@ Rocker742
Your second WiP is a great improvement, you should try to create a more cavish atmosphere though; use some dark fog. Also try to be more creative with the doodads and use lower and raise, the terrain looks a bit flat.
I like the little ''lake'' you made there, very creative; try to create more things like this.
@ Syltman
Looking pretty standard for No imports, the doodads also look a bit randomly placed.
Try to be a little more creative with doodads and atmosphere: Make doodad constructions, maybe add a river, use a nicer fog and maybe use a campaign background.
@ Supertoinkz
Looking pretty nice. I like it. You should tint the waterfalls and the river rushes a little bit darker though.
The open spaces on the sides don't look very good, you could try to create mountains there with small growrth and rocks on there to create depth.
And again, try to do something interesting with the sky. There are great ways to make it look cool; using campaign backgrounds and spell/buff models for exemple.
If you wish to post multiple terrains, that is okay but make one of them your main entry; for only that one will be judged for the '' Terraining Challenges - Hall of Fame'' that is coming up.
@ Multigod
It has a great ''blizzard'' feeling to it, but like said before; it lacks some creativity that I would like to see for this challenge.
Look at other entries and try to play around with doodad constructions.
@ Archipelago
It is beginning to look really good, I like it.
The atmosphere and angle are great. The doodads are placed a bit random though, try to organize it a bit more by creating a path to the statue for exemple.
Also you could try to build a real shrine out of doodads, that would be awesome.
Your second WiP is a great improvement, you should try to create a more cavish atmosphere though; use some dark fog. Also try to be more creative with the doodads and use lower and raise, the terrain looks a bit flat.
I like the little ''lake'' you made there, very creative; try to create more things like this.
@ Syltman
Looking pretty standard for No imports, the doodads also look a bit randomly placed.
Try to be a little more creative with doodads and atmosphere: Make doodad constructions, maybe add a river, use a nicer fog and maybe use a campaign background.
@ Supertoinkz
Looking pretty nice. I like it. You should tint the waterfalls and the river rushes a little bit darker though.
The open spaces on the sides don't look very good, you could try to create mountains there with small growrth and rocks on there to create depth.
And again, try to do something interesting with the sky. There are great ways to make it look cool; using campaign backgrounds and spell/buff models for exemple.
If you wish to post multiple terrains, that is okay but make one of them your main entry; for only that one will be judged for the '' Terraining Challenges - Hall of Fame'' that is coming up.
@ Multigod
It has a great ''blizzard'' feeling to it, but like said before; it lacks some creativity that I would like to see for this challenge.
Look at other entries and try to play around with doodad constructions.
@ Archipelago
It is beginning to look really good, I like it.
The atmosphere and angle are great. The doodads are placed a bit random though, try to organize it a bit more by creating a path to the statue for exemple.
Also you could try to build a real shrine out of doodads, that would be awesome.