actions you took).Cain, doom to everyone? Doesn't fit him, he's a storyteller. There's no hero potential in him.
For Cain's hero design I would imagine something weak by himself but fiendishly annoying (to the point people could start to cry).
Unravel: Using his Horodric knowledge warns the team about the target hero and his/her/its weaknesses. Applies 50% weakness to the target for 30 seconds and maybe reveals them.
Stay a while and listen: Channeled 5 second stun of target enemy hero. Channeled 3 second stun on allies that restores a large amount of both health and mana. Cain is invulnerable and unstoppable during the channel.
Identify Item: Target an allied hero to give them 5% more damage and 5% more health for 2 minutes. This can stack on the heroes multiple times.
Ultimates
Horodric Cube: Mark an allied hero and an enemy hero. When used the allied and enemy heroes swap control for 20 seconds while retaining relative life percentage amounts. The enemy hero gets a 20% damage penalty from the swap and the allied hero gets a 20% damage bonus. Neither heroes are able to use their ultimate ability during this time but all basic abilities start off cooled down.
Help Me (passive): Leah enters the battle field to help protect Cain. She deals ranged attack damage and acts as an EXP collector. Although she can be damaged she cannot be killed as fatal damage merely incapacitates her (with no EXP award) until no enemy heroes are nearby or 30 seconds pass (she gets recalled to Cain then). Additionally Cain is invulnerable (or 50% damage reduction from all sources) when near her and she is not incapacitated.
Trait
Old Man Walking: Cain will not be automatically acquired by non-heroic sources unless he attacks them.