- Joined
- May 26, 2012
- Messages
- 177
Along my 4-year old experience playing Warcraft 3,I found many mistakes and leaks by many map makers.Today I will introduce you to some of those mistakes.
Number 10 : Smilies in Texts/Cinematics
One of the most disturbing mistakes done by map makers. It literally makes the map looks childish and bad looking. For example ; "To war men! ", that's what I am talking about. See what I mean!
Number 9 : Grammatical Mistakes
Another very common problem is the several grammatical/spelling mistakes done with people whose their first language isn't English. PLEASE use a translator,thus you will write in your own language and receive fixed sentences with better and more heavy and emphasizing words.
Number 8 : Trolling The Import Manager
As I checked some of those over-sized maps I found out that 60% of the stuff imported are not even used. This is critical, I for example when i see a map with a bad terrain from the screenshots and a large overall size, I don't download it and just ignore it.
Number 7 : Spamming WoW models
WoW models are always great and much better than Warcraft 3 models. Yet both of those model(Warcraft 3 and WoW) is very bad and unprofessional. As it looks like a HQ model binded with a Low quality one and a special animated style with a regular realist one, thus the map loses quality.
Number 6 : Units/Buildings with no Portrait
Another mistake I hate having in any map, no portrait units and buildings. This could really decrease a map rating by both the moderator and the users.
Number 5 : No Cameras movement in Cinematics
It is really not that attractive to have a well made cinematic with a few cameras which change in 0.00 seconds. I always like to see the cinematic camera moving just a little so with every camera you make, duplicate it and move it a little in the Angle Of Attack or Rotation and make it move to the new duplicated camera over a large amount of time like 25 or 30 seconds. This is a lot better and more efficient way of making cinematics.
Number 4 : Bad Triggered Spawns
I hate having bad triggered spawns of units. For example ;
Number 3 : Bad Map Description
A bad map description looks to be very famous these days. Many maps are great however they receive a lower rating because of that and less downloads. Thus this is a list on what a GOOD description should look like :
1)Map Info Tab, describing the map type and idea generally
2)Main Features
3)Screenshots and maybe if you would like a video and a trailer
4)Full credits to all who helped and the names to the people who you used their resources(models,skins,items)
Number 2 : No Custom Spells
Now this is critical probably any campaign, RPG and Multiplayer map should contain a good amount of cool, leakless and exciting spells. As having custom spells allows the user to enjoy a whole new experience while playing the map.
Number 1 : Most Common Mistake : A Bad Terrain
A bad terrain is a problem which almost 80% of maps have. I can't blame someone if he cannot use the WE right.Although I blame him of not reading tutorials and not trying to become a better terrainer. There are a huge amount of tutorials in here and they are all great. Thus read some tutorials and ask some people for help in the Chat Room.
This is it, one of the most common mistakes by map makers. I hope I have been clear and thanks for reading.
Usfshihy out!
Top 10 Most Common Mistakes Done By Mapmakers
Number 10 : Smilies in Texts/Cinematics
One of the most disturbing mistakes done by map makers. It literally makes the map looks childish and bad looking. For example ; "To war men! ", that's what I am talking about. See what I mean!
Number 9 : Grammatical Mistakes
Another very common problem is the several grammatical/spelling mistakes done with people whose their first language isn't English. PLEASE use a translator,thus you will write in your own language and receive fixed sentences with better and more heavy and emphasizing words.
Number 8 : Trolling The Import Manager
As I checked some of those over-sized maps I found out that 60% of the stuff imported are not even used. This is critical, I for example when i see a map with a bad terrain from the screenshots and a large overall size, I don't download it and just ignore it.
Number 7 : Spamming WoW models
WoW models are always great and much better than Warcraft 3 models. Yet both of those model(Warcraft 3 and WoW) is very bad and unprofessional. As it looks like a HQ model binded with a Low quality one and a special animated style with a regular realist one, thus the map loses quality.
Number 6 : Units/Buildings with no Portrait
Another mistake I hate having in any map, no portrait units and buildings. This could really decrease a map rating by both the moderator and the users.
Number 5 : No Cameras movement in Cinematics
It is really not that attractive to have a well made cinematic with a few cameras which change in 0.00 seconds. I always like to see the cinematic camera moving just a little so with every camera you make, duplicate it and move it a little in the Angle Of Attack or Rotation and make it move to the new duplicated camera over a large amount of time like 25 or 30 seconds. This is a lot better and more efficient way of making cinematics.
Number 4 : Bad Triggered Spawns
I hate having bad triggered spawns of units. For example ;
-
Bad Triggered Spawn
-
Events
- Time - Every 10.00 seconds of game time
- Conditions
-
Actions
- Unit - Create 3 Footman for Player 1 (Red) at (Center of (Playable map area)) facing Default building facing degrees
-
Events
Number 3 : Bad Map Description
A bad map description looks to be very famous these days. Many maps are great however they receive a lower rating because of that and less downloads. Thus this is a list on what a GOOD description should look like :
1)Map Info Tab, describing the map type and idea generally
2)Main Features
3)Screenshots and maybe if you would like a video and a trailer
4)Full credits to all who helped and the names to the people who you used their resources(models,skins,items)
Number 2 : No Custom Spells
Now this is critical probably any campaign, RPG and Multiplayer map should contain a good amount of cool, leakless and exciting spells. As having custom spells allows the user to enjoy a whole new experience while playing the map.
Number 1 : Most Common Mistake : A Bad Terrain
A bad terrain is a problem which almost 80% of maps have. I can't blame someone if he cannot use the WE right.Although I blame him of not reading tutorials and not trying to become a better terrainer. There are a huge amount of tutorials in here and they are all great. Thus read some tutorials and ask some people for help in the Chat Room.
This is it, one of the most common mistakes by map makers. I hope I have been clear and thanks for reading.
Usfshihy out!
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