- Joined
- Mar 12, 2016
- Messages
- 17
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(5 ratings)
Complete Icon Tutorial - All About IconsHow do you add DISBTN?
Hey I tried uploading a image but It did not work..Complete Icon Tutorial - All About Icons
You need an icon named DIS[name of the icon].blp.
(example: ReplaceableTextures\CommandButtonsDisabled\DISPASBTN + IconCustomName + . IconFormat = DISPASBTN_cat.blp)
This program can help you modify an icon to look like a disabled one: Button Manager v1.8.2
Can you be more explicit? What do you mean upload? We're talking about the import manager. You need to put it in your map.Hey I tried uploading a image but It did not work..
I mean that for the description to have a screen shot. Like a spoiler button that reveals it.Can you be more explicit? What do you mean upload? We're talking about the import manager. You need to put it in your map.
You first need to upload the image on your profile as media and then link it in the main post or use an external image uploading service like imgur (not recommended over the first suggestion).I mean that for the description to have a screen shot. Like a spoiler button that reveals it.
I don't really no how to make AI but I will try and work something out.Do you plan on making an AI? I tried this in singleplayer as Empire, it was fun expanding around but it would've been cool if the enemies were as well.
Where exactly? And what would I do with that space?You may want to consider expanding the map.
I plan on adding Dawi (Dwarves) into the mix maybe even chaos or elves, Its just I need to expand the map more increase its size.will you add more factions in the future?
The farm and house and tavern arnt supposed to be buildable, Cavalry inst supposed to be able to target buildings, Gather A Waaagh is work in progress, Also betonnians use trebuchets, Impeirals use Mortars, cannons, etc.Needs an income timer.
Hero revives with less than full life.
It's hard to tell the dark green trees apart from the ground.
Charge's tooltip is unchanged from Battle Roar.
Stables and Siege Workshop have the same hotkey.
Farm, House and Tavern have tower tooltips.
Imperial:
Halabardier-> Halberdier
Steam Tank is affected by Mantlet Guard, Mortar and Great Cannon are not.
Mantlet Guard uses Devotion Aura tooltip.
Reiksguard can't target buildings.
Tooltip for Sigmar's Light reads "Adopt Sigmar's Light"
Orc:
Barracks uses Fortress icon, Encampment uses Barracks icon.
Troll Artillery has messed up animation: they throw the rock before their arm swings.
Gather a Waaagh! does nothing and only has one level.
Troll Smashers hurt themselves when using attack ground.
Bretonnians:
Grail Knight's Charge does nothing.
Aura circle doesn't show up on the Knight of the Realm model.
Bretonnians have the same siege engines as the Imperials.
Settler's ability does nothing.
Also the Lady's Protection, I didn't change the tooltip much cause it already suited what I needed, The Bretonnian Settler works just fine...As in, the Bretonnian building produces Imperial guns, and the Bretonnian settler does nothing when told to settle (it worked for the Imperial one).
k... First of fall this map is expecting an update, second of all "The Bret settler stopped being able to found settlements after I made two" population surplus BOIGrail Knight charge ability does nothing but is clickable
I don't think the income changes from the gain of 20 even when building new towns or upgrading them
The troll smasher can attack ground itself to death?
The Bret settler stopped being able to found settlements after I made two.