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The Last Stand

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The Last Stand [Dawn of War II]

The Last Stand - Dawn of War II
By Vengeancekael

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MAP HAS BEEN RELEASED : LINK


Videos

Farseer Hero

Different

No Hero Revival

No Capture Points

Start with Max Level (20)

1 Hero Type cannot be selected multiple times

Needed

Terrainer - Taken - -Kobas-

Modeler - Not Taken -

Spell Maker - Taken - Vengeancekael

Systems - Not Taken -

Progress

Overall : 50%
Spells : 90%
Heroes : 100%
Terrain : 100%
Systems : 10%
Units : 80%
Triggers : 30%

Story

The Orks, the Space Marines, the Tyranids have all turned their sides and are now attacking the Eldar Farseer, the Space Marine Captain and the Ork Mekboy. To survive, they must stand together in this endless battle and fight the opposing enemy.

Beta Changes


1.0: Released
1.1:
Balance changes:
Chaos Defilers :
1000 HP -> 2000 HP
75 Damage -> 150 Damage
Chaos Raptors:
200 HP -> 400 HP
50 Damage -> 80 Damage
Termagants:
5 Damage -> 15 Damage
Tyranid Carnifex:
1500 HP -> 2750 HP
125 Damage -> 225 Damage
Tyranid Warriors:
200 HP -> 500 HP
45 Damage -> 100 Damage
Ork Jetpack Shoota:
55 Damage -> 75 Damage:
Ork Pistolboys:
75 HP -> 125 HP
Falcon Grav Tanks:
2500 HP -> 4000 HP
Tyranid Ripper:
350 HP -> 900 HP
Commander:
250 HP -> 450 HP
55 Damage -> 125 Damage
-------------------------
Added 5 Tips
Increased Farseer's HP reg
Fortune Armor Bonus increased
Added a hotkey to "Choose"
Fixed Levitation Field


Unit Database

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Ork Pistolboy
Wave 1
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Termagant
Wave 2
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Imperial Guardsman
Wave 3
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Force Commander
Wave 3
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178091-albums3163-picture26869.png

Medic
Wave 3
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Dreadnought
Ability "Dreadnought" For SM Captain
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Eldar Farseer
Choosable Hero
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SM Captain
Choosable Hero
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178091-albums3163-picture26872.png

Ork Mekboy
Choosable Hero



Info

The Last Stand is a survival map, in which 3 heroes are in the middle of the map, killing enemy forces and trying to get the highest score! This map is based on the free dawn of war 2 dlc, The Last Stand.

Gameplay

Players: 3

Heroes to choose: 3

Waves: -

Enemy Races: Space Marine, Tyranid, Eldar, Orc, (Chaos)

Heroes

Eldar

Space Marine

Orc Mekboy

[Chaos Sorceror and Hive Tyrant may be added with a major update]


 

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Last edited:
I Hope I could help.... Too bad I'm a Terraining Newbie... I really wish to help so that this won't die like TLF.
Well maybe you could do the basic structure of the map and someone else would work on it.
lol this looks Epic i wish i could help out :(
There i'm not sure, because while we were making otw, you weren't there to terrain the map and we even got finished and you still didn't return.
A new video coming up soon, with all the Farseer's spells.
Edit:Eldar Farseer
 
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to reply to vegeancekael: I was having computer problemes and when i mean computer problemes i had the GCP ( great capicitor plaugue ) so my computer would only stay on for 1- 20 mins if i am lucky. Another reasons i said i wish i could help out is i dont have warcraft anymore i lost the CD and CD-key and was relying on the no CD patch blizzard gave us so, there for i cant help and implies the WISH

Sry to confuse you :p

Edit: for the Confuse spell make him a ally of him with same name and change the color of it to the same, Then tell it to attack a random unit then check a buff called Confused if then change him to a 3rd enemy team with same name and color to conufse them so they dont all rush at him at the same time :). Also this might help with waves and sends for you if you have 3 eneimes and ingame make the 3rd team unallied to all
 
hmmm well then how are you supposed to help me that way?
Progress: 2 Abilities of the Space Marine Captain are finished.
Edit : Progress: 2 other abilities of the Space Marine Captain are finished. (2 more and a video will be up)
Edit: Progress: Another ability of the space marine captain is finished.
Edit: Progress: The Space Marine's Skills are now finished. Only Orc Mekboy left.
 
Last edited:
Level 9
Joined
Apr 25, 2009
Messages
468
Here are 2 examples.
It's for my coming ORPG and the images may seem a bit wierd but that is just cus I corped them.
The terrains are just in Beta, but it's the only images I can show atm :p
screenshotsample1.png
screenshotsample2.png
 
I know :p I'll update the thread with screenshots in the weekend :)

Good to know :thumbs_up:

Btw, if you need item system use mine (Damn I am awesome :mwahaha:)
I can make anything with items for you so just pm me if you need something (Without custom inventory systems, like that one in TKOK or DIABLO III)!:cute:
 
So people can tell me if the spells are working properly D:

Lets see:

1. -> Change Icons :razz:
You know that but I must tell you
2. -> Add better description :razz:
Please, it say only what spell do, nothing about cooldown, damage, last time etc
3. -> Delete some of them :xxd:
Evasion is so simple, better make something with trigger, like 15% chance to fire rocket on random enemy unit that deal xxx damage and burn unit for yyy damage over time, or something like, has chance to fire fire blast (Shockwave) at target enemy units... You know what I mean*
4. -> Fix some of them :con:
That jump will push units instantly, not when hero land on the ground
I cast confusion on neutral hero, he raped me^^

*I am working on PASSIVE ABILITIES - BASIC tutorial that will teach people how to create passive skills from easy ones to hardcore^^ (Everything with chance, aura like, after kill or dead, and attack event ^^)
 
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