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Volcanic Citadel

Discussion in 'Terrain & Level Design' started by johannesr, Jun 18, 2009.

  1. johannesr

    johannesr

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    My newest terrain. Wanted to do something volcanic, but took me a long time to decide on what exactly to do :p
    Model used
     

    Attached Files:

  2. Dark Master

    Dark Master

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    You call this terraining?
     
  3. syltman

    syltman

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    A bit harsh but aye this is really not advanced stuff.
     
  4. johannesr

    johannesr

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    Pfft, you could at least tell me whats wrong with it. Does everything have to be advanced? I'm still a beginner at terraining.
     
  5. Dark Master

    Dark Master

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    Everything is wrong. That`s the problem. It`s like you got the model and wanted to make terrain about it.
    @syltman
    666 posts!
     
  6. deathdoorway

    deathdoorway

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    i actually like this. the terrian at the bottom of the picture can be a bit more detailed but i truely do like it alot
     
  7. Archipelago

    Archipelago

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    Well at least its better than this one...
    [​IMG].

    Could use more rock spires in background. And more rocks and sharp stuff.
     
  8. ban-lord

    ban-lord

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    You guys really need to stop being douche bags. This is actually a pretty good terrain, the only things that need to be added are:

    • Fog (Denser fog to be more specific)
    • More Ground Detail

    My Rating: 4/5
     
  9. Gost

    Gost

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    They were being a bit harsh, but you are there complete oposite. This is no where near a 4/5, giving someone that because you feel bad does more harm then good. And if you meant that rating then... =/ go check out the legendary terrain thread.

    Fiery / red terrain are pretty hard to pull off looking good, and you being a beginner isn't the best place to start. But as for some constructive-criticism:

    -More & better thought at tile variation: As of right now there are 3(4?) tiles in the screen shot total, and there all in huge separate chunks, mix them up in a manner that makes them look good (this takes practice to get good at, or just a good eye =)).

    -The fog is a bit strong, you maximize the picture and it is a slap to the face with red. Just tone that down a bit, or use some custom lighting etc. to achieve the effect you want.

    -The random fire-spam does nothing but makes most people want to down-rate your terrain =/, you really have to be careful with that. Maybe just done it down and put it in places where it looks like there would be fire coming out like a fissure etc. instead of just flat barren ground.

    Goodluck on improving man =)
     
  10. thedeathunterxx

    thedeathunterxx

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    the fire doodads are bad. i get the feeling that if i stand on the lava, i wont die, and if i stand in fire i imiidiatly die.

    and the citadel is small. Perhaps scaling the citadel with the terrain would be wise....you know what, i just might do something like this....lol brb xD
     
  11. johannesr

    johannesr

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    Meh, i don't think im gonna bother improving it, since i probably do suck at fiery terrain.
     
  12. Wolfhelm

    Wolfhelm

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    Honestly this isnt that bad - what you need is firey craters in the lava then the fire coming out of them.

    Also the doodad "fog (edit in obeject editor)" turned red and lowered into the lava so only the top sticks out, or maybe some regional dungeon fog red.

    And more rock spires on left side. Also make global fog a bit thicker.

    I think with some improvments this would be good terrain.
     
  13. Ardnived

    Ardnived

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    Its odd that there is fire just coming up from nowhere in the ground, if you wanted to make them like Fissures then maybe you should put some rocks around them or make some sort of depression
     
  14. johannesr

    johannesr

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    Ok so i decided to update it after all. That first comment was really a downer :/
     

    Attached Files:

  15. Dark Master

    Dark Master

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    Do you use UTM?

    That was more like training ,Arch.
    how to place archways and that stuff.
     
  16. thedeathunterxx

    thedeathunterxx

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    there doesn't seem to be any signeificant change.

    try looking at VOID's terrain showcase, i think he has a good lava one in there, if not voids, then raids.

    Try and learn off those lava terrains.
     
  17. Wolfhelm

    Wolfhelm

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    Lol, you guys are harsh. Anyways, i see a improvment but it could use alot more.

    This is a terrain i made with lava, maybe it will help - or maybe it sucks just as bad as yours :con:

    image
    [​IMG]
     
  18. Ardnived

    Ardnived

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    The newer one is looking a lot better :smile:
     
  19. BlinkforFear

    BlinkforFear

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    i dislike lava terrains cause usually you cant make them real life like. you should have a shit load of heat waves or smoke coming up from that lava, but even if you could do that it would drown out anything else in the picture

    Edit: keep working on this though, your update looked A LOT better :D
     
  20. Dark Master

    Dark Master

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    You should remove fire.