- Joined
- Apr 30, 2005
- Messages
- 5,499
To test and see if there's still merits for Warcraft III map making competitions, here's my idea for a simple, short and fun map making competition, that should be easy to finish an entry for.
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Over the course of three days, lasting from friday to sunday, in teams of two, as a part of this contest you shall create a map - a minigame if you will - based around the theme of hero survival. This theme should be broad enough, so that it allows for a lot of creativity, while still limiting the entries in the sense that there won't be maps of too conflicting gameplay types, such as one map being a Tower Defence, the next being a Footman Frenzy and the third a Hero Arena. It's simple: In a team of two, you need to make a minigame map, based around heroes surviving something. The rest is up to you.
The reason for this being based around a team effort, and not a solo one, is to allow for people of different talents to join up and split the workload, which is to be done in a crunch, seing as the contest only lasts three days.
Judging
Judging should be divided between a staff-appointed judge and a public poll, where in you can vote for your favorite entry. Each vote counts for 1 point.
Judging criteria should be based around the fun factor (0 - 5 points), creativity (0 - 5 points) and Aesthetics (0 - 5 points), resulting in a max score of 15 from the judge. While usually judging the coding would also be of importance, for a minigame contest I feel that it isn't nescesary. If your map during the short game time actually starts lagging it will affect the level of enjoyment, and therefor automaticly bring the fun factor down and by that your amount of points in that category.
Awards
1st place - award icon and 30 rep split among the team.
2nd place - 20 rep split among the team.
3rd place - 10 rep split among the team.
Rules / Limitations
This is a minigame, and a quick one at that, therefor the map may not exceed 2mb - be creative!
As mentioned earlier, the map must be made by a team of two people.
Resources not made by yourselves may be used, but must be credited either in the loadingscreen, in the start of the game or in the quest log.
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Team Table Update #6
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[r]
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That's the general line-up. Discussion of the rules, limitations, concept and what not is encouraged!
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Over the course of three days, lasting from friday to sunday, in teams of two, as a part of this contest you shall create a map - a minigame if you will - based around the theme of hero survival. This theme should be broad enough, so that it allows for a lot of creativity, while still limiting the entries in the sense that there won't be maps of too conflicting gameplay types, such as one map being a Tower Defence, the next being a Footman Frenzy and the third a Hero Arena. It's simple: In a team of two, you need to make a minigame map, based around heroes surviving something. The rest is up to you.
The reason for this being based around a team effort, and not a solo one, is to allow for people of different talents to join up and split the workload, which is to be done in a crunch, seing as the contest only lasts three days.
Judging
Judging should be divided between a staff-appointed judge and a public poll, where in you can vote for your favorite entry. Each vote counts for 1 point.
Judging criteria should be based around the fun factor (0 - 5 points), creativity (0 - 5 points) and Aesthetics (0 - 5 points), resulting in a max score of 15 from the judge. While usually judging the coding would also be of importance, for a minigame contest I feel that it isn't nescesary. If your map during the short game time actually starts lagging it will affect the level of enjoyment, and therefor automaticly bring the fun factor down and by that your amount of points in that category.
Awards
1st place - award icon and 30 rep split among the team.
2nd place - 20 rep split among the team.
3rd place - 10 rep split among the team.
Rules / Limitations
This is a minigame, and a quick one at that, therefor the map may not exceed 2mb - be creative!
As mentioned earlier, the map must be made by a team of two people.
Resources not made by yourselves may be used, but must be credited either in the loadingscreen, in the start of the game or in the quest log.
Team Members | Project Name |
Herian & Fan | Ghost Hunters |
Kingz & Berb | N/A |
ragingspeedhorn & TriggerHappy | N/A |
Klingo & TastyBamboo | N/A |
Ash Darkside & Garfield1337 | N/A |
Midnighters & Azurot | N/A |
Eccho & hvo-busterkomo | N/A |
Spencenator & Uzumaki.Minato | N/A |
Aeroblyctos & Kita | N/A |
Gideon A.I. & RotundSphere | Orbital Attack |
-Kobas- & Septimus | N/A |
obie & Watchman | Dreamworld |
Sheephunter & InfinateAnswers | N/A |
MistAssass & o0madaraa0o | HEX |
Khaled & Bugbuster96 | N/A |
Total Teams | 15 |
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That's the general line-up. Discussion of the rules, limitations, concept and what not is encouraged!
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