[K40$]-Spectre;1468319 said:MGHetedik, about your model request, I'm sorry but I don't know anything about modeling nor about skinning.
All right, thanks. !
[K40$]-Spectre;1468319 said:MGHetedik, about your model request, I'm sorry but I don't know anything about modeling nor about skinning.
, see the map I've uploaded in this thread, it contains most of warcraft 2 sounds. Also the warcraft 3 peon sounds kindy match the warcraft 2 unit sounds so they don't really need to be changed I think.we have some wc2 sounds (still need all ships,archer,balista,peon,catapult,and most buildings)
I have all of the WC2 units/buildings sounds.
I send it to you?
, cool detail and looks good. I don't know if the terrain is still WIP but you need to improve that a bit, it's a bit plain atm.hy
NEWS
in the warcraft 2's snow maps, the top of the buildings cover snow. So we do this. This snows only see in the snow maps.é Skins made by MG hetedik. It's still WIP, it will be better.
Pictures in the attachement
hy
NEWS
in the warcraft 2's snow maps, the top of the buildings cover snow. So we do this. This snows only see in the snow maps.é Skins made by MG hetedik. It's still WIP, it will be better.
Pictures in the attachement
^ epicness also our the trees model ?
no i curently dont have the campaign the last thing i did was starting terraing for tyr's hand
how many maps are created?
how about converting war2 maps (only terrain) with Zepir War3 map editor? Or you'll do it from scratch? Anyway here's the link in this site:
http://www.hiveworkshop.com/forums/tools-560/zepirs-war3-map-editor-1-0-a-62889/
You have to have war2 puds to convert them into war3maps
I guess you guys got sounds and music, don't you?
Also, something I don't understand. Why are you using custom models for WC2 units that Blizzard already designed for the WC3 universe? Some of those custom models in your screenshots look a lot less professional and actually remind me less of WC2 than their WC3 counterparts.
Think of it this way: The WC3 townhall/keep/castle is the 3-d realization of the 2-d art Blizzard designed for WC2. The basic concept is the same, but the advancing technology called for different designs.
You know what? It will use the war3 engine either way.Then it would be not a Warcraft 2 remake, but simply "war 2 campaigns with war3 engine".
Then it would be not a Warcraft 2 remake, but simply "war 2 campaigns with war3 engine".
Is Dun Algaz the first mission where you can train Knights? Or that's Dun Modr?
Yes it is !
"...eager to engage the Horde in glorious battle. "