Sorry for double-post
I played all three maps...
Tarr's World
very unfinished map
creeps don't give money
"spawn-time" of the items in the shop is too long
chain of spell-immunity doesn't work, cause the boss can stun you
boss too weak or spell too strong
why is there a goldmine behind a forrest and the elven-workers of the enemy collcet wood but not the gold???
5 enemies and environment at the start the rest of the map is a green desert without creeps
maybe a good RGP
Monster Run 1.5
your hero always revive
always the same weak creeps every level
creep-traffic jam, because of mass and the closed gates
they don't move and don't attack when they get into traffic jam
they only attack near spawns, not aggressiv
max hero-level is 100
max ability-level is 10
liked the level-change (Soldier-Wndigo-Demon)
Demons are the only ranged unit, in mass they are really dangerous (but I did revive)
bosses too weak
Demon does in close combat 35 damage, but he is the last boss... he has got range attack with chaos-damage of 3000... only vs air, but my hero isn't air
I enjoyed this map!!! Really good idea!! Maybe more various units and terrain.
A LotR-Run with Orcs. so the heroes will be Aragorn, Legolas, Gimli...
Mega Monster Massacre
creeps spawn behind the mega monster and don't move in the left upon corner
you get too much experience for one creep
mega monster really hard but you revive after 10 seconds
to kill a mega monster alone you need several minutes
I didn't like that map
Thank You for the maps