- Joined
- Apr 20, 2014
- Messages
- 575
Hello everyone!
I have a persistent issue on one of my map I made for my custom campaign. It happens only on my Chapter Seven: Sifting the Ashes.
It bothers me a lot and though I've made some intense testing and debugging, I can't find WHY it crashes "randomly".
So today, I am asking if some of you may have an idea of why it crashes.
1. My map was made from Undead Campaign Map: Trudging through the Ashes where I removed every triggers, customs objects and units, and expanded terrain.
2. My triggers are quite simple: cinematics, quests, a few events and dialogues... No timer, no "Unit creation", a few spells only.
3. Custom Units are persistent throughout the whole campaign. It's the only map crashing, so I guess it does not come from this...
4. It's a 4vs6 map. While it's quite a "big confrontation" for a campaign, it's not that much, so no lagging, nothing...
5. No crash if you are using Whosyourdaddy. After destroying Purple and Orange first bases, you can disable it and you don't crash.
Old file is available on my thread. Feel free to open it and check for triggers and all.
I can provide new version if wanted. There were a few changes made but it crashes anyway.
Thank you!
I have a persistent issue on one of my map I made for my custom campaign. It happens only on my Chapter Seven: Sifting the Ashes.
It bothers me a lot and though I've made some intense testing and debugging, I can't find WHY it crashes "randomly".
So today, I am asking if some of you may have an idea of why it crashes.
1. My map was made from Undead Campaign Map: Trudging through the Ashes where I removed every triggers, customs objects and units, and expanded terrain.
2. My triggers are quite simple: cinematics, quests, a few events and dialogues... No timer, no "Unit creation", a few spells only.
3. Custom Units are persistent throughout the whole campaign. It's the only map crashing, so I guess it does not come from this...
4. It's a 4vs6 map. While it's quite a "big confrontation" for a campaign, it's not that much, so no lagging, nothing...
5. No crash if you are using Whosyourdaddy. After destroying Purple and Orange first bases, you can disable it and you don't crash.
Old file is available on my thread. Feel free to open it and check for triggers and all.
I can provide new version if wanted. There were a few changes made but it crashes anyway.
Thank you!
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