- Joined
- Feb 4, 2008
- Messages
- 3,511
Time to Start from The Beginning?
Well, once we talked about creating a bigger map, with more terrain, more rpg style gameplay, and other stuff like that. Well i came to think of it and thought it might be a good idea... Then I could add a realistic physics engine, spells for all classes, create a semi custom attack system (You hit chance is equal to your agillity or somthing :/). All in all making the map look and feel more like Diablo III. The I could pass it on to another of the Diablo III warcraft makers, so they could add their part and so on.
This would add features like destroyable doodads sending shards of wood, metal, rock into every direction. Eventually hitting enemy or freindly units... A realistic gravity effect to all knockback and jump effect, plus you might be able to push enemis of cliffs and stuff like that. Better, more realistic spells, like Disintegrate and the new spells for the monk. And so on.
All this will offcause gonna take a lot of time, but will greatly improve the fealing of the map. Beside is probably gonna be made along with some of the updates to the map, so people still can enjoy the news to the old map.
What do you think, is this a good idea?
All my Diablo III Warcraft companions should add their imput to this suggestion.
~The_Silent
Well, once we talked about creating a bigger map, with more terrain, more rpg style gameplay, and other stuff like that. Well i came to think of it and thought it might be a good idea... Then I could add a realistic physics engine, spells for all classes, create a semi custom attack system (You hit chance is equal to your agillity or somthing :/). All in all making the map look and feel more like Diablo III. The I could pass it on to another of the Diablo III warcraft makers, so they could add their part and so on.
This would add features like destroyable doodads sending shards of wood, metal, rock into every direction. Eventually hitting enemy or freindly units... A realistic gravity effect to all knockback and jump effect, plus you might be able to push enemis of cliffs and stuff like that. Better, more realistic spells, like Disintegrate and the new spells for the monk. And so on.
All this will offcause gonna take a lot of time, but will greatly improve the fealing of the map. Beside is probably gonna be made along with some of the updates to the map, so people still can enjoy the news to the old map.
What do you think, is this a good idea?
All my Diablo III Warcraft companions should add their imput to this suggestion.
~The_Silent