Untitled Trigger 001 Copy is a potential source of problems. "A unit enters (Entire map)" events must be used very sparingly, preferably only 1 trigger in the total map. Too many cause path finder to bug out and all manner of buggy behaviour.
There is a lot of "A unit Is attacked" events. Possibly try combining similar ones into a single trigger.
This leaks due to local declared local handle variable reference counter leak on return bug. There is no solution but using actions that do not leak or JASS directly.
JASS:
function GetUnitsOfPlayerAndTypeId takes player whichPlayer,integer unitid returns group
local group g = CreateGroup()
set bj_groupEnumTypeId = unitid
call GroupEnumUnitsOfPlayer(g, whichPlayer, filterGetUnitsOfPlayerAndTypeId)
return g // LEAK!!! g not null!
endfunction
[/QUOTE Hmm im wondering because units medium mines are hardly ever spawned for that tigger, so even if they are hardly ever spawned is this tigger able to crash map? Also do i copy that jass tigger to my map? I dont get it