- Joined
- Sep 3, 2009
- Messages
- 1,521
ha ik i did i did all three at same time
still not working cuz then it spawns more units. and leaves only the 2 levers and nothing opens. i tried it 2 times lol
(41 ratings)
Bugfixes said:•Fixed Stun system
•Fixed bugs in almost all classes
•Fixed hero information and hero bar
•Fixed missing sounds
•Fixed certain buffs having the wrong color
Additions said:•Added miniboss and elite spawn system
•Added special miniboss themes
•Added dynamic player based difficulty
•Added boss slayer rewards
•Added unit sounds
•Added magic attack modifiers
•Added class specific weapons (still more to come!)
•Added new items
Changes said:•Updated stage 0-2
•Changed hero soundsets
•Changed healing system to allow negative healing debuffs
•Changed Paladin model and primary ability
•Reworked unit spawn system and semi-random unit abilities
•Reduced the amount of exp given by units in the first stages
•Rebalanced most items and item costs
•Reduced monster hp bonus from difficulty
Removed said:•Removed most memes
Known Bugs said:•Damage and Speech text has the wrong Font (unfixable, you have to restart the map)
•Slow from Attack modifier is permanent
•Some FX is shown too short, because it is instantly cleaned up (especially smileys and splatter)
Needs Feedback said:•Lighting Level brightness
Well, I have to say that, thanks to LotK, ToJ will commence development and will surely become much better with his efforts put to task on a map that I simply didn't have the time that Toj deserved.
Thank you LotK, for continuing ToJ.
A map that many, I am sure, will enjoy.
Including me tonight after I consume some herbal tea (winkwink,nodnod).
- - - A few hours later - - -
Good stuff LotK, loved the fog changes, makes each stage look even more unique.
In single player there's to much time between waves (it was like that when I gave permission, but it was something I never got around to doing (among other things and those other things you have done an awesome job at fixing)).
On stage 3 the ceiling light is a bit to bright. tone down the intensity a bit, or even better, try and make it a dark red so it fits more satisfyingly with the visual theme of the stage terrain.
And fix the credits (theres no need to thank yourself! LOL)
Hhahahahahahah i laughed so hard at this post, notice how after the tea he starts noticing all the colors and shadeshahehehahh
![]()
........ tell that lazy guy who made the system .....I have found something realy imbalanced, if i play it in singleplayer, then i can load in multiplayer, i played half an hour on single, and i have about 9000000000 points(=demi-god) !!!!!!!!!!!!!!!!!!!!!!!!!!!! please fix it
its defenetly not the minimap that makes people leaveI got 1 suggestion: when I'm hosting this map, many ppl left after downloading. I think this is because they saw the preview picture (flaming skull) after dl, which is not interesting and says nothing about the map. So it's a bad impresson. The preview pic have to be some interesting and impressive screenshot from the map which tells the player exactly what he can expect.
I love this map but no one host it anymore :'( I really love this
I do host this map a lot.A friend and I keep playing this, every time with different characters.
I've found something though: the new markmanship class is cool with the push back skill, but I was killing a boss in a dungeon near rocks and it died behind the rock. So we couldn't reach the quest item... So have to remake.
It's not really a bug, we just have to be more carefull. Oh the boss was the ice kotg spirit btw.![]()
thas called "athmosphere"Disslike: Visibility is to dark
well its pretty easy imo =Ocursor sucks because cant point spells very well
yathas called "athmosphere"
yawell its pretty easy imo =O
Discussablewell its pretty easy imo =O
wtf no!You mean Dead End? I believe it can only be completed with a ranger.
*Cough* which is fail *cough.*
Yeah it works in .15, but it didn't in last version. Really.
Checklist[√] Proper Description?
[√] Deserves a real review?
[√] Would anyone even want to play it?
[√] Map Size is proportional to quality?
[√] Does it function properly? (leaks, lag, crashing, etc)
If any of these are unchecked, then the rest of the review will not be available.
BasicsTerrain: 9/10
Gameplay: 8/10
Polish: 10/10
Replay Value: 9/10 (Up from 7)
Purpose: 8/10
Total Points: 44/50
Rating4/5
(The Formula for rating is total points / 10 out of 5
Thumbs Up or Down?*If total points < 30, then vote for Rejection.
If total points > 30, then no vote.
If total points > 35, then vote for Approval.
![]()
*Note that I may choose to over-ride this system and vote accordingly.
Final WordsThis is a really nice map that deserves all the attention it is receiving.![]()
Will I play this again?Yes
Not really. If you look at it, then you'll see that you go through the same dungeons and stuff again, and face the same final boss.for your review i think replayability should be greater.
Not really. If you look at it, then you'll see that you go through the same dungeons and stuff again, and face the same final boss.
Purely opinion though.![]()
MMDIt's impossible to reach all areas in one playthrough, unless you are epic hax.