- Joined
- Apr 15, 2011
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You can use my signature to browse my other campaigns. \/
You can use my signature to browse my other campaigns. \/
Last edited:
(15 ratings)
1. This is the same with every campaign in 1.31.1. It's a Warcraft III bug, not a bug in my campaign. I show the difficulty, so you know when it gets reset.Okay I just finished your campaign and I've got to say a few things:
1.When I choose hard difficulty it doesn't transfers the setting into the next level it just says normal every time so I have to exit the mission and re-enter every time choosing the hard setting.
2.In the second mission the eredar's are a bit op some of them are kept like the originals with chaos damage and firebolts but at least you could have changed their attack to be piercing chaos is too much or if you're gonna make me go against at least give me healing wards as a drop item because footies and savagers get nuked by them.
3.How come you don't have a single healing unit? The cleric's invigoration restores a measly 100 mana for a 110 mana cost come on.
4.The vindicator is a weird unit she has hero type attack and swap spell with other units which is a bit situational spell depending on your playstyle. I say remove the first spell and instead of that make it some kind of a healing spell I know that Cairne's golden shower is a pretty good heal but it would be also nice to have heal on some units at least on those levels where there is no Cairne like Grom's levels.
5.The shieldbreaker is straight up a useless unit it sure is tanky don't get me wrong but it's not immune to magic and with 350 health he is pretty non-efficient especially in the last level where his fortified armor is useless against chaos attacks
6.The train steam wrecker unit is a nice idea unit but poorly executed when it's filled with rifles I thought it will be like the orc burrow increased attack speed but no change although the transport of the rifles are nice but if I want to make a surprise attack there is no ''unload all'' button I have to manually exit all of them 1 by 1.
7.Grom's race of high elves are broken. Even without chaos powers. You could nerf the archers arcane arrows to have bonus 5 damage. The attack speed balista's 5 second is straight up not necessary to have.
8.I don't understand after level 6 why didn't you just add Cairne's crystal spire ability as a option in the peasants it is just weird is all.
9.Grom's towers are fortified. That is a bit unfair if you ask me both types of his towers at make it an upgrade in the lumber mill to make them fortified. On top of that the units are broke at least make the towers somewhat normal.
10.I very much enjoyed the battle against Mannoroth however I was a bit careless and got to 13 hp and lost my heroes then the defeat screen appears and immediately disappears and I've got the win cinematic like that and got the victory screen.
Overall I mostly enjoyed this campaign but some features are poorly executed. I give it a 6/10![]()
According to the map description, the author doesn't finish the third mission yet and the full campaign release was unknown (much like the second re-release of Turnro's Malfurion Quest):Why you not Complete beyond the dark portal campaing instrad of this crap wired campaing!!!
Thanks for your honest review. I've said it countless times. I don't have the terraining skills necessary to make maps from scratch. I also don't have a lot of free time. Because of this, I'm making these campaigns. I have fun making them and people have fun playing them. And that's what matters to me. If anyone else wants to work to finish my BtDP campaign, I'll gladly let them. Chronicles of Azeroth might be similar once it reaches the BtDP orc campaign.Why you not Complete beyond the dark portal campaing instrad of this crap wired campaing!!!
Respect those who dedicate countless hours to create FREE content, if you don't like it, say it politely and if you aren't able to do it, better save your time and don't comment. On the other hand, instead of demanding from others, try opening the World Editor and creating something yourself. People who disrespect and don't contribute anything aren't necessary in this community.Why you not Complete beyond the dark portal campaing instrad of this crap wired campaing!!!
I personally think this one is one of his more refined works (specifically this Alliance campaign), and saying it crap weird is pretty demoralizing. There are better ways to give out opinions on the matter too.Why you not Complete beyond the dark portal campaing instrad of this crap wired campaing!!!
As much as I don't prefer the tone used, I am with Resyak on this one. Making FREE content is not easy, especially when you have jobs and obligations in real life to attend to.Respect those who dedicate countless hours to create FREE content, if you don't like it, say it politely and if you aren't able to do it, better save your time and don't comment. On the other hand, instead of demanding from others, try opening the World Editor and creating something yourself. People who disrespect and don't contribute anything aren't necessary in this community.
Thanks for the review! I'm really glad you enjoy it. Your videos helped me a lot in finding bugs that I didn't spot during my testing. These campaigns grew a lot in the past months, and I'm really happy with the feedback I got. My original plans for the Reign of Chaos campaigns were to keep things as vanilla as possible (Overgrowth of Lordaeron originally only had 2 imported assets: Acolyte with Lumber and Death Knight Horse, both only used for cinematics). Since then, I've added a lot more custom assets and even started making my own custom assets for some of the more specific needs, like Arthas' Demon Hunter model. With each campaign, I aim to go higher than the last one.I think I don't need to give my review since my videos should speak for themselves. Still, I truly appreciate @Xetanth87 making the effort for all this work to be realized.
I watched since the Lordaeron was out (and get the Alpha for both the Sentinel and Alliance portions), and I must say this has significantly grown more than being a mere race swap. Xetanth87 paid a lot of attention to details that involved the shifting of the races. For me, the Alliance campaign is by far the best of all the series at the moment (now, if the sequels will exceed, that is something we have yet to know at the time of writing), and he really takes feedbacks that was given during previous campaigns very well.
If anything, these campaigns show dedication in my opinion. Getting 4 out of 8 (Rexxar excluded) done for race-swapping is by far the most significant effort between all the race-swapping attempts thus far, CMIIW.
I recall I was sort of skeptical of the idea, but I was horribly wrong in that regard. This idea is very fascinating, and I hope the best and wish for it to succeed.
Correct me if I'm wrong, but Spirituality's End might be the first major edit of Eternity's End. I've seen a lot of Scourge of Lordaeron edits (I wanted to play the one that Jayborino played, and I ended up downloading another one because I didn't bother to check if it was the same one, thinking there was only one edit of it), but I don't see any major Eternity's End revamps on Hive, only 2 that don't even have imported assets or screenshots. Maybe the creators start with the Human Campaign and get bored halfway through. The abundance of Human Campaign edits is a problem I had with Overgrowth of Lordaeron, people saw it as just another Scourge of Lordaeron edit.Yes, we have a lot of the Scourge of Lordaeron repetition, but that doesn't instantly cast every one of them as horrible (I have found some of them are well-made, given the willingness to look). I will personally note that with exception of the Cenarius chapter (the Hunter of Shadows) and the Grom chapter (by Demons be Driven), people rarely get interested in touching the Orc campaign as a whole, so he taking all of the chapters, especially the 'damned boring ones' like Landfall and the Caravan mission and alter them well is a big deal.
If we exclude 2P Campaigns, yes, then yours will be the first major editCorrect me if I'm wrong, but Spirituality's End might be the first major edit of Eternity's End. I've seen a lot of Scourge of Lordaeron edits (I wanted to play the one that Jayborino played, and I ended up downloading another one because I didn't bother to check if it was the same one, thinking there was only one edit of it), but I don't see any major Eternity's End revamps on Hive, only 2 that don't even have imported assets or screenshots. Maybe the creators start with the Human Campaign and get bored halfway through. The anundance of Human Campaign edits is a problem I had with Overgrowth of Lordaeron, people saw it as just another Scourge of Lordaeron edit.
It's really unfair that the content is prejudged, but it's the most played campaign of all I think and, from my point of view, it's perfect (with its defects) as it's. But that does not detract from those who try to give it another approach and / or modify it in some way. In the end we all "drink" from our favorite original campaigns, many of my campaign missions are inspired by missions from one or another original campaign, be it ROC or TFT. So even though some people, including myself, are not overly passionate about this type of content, it's obvious that there are many people who do and in the end that is the goal, that there are people who enjoy the content we upload. Not everything can be liked by everyone.The anundance of Human Campaign edits is a problem I had with Overgrowth of Lordaeron, people saw it as just another Scourge of Lordaeron edit.
You know, I sometimes wanna go full "screw them" mode in this chapter, and this prevents me from doing that- Chapter 8: Lowered allowed deaths to 300.
You know, I sometimes wanna go full "screw them" mode in this chapter, and this prevents me from doing that![]()
Thanks for the review!Finished this one as well, Pretty funny moments (like the one in Chapter 3 with the cutscene and the troll sounds)
I think you mean chapter 4. The original campaigns' goblins give you access to the Laboratory if you kill the Furbolgs without getting the request, but they don't give you the free shredders.- I liked the new U.I. in Chapter 3 to match the new race.
When i first played this mission, i killed the furbolgs before taking the quest from the dwarves so the quest became unavailable after that (this might be happening in the original campaign as well but yea)
I will buff it.- The Steam Wrecker is pretty bad, it barely deals dmg with 4 rifleman inside, it feels like a waste to use them, they need to be buffed, the dmg and the attack rate.
Thanks! I didn't notice it.There is a bug in this mission tho, If u skip the cinematic with Cenarius then none of the troll bases are built, the bases will show up only after u visit the defiled fountain with Grom, but they wont build any units from the buildings.
Unlike Knights, Abominations have large collision sizes, so they path the wrong way sometimes. I decided to remove them from the cinematic, so they won't cause this problem again.in Chapter 6 (Where Dragonhawks Dare) in the end cutscene Jaina isnt actually going inside the cave, she just wanders off somewhere in the distance away from the cave.
After trying to make a video of it, it seems like this time she did go inside but the abominations were the ones that went off to the side instead.
You can just add the buildings to shift 2 or something if you don't want to accidentally order Cairne. Also making sure Cairne the map doesn't break when Cairne reaches the A'Jun first, as well as adding dialogue from him based on his arrival took a long time, so I'm not going back to 1 hero at a time. Also, since you control both heroes, you can balance the resources between them.In Chapter 7 (Clairvoyant) i wasn't a big fan of controlling both Thrall and Cairne at the same time, since i had them on the shift 2 hotkey from the previous missions, i had to play this mission without using my group hotkey, i think when u start the mission Cairne should be neutral (the player should not be able to see him) similar to the original campaign, and when you finish the part with Thrall then Cairne becomes usable and Thrall and his side of units become neutral.
The first one is pretty simple, it's a lever you missed. The second one, like many of the original Wc3 Secrets, requires you to think outside the box. It's not broken, you just need to think of a way to get to the item. I won't say how to reach it, but it can be reached.Also there was this door i couldn't open and this light wall i couldn't get past as well, i did search the map for ways to get them open but i didn't find any.
It is, but the counter isn't showing, so you would still lose when it reaches 300, even if the counter doesn't show it. I've fixed the counter in the latest update.- In Chapter 8 (The void whispers)
The "Save our Souls" quest isn't working because when i kill a void elf it doesn't go into the count, it stays at 0
It holds Jayn's items from Chapter 8. If you didn't give him anything, there's nothing there.Chapter 9 as a bonus chapter was nice to see, the fight with the new Mannaroth was fun, u did a good job with the whole cinematic as well.
There was this tomb of relics here that i have no idea what is for tho:
Making it free would make the campaign way too easy. In the original, Thrall had Far Sight as a mostly useless ability and CL and Feral Spirit were enough to get you through the campaign. Soul Burn and Lava Spawn are very good spells, so making Incinerate free would make it way too easy. You need to balance your mana between the 3 spells, which is a good way to experience the melee Firelord's abilities in a campaign setting.It was quite the plot twist that Thrall's spells would be changed like that, to fire spells, i did like that, but i feel like the incinerate spell similar to the original from firelord, it consumes too much mana to use, maybe u can either half the mana cost or just remove it completely, so the hero becomes more fun to play, i couldn't really use incinerate since it runs through the mana like crazy so i never used it, and it is pretty sad.
Maybe it's something wrong with your game version? I've watched people on YouTube play my campaigns, and they didn't have this problem.Chapter 3 and 5 are missing But i can still play them after i go through the cinematic that plays before the said chapters, so for example in order to replay Chapter 3 i have to watch Shadows over Lordaeron then after the cutscene ends it loads Chapter 3.
Again you're quoting a message and don't even talk about the same thing and you double post...I said sorry1: so how you have time to making same story campaing but you not have time to Complete0 new story campaings like beyond the dark portal ! Whats a different 2:you Know the campaings like OutsiderXE or shodow hatred or forsaken (wow story) are realy good and popular look at Downloads on OutsiderXE campaings and look at Downloads you campaing then you Know what Custom campaings are good
OutsiderXE made lord of the clans thrall story in 10 years ago and peoples still playing this campaing becuse its number one
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Couldn't have said it better myself. Thanks!@arman193 I think you missed his point. In order to finish BtDP, he needs to account new knowledge he acquired during the making of alternate (that includes fixing AI, terrain, and so on). When working with alternate, you can pretty much discard terrain (or minor edits) and simplify trigger working since it's based on an existing work rather than blank slate. Have you considered these factors into equation?
Working from blank slate is beyond what he can work at the moment, so it is not something he will do in the near future. Yes, he has 3 chapters, but once it hits the 4th, things are going to start from blank, not a template map.
Even working with having a base map advantage already takes a lot of time. Consider if one has to work from 0, it will take longer.
I understand that you want BtDP, but I don't consider it polite to shove and force it over his throat to prioritize that over other works he is doing. I am sure he is more than aware of other top hits work that does not reuse the Warcraft materials.
In my opinion, letting him use alternate as testing ground for future BtDP is a better approach. He can benefit more without risking BtDP down the line, and it help builds confidence for map making skills, and with that getting better understanding of Warcraft III mechanicsmechanics which in the future creates a better BtDP.
Arman193 said:Hah man You removed my comment and also reported me becuse you not had answer for that question and was realy angry
I said true and true was sad for you
Also iam wow player and warcraft 3 player i love both even i love wc3 more than wow also i want say this is not your business you just answer my past question loser
I did not remove your comment. If you look, you can see my comments as well as @Shar Dundred's comments were removed as well. I did report your comment because you act like a spoiled kid that demands people to make what he wants, even though they make it for free, not because I didn't have an answer. I answered every single comment of yours. Also, you're flooding the comment section with unnecessary hate.Hah man You removed my comment and also reported me becuse you not had answer for that question and was realy angry
I said true and true was sad for you
Also iam wow player and warcraft 3 player i love both even i love wc3 more than wow also i want say this is not your business you just answer my past question loser![]()
This is a great message you can tell yourself.also i want say this is not your business
And this one will be removed as well!Hah man You removed my comment and also reported me becuse you not had answer for that question and was realy angry
I said true and true was sad for you
Also iam wow player and warcraft 3 player i love both even i love wc3 more than wow also i want say this is not your business you just answer my past question loser![]()
He thought I was the one who removed them, since I am the author of the thread. His response was clearly directed at me, saying that I didn't answer his question. Whatever that means. That said, I have no idea why he quoted your post. He quotes the first post he sees and talks about something completely different.Man, I just saw his response, I guess he thought I removed his posts.
Most neutral creeps are left the same, but some Eredar get Piercing attacks, so they get reflected by Footmen.First level:
Felguards still have Chaos damage.
Maybe give Footmen the Grunt voice since they have voicelines.
When the first group of 1 Footman and 2 Savages is rescued, Thrall's voiceline doesn't play.
Some of the voice mixing is incomplete, making dialogues kind of awkward when the expected line doesn't play after a modified one (e.g. Thrall refers to himself and his troops as humans, but then Cairne doesn't speak the next line).
No music played during the level.
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So how'd they make it to Draenor? Or is Draenor on the same planet as the other continents in this universe?
I'll see if I can fix it. Usually happens when you order 2 Extractors to transmute the same tree. Might not be possible to fix.Extractors sometimes randomly stop harvesting, without orders given or running out of trees.
Some beta spell cries. Not anything of substance, just calling out his abilities.I think the centaur Keeper of the Centaur Grove was saying something as he attacked, it should be subtitled (sadly, I missed the entire fight with him as the base defenders required babysitting).
Good idea. For some reason, abilities made from Tiny Great Hall don't show up in the command card if you have multiple units selected.Cairne being the one who makes the Draenei building should be a hint, especially the "if he's the only one selected" part.
It can, but it's not with its attack. It's a passive attack that happens periodically (Phoenix fire).Steam Wrecker can't target air units with its Rifleman attack.
It doesn't. I used an Architect model found on Hive, and I edited the textures to make him look like Morshu. This is what his texture file looks like.... "A Morshu model for Warcraft III exists" is not a thing I ever expected to learn, and yet here we are.
That's what happens in Overgrowth as well.Intro: After she transforms, Jaina is still called Jaina instead of her dreadlord name. ("Miss-ter Proudmoore" is more hilarious than it has any right to be).
Will fix.Void Elf Deaths scoreboard is still onscreen during the Infernal and Grom cutscenes.
Probably a leak. I'll have to check.Got a game crash during the "Grom reached" cutscene, and when trying to load a previous save.
Intended.Tomb of Relics only has an Orb of Corruption for sale, which is unavailable for lack of a Black Citadel.
If you are careful, you won't need it.Cairne's healing ability needs to affect him.
What do you mean by this? Replenish Mana works like Moon Wells. Select multiple units and click the wagon => all of them get mana. Select one unit => only that unit gets mana. Select the Wagon and click an unit => only that unit gets the mana.Mana Wagons could have both the single-target mana refill and Replenish Mana
Penultimate chapter: Holy Radiance, Touch of Purity, Vampiric Aura, Essence of Blight, Heal (rescued Priests)The lack of healing in the last two levels makes them pointlessly difficult as well.
Yes, but I won't spoil it. If you think hard enough you can find itThere is also a huge Easter Egg in the first mission, that can be used to alter a major element that lasts the whole campaign ??? really![]()
Thanks! Players can support this project on Patreon or BuyMeACoffee at the links posted in the thread.I haven't played yet, but the idea in itself is really good!! I wish there could be some kind of platform where users raise fund to support mapmakers to focus on mapmaking.
YAAAY!! i found it thank you man ^^Yes, but I won't spoil it. If you think hard enough you can find it
If the campaign doesn't show up in the custom campaign, then your game version is probably too old.it doesn't show up in the custom campignAm I the only one ? or Do I need to download another file to play? Maybe my warcraft exe has a problem.
Where can I down load 1.31? I can't play it in Reforged....If the campaign doesn't show up in the custom campaign, then your game version is probably too old.
As author suggested, 1.31 is required to play this campaign.
Where can I down load 1.31? I can't play it in Reforged....
Thanks a lot!!WC3 Download Archive (1.00 - 1.31.1 + BETA & DEMO)
Below are lists of WC3 installation and patch downloads. Please don't share any cracked or otherwise manipulated files. This list is only intended for people who already own the game, you still need a CD-key! 1.01c 1.04c 1.10 TFT: 1.20a; 1.20e 1.23a 1.28.0; 1.28.1; 1.28.2; 1.28.3; 1.28.4...www.hiveworkshop.com
Please note that this requires a CD-Key. Also, you must start the game using the "Warcraft III.exe" or else you'll end up getting Reforged instead.
Edit: The author had provided the download link for 1.31.1 in description, so you might try that one.
The Easter egg is not very obvious. If you find it, you can tell me in private. I don't want people to get it spoiled. Some Eredar don't do chaos damage because I wanted the player to reflect piercing attacks with the improved defend. You can play the prerelease version of Spirituality's EndThat one was difficult for me albeit fun. This has more changes than the other campaigns which I love, personally. However I just couldn't get warm with the high elf units - or rather the mana mechanic, it just didn't click with me, felt micromanagy AF ^^ I didn't find the easter egg you mentioned above, please spoil it for me
I also didn't expect the race swap regarding Drenai and Eredar, that was really cool. Appreciating it that most of the Eredar don't do chaos damage lol That'd been a mess, oh boy. Imagine. Either way it was a very interesting experience, heh. Can't wait with what you come up next. TFT's gonna be VERY interesting and hopefully with a lot of cool modifications too.Was it turning the Archmage into Firemage? It kinda happened out of the blue or are there any conditions for that if this was the easter egg?^^
Good luck i will be the first to try itI'll have to give this a try, I had no idea someone had a similar idea to me. I'm working on my own Alternate Campaign changing certain aspects and events of the story to play out similar yet very different !