
- Unique wave system
- Unique Item Recipe
- Unique Hero spell
- You can choose different difficulty
- AI System
- And Much MOREE!!
Minimap Overview

The unfilled red box is the region when the creeps spawn.
The White arrow is the direction where the creeps move after they spawn.
How to win?:
Survive until 20 waves and defeat Lich king
Defeat Condition: You will defeat if the castle is destroyed.
The map has 21 waves of horde of forces of the lich king that trying to destroy the castle of the human.
Creeps Information:
Name: Corrupted Treant
HP: 50
Damage : 14 - 14
Defense : 2
Defense Type : Unarmored
Gold Bounty : 1
Name: Corrupted Treant
HP: 50
Damage : 14 - 14
Defense : 2
Defense Type : Unarmored
Gold Bounty : 1

Creeps Information:
Name: Wolf
HP: 100
Damage : 18 - 18
Defense : 5
Defense Type : Unarmored
Gold Bounty: 2
Name: Wolf
HP: 100
Damage : 18 - 18
Defense : 5
Defense Type : Unarmored
Gold Bounty: 2

Creeps Information:
Name: Minions
HP: 200
Damage : 20 - 20
Defense : 5
Defense Type : Unarmored
Gold Bounty: 3
Name: Minions
HP: 200
Damage : 20 - 20
Defense : 5
Defense Type : Unarmored
Gold Bounty: 3

Creeps Information:
Name: Sludge
HP: 400
Damage : 22 - 22
Defense : 8
Defense Type : Unarmored
Gold Bounty: 4
Name: Sludge
HP: 400
Damage : 22 - 22
Defense : 8
Defense Type : Unarmored
Gold Bounty: 4

Creeps Information:
Name: Skeleton Warrior [BOSS]
HP: 2000
Damage : 31 - 31
Defense : 0
Defense Type : Large
Gold Bounty: 25
Name: Skeleton Warrior [BOSS]
HP: 2000
Damage : 31 - 31
Defense : 0
Defense Type : Large
Gold Bounty: 25

Creeps Information:
Name: Geomancer
HP: 600
Damage : 24 - 24
Defense : 0
Defense Type : Small
Gold Bounty: 6
Name: Geomancer
HP: 600
Damage : 24 - 24
Defense : 0
Defense Type : Small
Gold Bounty: 6

Creeps Information:
Name: Space Orc
HP: 800
Damage : 21 - 21
Defense : 2
Defense Type : Small
Gold Bounty: 7
Name: Space Orc
HP: 800
Damage : 21 - 21
Defense : 2
Defense Type : Small
Gold Bounty: 7

Creeps Information:
Name: Shaman
HP: 1000
Damage : 27 - 27
Defense : 0
Defense Type : Unarmored
Gold Bounty: 8
Name: Shaman
HP: 1000
Damage : 27 - 27
Defense : 0
Defense Type : Unarmored
Gold Bounty: 8

Creeps Information:
Name: Shaman
HP: 1200
Damage : 29 - 29
Defense : 2
Defense Type : Small
Gold Bounty: 9
Name: Shaman
HP: 1200
Damage : 29 - 29
Defense : 2
Defense Type : Small
Gold Bounty: 9

Creeps Information:
Name: ORC [BOSS]
HP: 4000
Damage : 61 - 61
Defense : 3
Defense Type : Large
Gold Bounty: 50
Name: ORC [BOSS]
HP: 4000
Damage : 61 - 61
Defense : 3
Defense Type : Large
Gold Bounty: 50

Creeps Information:
Name: HORC
HP: 1400
Damage : 31 - 31
Defense : 0
Defense Type : Medium
Gold Bounty: 11
Name: HORC
HP: 1400
Damage : 31 - 31
Defense : 0
Defense Type : Medium
Gold Bounty: 11

Creeps Information:
Name: Raider
HP: 1600
Damage : 33 - 33
Defense : 3
Defense Type : Medium
Gold Bounty: 12
Name: Raider
HP: 1600
Damage : 33 - 33
Defense : 3
Defense Type : Medium
Gold Bounty: 12

Creeps Information:
Name: Kodo Beast
HP: 1800
Damage : 36 - 36
Defense : 3
Defense Type : Medium
Gold Bounty: 13
Name: Kodo Beast
HP: 1800
Damage : 36 - 36
Defense : 3
Defense Type : Medium
Gold Bounty: 13

Creeps Information:
Name: Tauren
HP: 2000
Damage : 38 - 38
Defense : 3
Defense Type : Medium
Gold Bounty: 14
Name: Tauren
HP: 2000
Damage : 38 - 38
Defense : 3
Defense Type : Medium
Gold Bounty: 14

Creeps Information:
Name: Frost Wyrm [BOSS]
HP: 6000
Damage : 90-90
Defense : 3
Defense Type : Large
Gold Bounty: 75
Name: Frost Wyrm [BOSS]
HP: 6000
Damage : 90-90
Defense : 3
Defense Type : Large
Gold Bounty: 75

Creeps Information:
Name: Ghoul
HP: 2400
Damage : 41-41
Defense : 0
Defense Type : Large
Gold Bounty: 16
Name: Ghoul
HP: 2400
Damage : 41-41
Defense : 0
Defense Type : Large
Gold Bounty: 16

Creeps Information:
Name: Necromancer
HP: 2800
Damage : 43-43
Defense : 0
Defense Type : Large
Gold Bounty: 17
Name: Necromancer
HP: 2800
Damage : 43-43
Defense : 0
Defense Type : Large
Gold Bounty: 17

Creeps Information:
Name: Abomonation
HP: 3200
Damage : 45-45
Defense : 2
Defense Type : Large
Gold Bounty: 18
Name: Abomonation
HP: 3200
Damage : 45-45
Defense : 2
Defense Type : Large
Gold Bounty: 18

Creeps Information:
Name: Unknown 101
HP: 3600
Damage : 50-50
Defense : 5
Defense Type : Large
Gold Bounty: 19
Name: Unknown 101
HP: 3600
Damage : 50-50
Defense : 5
Defense Type : Large
Gold Bounty: 19

Creeps Information:
Name: ILLUSION OF LICH KING [FAKE BOSS]
HP: 8000
Damage : 120-126
Defense : 10
Defense Type : Large
Gold Bounty: 100
Name: ILLUSION OF LICH KING [FAKE BOSS]
HP: 8000
Damage : 120-126
Defense : 10
Defense Type : Large
Gold Bounty: 100

Creeps Information:
Name: LICH KING [REAL BOSS]
HP: ??
Damage : ??
Defense : ??
Defense Type : ??
Gold Bounty: NONE
Name: LICH KING [REAL BOSS]
HP: ??
Damage : ??
Defense : ??
Defense Type : ??
Gold Bounty: NONE

Ill write it tommorow..
The hero max level is 25. The map consist of 6 hero (for now). Each hero have 3 normal spell and 1 ultimate and 1 passive that can use to defend the castle.
Basic Information: Mountain king is a defensive type hero. His skill is good to delay enemies. Good Defender high defense but moderate damage. He can learn Earth Slam[Q], Storm Bolt[W],Bash[E], and his ultimate "AVATAR [R]".
Hero Info:
Role: Tank
Starting HP : 850
Starting MP: 350
Starting Damage: 47-57
Starting Armor: 10
Stats:
(Primary)Strenght: 30 + 2.5 per level
Agility: 25 + 1.5 per level
Intelligence : 25 + 1.2 per level
Spells
To be Continue.. (SLOW INTERNET CONNECTION)

Basic Information: Mountain king is a defensive type hero. His skill is good to delay enemies. Good Defender high defense but moderate damage. He can learn Earth Slam[Q], Storm Bolt[W],Bash[E], and his ultimate "AVATAR [R]".
Hero Info:
Role: Tank
Starting HP : 850
Starting MP: 350
Starting Damage: 47-57
Starting Armor: 10
Stats:
(Primary)Strenght: 30 + 2.5 per level
Agility: 25 + 1.5 per level
Intelligence : 25 + 1.2 per level
Spells
Slams the ground, dealing damage to and slowing the movement speed and attack rate of nearby enemy land units by 25% that last for 3 seconds.
Level 1 - 75 damage
Level 2 - 125 damage
Level 3 - 175 damage
Level 4 - 225 damage
Level 5 - 275 damage
Level 6 - 325 damage
Level 1 - 75 damage
Level 2 - 125 damage
Level 3 - 175 damage
Level 4 - 225 damage
Level 5 - 275 damage
Level 6 - 325 damage

Calls down a magical hammer at target unit, stun all enemy unit in targeted unit and deals damage.
Level 1 - 50 damage.
Level 2 - 100 damage.
Level 3 - 150 damage.
Level 4 - 200 damage.
Level 5 - 250 damage.
Level 6 - 300 damage.
Level 1 - 50 damage.
Level 2 - 100 damage.
Level 3 - 150 damage.
Level 4 - 200 damage.
Level 5 - 250 damage.
Level 6 - 300 damage.

Gives a chance that an attack will do 100 bonus damage and stun an opponent for 1.5 seconds.
Level 1 - 5% chance per attack.
Level 2 - 10% chance per attack.
Level 3 - 15% chance per attack.
Level 4 - 20% chance per attack.
Level 5 - 25% chance per attack.
Level 6 - 30% chance per attack.
Level 1 - 5% chance per attack.
Level 2 - 10% chance per attack.
Level 3 - 15% chance per attack.
Level 4 - 20% chance per attack.
Level 5 - 25% chance per attack.
Level 6 - 30% chance per attack.

When this ability is cast, all nearby enemy will damaging them and knockback them. Also it gives the Mountain king bonus armor, bonus hitpoints and bonus damage and spell immunity. Last for 45 seconds.
Level 1 - 50 bonus damage, 250 bonus hitpoints and 10 bonus defense.
Level 2 - 75 bonus damage, 350 bonus hitpoints and 15 bonus defense.
Level 3 - 100 bonus damage, 450 bonus hitpoints and 20 bonus defense.
Level 4 - 125 bonus damage, 550 bonus hitpoints and 25 bonus defense.
Level 5 - 150 bonus damage, 650 bonus hitpoints and 30 bonus defense.
Level 1 - 50 bonus damage, 250 bonus hitpoints and 10 bonus defense.
Level 2 - 75 bonus damage, 350 bonus hitpoints and 15 bonus defense.
Level 3 - 100 bonus damage, 450 bonus hitpoints and 20 bonus defense.
Level 4 - 125 bonus damage, 550 bonus hitpoints and 25 bonus defense.
Level 5 - 150 bonus damage, 650 bonus hitpoints and 30 bonus defense.

Mountain King passively increase his armor by 1 per level.
To be Continue.. (SLOW INTERNET CONNECTION)
There are 4 Difficulty in this map.
EASY DIFFICULTY - Reduce hp of all creeps by 50%.
Normal DIFFICULTY - Default Gameplay.
Hard DIFFICULTY - Add 250 HP in all creeps.
Insane DIFFICULTY - Add 250 HP and 50 additional damage and 10 bonus armor in all creeps.

EASY DIFFICULTY - Reduce hp of all creeps by 50%.
Normal DIFFICULTY - Default Gameplay.
Hard DIFFICULTY - Add 250 HP in all creeps.
Insane DIFFICULTY - Add 250 HP and 50 additional damage and 10 bonus armor in all creeps.
- Thanks to dhika axe for his Divine Shield Icon.
- Thanks to 4eNNightmare for his Test of Faith Icon.
- Thanks to Kwaliti for his Lich King Model.
- Thanks to Diablo-dk for his Item Recipe system.
- Thanks to Lord-T-Rex for his turret model
- Thanks to stonneash for his CrystalShardRain Icon .
- Thanks to Black_Stan for his Warden Skin.
- Thanks to Hueter for his Mountain King and Paladin Skin.
- Thanks to The Panda for his MultiArrow Icon.
- Thanks to Ampharos_222 for his Engineer Model
DOWNLOAD LINK: Frozen HD v1.0 AI
Author's Note : Im not good in terraining
Last edited: