(30 ratings)
Valenvai presents
The Prophecy of the Dark Angel
Created by Valenvai
Map Info:
A single player RPG map with new heroes and new abilities, optional quests, exploring and of course a main plot.
You are a hero, new to these lands, seeking fame and fortune unaware of the dark secrets buried deep beneath this seemingly peaceful kingdom.
Features:
- Seven playable heroes (+2 secret heroes to unlock).
- New Custom spells.
- Crafted items.
- Optional Quests.
- Hidden treasures to find.
- Riddles to solve.
- Non-linear world. Wander free around the kingdom and search for quests and treasures!
Screenshot:
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Credits:
Special Thanks:
- My friends and beta-testers (killerjackal, BlackGuard_4, IceBlue, Sideris, miampyritsanaxa, Garidaki) for their support.
- Hive Workshop for the place to upload my map.
- Everyone for their productive feedback (in advance).
- Nerfed Dwarven Defender (Riposte ability).
- Fixed a bug not allowing you to enter Dragonmountain cave, cutting the main plot.
- Made sign posts bigger. No excuse to become lost now. >
- Some aesthetic changes and neutral buildings (like shops and fountains) don't show on minimap anymore.
- 27/09/2012 Fixed more bugs.
- 27/09/2012 Druid spells are in their correct place.
- 27/09/2012 Defender of Nature (Druid) had its tooltip corrected.
- 06/10/2012 Added more Optional quests.
- 06/10/2012 Added a few 'guide' quests.
- 06/10/2012 Revamped Wolf Companion (Arcane Archer).
- 06/10/2012 Added more items.
- 06/10/2012 Some bosses are tougher now.
- 08/10/2012 Fixed some tooltips.
- 08/10/2012 Buffed Mage.
- 24/10/2012 Fixed some bugs.
- 29/10/2012 Added cinematics giving detailed information about the heroes before you select them.
- 29/10/2012 Added a 'storage' box that you can call anytime and stash your items.
- 29/10/2012 A few aesthetic changes to cinematics.
- 29/10/2012 Fixed a bug where you could create more than one artifact of a kind.
- 30/10/2012 Added a Custom Preview Image.
- 30/10/2012 Quest giving NPCs have a mark over their head now.
- 02/11/2012 A few environment fixes.
- 02/11/2012 Tooltip corrections.
- 19/11/2012 Buffed Mage.
- 19/11/2012 After public demand I removed some trees and changed a little the terrain.
- 22/11/2012 Fixed a minor bug.
- 27/11/2012 Gameplay improvements. Minor bug fixes.
- 28/11/2012 Some balance issues.
- 29/11/2012 Environment enriching.
- 29/11/2012 Some balance issues for Druid.
- 29/11/2012 Fixed some glitches.
- 03/12/2012 Fixed bugs.
- 05/12/2012 Fixed Arcane Archer's bugs.
- 05/12/2012 Some tooltip corrections.
- 05/12/2012 Some items got buffed.
- 08/12/2012 Lowered / balanced the cost of heal and mana potions. [*]17/01/2013 Added a special secret code you can use in the next map/part. The code is shown when you complete the map.
- 18/02/2013 Bug fixes.
- 18/02/2013 Some camera improvements.
- 26/02/2013 Fixed a bug considering a secret hero.
- 26/02/2013 Minor improvements.
- 24/03/2013 Found and fixed a nasty little bug breaking an optional quest.
- 26/03/2013 Improved/fixed some triggers that had a chance to bug the plot.
- 26/03/2013 Minor terrain improvement and grammar fixes.
- 11/06/2013 Flamewish's (weapon) area of effect increased.
- 11/06/2013 Gaeran d'Volen has a new model! (credits to Armel)
- 11/06/2013 Machine Bow (weapon) slightly nerfed.
- 25/01/2014 Minor terrain improvements.
- 25/01/2014 Minor spell tooltip fixes.
- 25/01/2014 One more riddle type quest added.
- 28/01/2014 Bug fixes.
- 28/01/2014 Terrain enrichment.
- 28/01/2014 The Tomb is now deadlier.
- 05/02/2014 Some quest bugs fixed.
- 02/05/2014 Some quest bugs fixed.
- 02/05/2014 A few camera improvements.
- 02/05/2014 Building and some cave entrances now have a Circle of Power to be easier to spot.
- 05/05/2014 Fixed a quest bug.
- 05/05/2014 A few lore corrections to better fit with Part 2 story.
- 14/05/2014 Fixed a glitch that sometimes caused a quest mob not appearing where it should be.
- 18/08/2014 Balanced Samurai's "Smoke Grenade" ability.
- 18/08/2014 Nerfed Samurai's Special Class Weapon.
- 18/08/2014 Slightly reduced attack speed bonus gained from Agility. [*]20/08/2014 You can now choose at the begging of game to play with or without cinematics.
- 20/08/2014 Minor terrain improvements.
- 20/08/2014 Minor item fixes.
- 21/08/2014 Fixed a bug that could cut the main plot progress on non-cinematic game mode.
- 24/08/2014 Fixed a trigger that could lead to a bug.
- 15/09/2014 Improved some triggers to avoid bugs.
- 15/09/2014 Terrain enrichement.
- 15/09/2014 Added some new abilities to certain enemies to increase the challenge.
- 03/10/2014 Added new quests.
- 03/10/2014 Added new items.
- 03/10/2014 Minor terrain improvement.
- 07/10/2014 Minor terrain improvement.
- 07/10/2014 Trigger improvement to prevent possible glitches.
- 09/10/2014 Corrected the color of some items.
- 09/10/2014 Added 4 Rare Enemies that randomly appear in specific locations around the map.
- 09/10/2014 Added new loot dropped by Rare Enemies.
- 09/10/2014 Found and fixed a trigger bug.
- 10/10/2014 Fixed a few memory leaks.
- 11/10/2014 Minor changes for convenient gameplay.
- 11/10/2014 Chances to encounter a rare monster were way to small. They are now higher.
- 15/10/2014 Fixed more memory leaks. (I hope)
- 15/10/2014 Fixed a bug I created while fixing memory leaks. Flame me at your leisure.
- 02/02/2015 Minor bug fixes.
- 04/03/2016 Fixed an item bug.
same here. getting very slow after a while, about 15 minutes in, after I finish the troll quest. My computer is reasonably fast enough for war 3.
I like the map: difficulty level fits me, freedom rather than linear, terrain is great (until the part I played, love walking in the forests).
So where can I find the earlier version that doesn't run slow?![]()
After 15mins? Aha! You gave me an idea of what might be the problem. It must be the weather effects. I will ask for help in the forums about leaks and will be back to you with news.
Also, please tell me what hero you played. Just in case.
umm excuse me but i played this map and had fun although i didnt finish it yet (pending for now) and i wanted to ask something: Im playing as a vampire and got the helm that sends down an infernal and i noticed there was a place that looked like a hideout near the 1st town so i decided to investigate it. It wasnt quite hard getting there even with all the trees, 3 infernals were enough to cut a path, and once i got there i saw a small camp filled with enemies. My question is what was that for? and why was it closed off by trees and stuff?
I'm glad that you liked it and thank you for your review.
What is the "grace period" you propose?
i finished almost all optional quests..so there arent bugs at all..
- when i forge items with glen quest isnt updated as completed..so i guess its repeatable..
- i didnt finish optional quest for 'strange recipe' .. killed ogre for blood didnt find 2nd blood and 3rd head..i guess blood is from shadow creep in trollwood (couldnt kill it)..and 3rd dunno who to kill..lol..
- finished whole main lore with dwarf tank..dont know is it only view bug for hes ult lvl 2..or also stat bug..cause i c lvl 1 info ult even after upgrading on lvl 2..
also i wanna know what is 2nd mistery hero except druid..u dont need to answer if u think its spoiler..i ll find out anyway..but tks anyway..wanna check all heroes..
It is a period when even if the hero dies he dosen lose any money or anything.
You don't get punished for your incompetence.A grace period of 5-8 minutes could help alot.I will give a more detailed review on the heros skill sets when i get the time.
A last question when is the second part coming out?And is there by any chance to get a spot as a beta tester?