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Warhammer - All Out War

Submitted by Hazop
This bundle is marked as approved. It works and satisfies the submission rules.
Greetings, this is a map I have created with the guidance of my brother. But, that's not all the help I got thanks to the HIVE where I got my models and made my dream reality.
For this map I got inspiration from a little game called "Total War Warhammer" which is based off of Warhammer fantasy.
The Goal of the map is to mass and army and crush your foes for weather it be "Sigmar", "The Lady of the Lake" or for the purpose of butchering everything (Orcs).

Tell me what I did wrong and What I did Well I would like to improve.

Updates:
-New Troll Units for Orcs
-Doom Driver replaced with Troll
-Stables and Cavalry Upgrade
-Minor Terrain Edits
-Income increased (A bit)
-Siege weaponry nerfed
-Siege weaponry cost increased
-Population Surplus Added

Minor Updates
-Changed Title

Future Changes:
-DAWI INCOMING!
-Due to new Models, await the ones in game being replaced
-New Cavalry Charge system will be added
-Sky Box will be changed for the better (day and night will become more apparent)
-Better Tooltips that provide more info and are more detailed
-Passive Abilities may be added (if I can find ways/reasons to)
-Income Timer

Dawi Rise From their Karaks to Wage War Once More.

Empire Base
[​IMG]

Bretonnian Base
[​IMG]

Greenskin Base
[​IMG]

Bretonnia Vs The Empire
[​IMG]
Contents

Warhammer (Map)

Reviews
deepstrasz
Always check/recheck the Map Submission Rules! (Map Submission Rules) These will help make a better description: Description Guide - Melee Maps Map Description - Templates Melee Map Description Generator v1.3 Map Description Generator [1.2] BB...
deepstrasz
Much better changes. How does calling the 5 goblins work? Approved.
  1. Loolazo859

    Loolazo859

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    I like it :vw_love:
     
  2. Ardenaso

    Ardenaso

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    Some screenshots would be nice
     
    Last edited: Apr 11, 2017
  3. deepstrasz

    deepstrasz

    Map Reviewer

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    Always check/recheck the Map Submission Rules! (Map Submission Rules)

    These will help make a better description:


    Screenshots could attract more players to download your work.

    A credits list is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources.

    If you want more reviews, come here:
    The Grand Review Exchange!

    General

    -there is no description/text on the loading screen
    -it would be a good idea to remove the things from the credits list that did not make it to the game
    -player one's (red) camera start point is not where the units are but somewhere south in the fog of war
    -there is no information in the Quest Log; would help players a lot; credits could go there as well
    -some heroes have glow, others don't
    -many buildings and units don't have DIBTNs meaning their icons will look like green squares on pause/F10
    -units need proper descriptions not like: "builds... things"
    -the terrain needs a lot of work: tileset variation, doodads etc.
    -all heroes have the same spell
    -the camera position at the start might represent the task of the player?


    Player 1/red

    -the Herald has no DISBTN; same goes for his ability which is called Battle Roar when learned and has the icon of Roar there
    -the idle worker icon looks like an Acolyte, not Peasant
    -the Barracks requires a larger selection scale


    Overall, needs work. It looks unfinished/unpolished. Would be nice to have objectives and more stuff to do than build and train countless units.
    Set to Awaiting Update.
     
    Last edited: Feb 26, 2017
  4. Hazop

    Hazop

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    How do you add DISBTN?
     
  5. deepstrasz

    deepstrasz

    Map Reviewer

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    Complete Icon Tutorial - All About Icons
    You need an icon named DIS[name of the icon].blp.
    (example: ReplaceableTextures\CommandButtonsDisabled\DISPASBTN + IconCustomName + . IconFormat = DISPASBTN_cat.blp)
    This program can help you modify an icon to look like a disabled one: Button Manager v1.8.2
     
  6. Hazop

    Hazop

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    Hey I tried uploading a image but It did not work..
     
  7. deepstrasz

    deepstrasz

    Map Reviewer

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    Can you be more explicit? What do you mean upload? We're talking about the import manager. You need to put it in your map.
     
  8. Hazop

    Hazop

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    I mean that for the description to have a screen shot. Like a spoiler button that reveals it.
     
  9. deepstrasz

    deepstrasz

    Map Reviewer

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    You first need to upload the image on your profile as media and then link it in the main post or use an external image uploading service like imgur (not recommended over the first suggestion).
     
  10. hypsandar

    hypsandar

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    Judging from the screenshots, this looks epic. :D
     
  11. deepstrasz

    deepstrasz

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    The Black Orcs and the Orc Commander have the same spell. The one for the hero has no description mentioning the damage bonus it gives if it is not read while in the learn ability menu.
    Orc commander spell=Empire commander spell but with different icon (!?).
    The terrain is a bit eye hurting with those repetitive tiles and cluttered copycat trees.
    Why not nurture the techtree a bit? There's only one upgrade and two buildings to construct that are not present from the start. Some upgrades, some abilities, something, I don't know.

    Set to Awaiting Update.
     
  12. hypsandar

    hypsandar

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    Do you plan on making an AI? I tried this in singleplayer as Empire, it was fun expanding around but it would've been cool if the enemies were as well.
     
  13. Hazop

    Hazop

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    I don't really no how to make AI but I will try and work something out.
     
  14. deepstrasz

    deepstrasz

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    A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.

    What did you update with this time?
     
  15. SNIper of DARKness

    SNIper of DARKness

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    You may want to consider expanding the map.
     
  16. Hazop

    Hazop

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    Where exactly? And what would I do with that space?
     
  17. deepstrasz

    deepstrasz

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    Much better changes.
    How does calling the 5 goblins work?

    Approved.
     
  18. stein123

    stein123

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    will you add more factions in the future?
     
  19. Hazop

    Hazop

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    I plan on adding Dawi (Dwarves) into the mix maybe even chaos or elves, Its just I need to expand the map more increase its size.