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WC3:Bloons TD

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Level 22
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Nov 14, 2008
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I bring updates.

Spawnsystem is working great. Movement too. Respawning has a few flaws still but just minor. Choose system isn't done yet nor the missile system but as you all know those of you that played the game, when a bloon get "poped" it plays the pop sound. Ofc I will have this in the map too so looked around a bit and finally understood about WC3 Sound editor.

There are a few rather annoying bugs and to solve these I will use Risen's SoundUtils

SoundUtils Link

This will come very handy :)

Have a nice day
 
Level 22
Joined
Nov 14, 2008
Messages
3,256
@hell gate

yeah but need to gather up a multiplayable version first :)

@ami

the thing is if it is spawned 1000 units and 200 pop at rather a small amount of interval that will cause massive sound, prob lagg more, I thought I might test it normal first and if it will be too annoying I will control the amount of sounds with the Utils :)
 
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