BTW when someone asked you do to a pathing check what did you mean if a spell supported it? It is quite easy...
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Terrain pathing at TempPoint of type Walkability is off) Not equal to True
Then - Actions
Unit - Move JumperIndex[LoopIndex] instantly to TempPoint, facing AngleIndex[LoopIndex] degrees
Else - Actions
Mind if I ask you to fix your jump system? It is nice, but it is awfully laggy, and I don't see how it indexs properly.... Could you explain a bit on it?
Is it dynamic indexing or is it static? or is it some old or new type of indexing?
Because boody recommended you for triggers, right now iam doing with my friend project "Savage of the Gilneas" and i wanted to politely invite you in this project, we need a triggerer. Iam making models and story and my friend is doing quite well terrain, i can say its perfect terrain. So if you are interested you can join and dont look on the pictures in my album "Savage of the Gilneas" that was the project before my friend took terrain, now its something totaly different!