- Joined
- Jun 30, 2008
- Messages
- 580
Creating a System:
I need to find every type of Quest there could be:
Here are the ones that I have come up with so far:
(Be Aware that Quests can be a mixture of the ones below, I'm just looking for the general "Types")
Kill Quest: Kill certain number of creeps
Item Quest: Find certain number of Items (By killing, or Collecting)
Travel Quest: Talk to Someone, or take something to someone
Event Quest: Enter/leave a Region, Destroy a Destructable(Ex: Pull a lever)
Now along with those types these 2 are different
Chain Quest: When you complete one, another Quest Becomes Available instead of leveling to gain quests
Story Quests or Choice Quests: When you complete a section of your quest, like kill 8 kolbolds and collect 8 candles, then the next part of the quest comes up, like Take candles to Alchemist Jorgan, and then after completing that it tells you to take the potion to the Mayors son and heal him, when thats finished Return to the Giver and recieve your reward
I need to find every type of Quest there could be:
Here are the ones that I have come up with so far:
(Be Aware that Quests can be a mixture of the ones below, I'm just looking for the general "Types")
Kill Quest: Kill certain number of creeps
Item Quest: Find certain number of Items (By killing, or Collecting)
Travel Quest: Talk to Someone, or take something to someone
Event Quest: Enter/leave a Region, Destroy a Destructable(Ex: Pull a lever)
Now along with those types these 2 are different
Chain Quest: When you complete one, another Quest Becomes Available instead of leveling to gain quests
Story Quests or Choice Quests: When you complete a section of your quest, like kill 8 kolbolds and collect 8 candles, then the next part of the quest comes up, like Take candles to Alchemist Jorgan, and then after completing that it tells you to take the potion to the Mayors son and heal him, when thats finished Return to the Giver and recieve your reward