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Clash Of Forces

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Level 4
Joined
Oct 27, 2009
Messages
75
well i was making my map about 2 years ago. and now i want to do that again, i have some old version of my map and want to continue working on it. well now i need some ideas of what to add, remove or change.

here is description

you need to choose race. than you'll have 2 workers, 1 builds buildings that trains units, other builds towers to protect base. you can upgrade all your units and buildings and also you can have hero from altar of hero. there are many items for heroes. to win you must destroy enemy castle.


every race has some special units
human - healer - heal,
night elf - dryad - cold arrow,
orc - shaman - bloodlust,
undead - abomination - disease

every 30 seconds there are spawning all creeps near castle and they attack enemy castle.

troops:
100 gold : melee unit
300 gold : ranger unit
500 gold : unit with race ability
1000 gold : unit with range upgrade
3000 gold : flying unit
5000 gold : range unit with splash attack


there are upgrades for every unit or tower, every upgrade has 10 level.
upgrades :
damage : 20%
attack speed : 10% (5% for units with range upgrades)
hp : 20%
armor : 20% for units, more for buildings
hp regeneration : 100%
range : 50 (only for 1 unit per race)
ability : increases 1 level

when you research some upgrades for units it will be researched for all players (lets say you upgrade 5 lvl footman attack and your teammate upgrades 5 lvl footman defense, your troops get both and you can upgrade to lvl 6 both attack and defense).also units and towers can be upgraded to better units or towers for 10x cost of that unit or tower.


every race has 6 heroes, 2 for every attribute.
hero can be trained in altar of hero (1000 gold) that engineers are building and hero cost 100 gold and 1 wood so you can only have 1 hero.
max hero level is 1000, hero has 5 spells, 4 normal and 1 attribute bonus, every spell has 20 level, every level of attribute bonus gives to hero 10 bonus to his attribute and 5 to other 2 attributes.

there are many items for heroes, shops are in 4 places but they have big range and you can buy item everywhere, there also are recipe shops, there names are level 1, level 2 and etc. aura shop is only for aura items, there are many auras(damage , life steal, armor and etc.). and item shop there are orb effect weapons , if you buy this weapons it has special effects and can be upgraded, there is item named weapon it costs 10000 and gives every hero some special effects and also some skills, damage or attack speed. shop is for normal items that are required by recipes.



bosses are neutral creeps that are on map, they are for money and xp and they are not dropping any items, if boss is killed it shall respawn in 20 seconds, money is given only to killer. all bosses have spell immunity

hp : 20000
damage : 500
cd : 2sec
armor : 20
gold awarded : 2000


attack : 1000
cd : 1.5sec
hp : 30000
armor : 40
gold awarded : 5000


damage : 2000
cd : 1sec
hp : 50000
armor : 60
gold awarded : 10000


damage : 3000
cd : 1sec
armor : 80
hp : 75000
gold awarded : 15000


damage : 2000
cd : 0.5sec
armor : 100
hp : 100000
gold awarded : 20000


damage : 5000
cd : 0.5sec
armor : 120
hp : 125000
gold awarded : 25000


damage : 10000
cd : 0.5sec
armor : 140
hp : 150000
gold awarded : 35000


damage : 5000
cd : 0.1sec
armor : 200
hp : 200000
gold awarded : 50000



Everything : Me
Some terrain help : BlinkforFear
 

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Last edited:
Level 4
Joined
Oct 27, 2009
Messages
75
description is in the map but i'll write here

you need to choose race. than you'll have 2 workers, 1 builds buildings that trains units and other build tower to protect base. you can upgrade all your units and buildings and also you can have hero from altar of hero. there are many items for hero. to win you must destroy enemy castle.

every race has some special units
human - healer - heal,
night elf - dryad - cold arrow,
orc - shaman - bloodlust,
undead - abomination - disease

every 30 seconds there are spawning all creeps near castle and they attack enemy castle.

troops:
100 gold : melee unit
300 gold : ranger unit
500 gold : unit with race ability
1000 gold : unit with range upgrade
3000 gold : flying unit
5000 gold : range unit with splash attack

there are upgrades for every unit or tower, every upgrade has 10 level.
upgrades :
damage : 20%
attack speed : 10% (5% for units with range upgrades)
hp : 20%
armor : 20% for units, more for buildings
hp regeneration : 100%
range : 50 (only for 1 unit per race)
ability : increases 1 level

when you research some upgrades for units it will be researched for all players (lets say you upgrade 5 lvl footman attack and your teammate upgrades 5 lvl footman defense, your troops get both and you can upgrade to lvl 6 both attack and defense.) .but for tower upgrade every upgrade only works on your towers.also units and towers can be upgraded to better units or towers for 10x cost of that unit or tower.

every race has 6 heroes, 2 for every attribute.
hero can be trained in altar of hero (1000 gold) that engineers are building and hero cost 100 gold and 1 wood so you can only have 1 hero.
max hero level is 1000, hero has 5 spells, 4 normal and 1 attribute bonus, every spell has 20 level, every level of attribute bonus gives to hero 10 bonus to his attribute and 5 to other 2 attributes.

there are many items for heroes, shops are in 4 places but they have big range and you can buy item everywhere, there also are recipe shops, there names are level 1, level 2 and etc. aura shop is only for aura items, there are many auras(damage , life steal, armor and etc.). and item shop there are orb effect weapons , if you buy this weapons it has special effects and can be upgraded, there is item named weapon it costs 10000 and gives every hero some special effects and also some skills, damage or attack speed. shop is for normal items that are required by recipes.

bosses are neutral creeps that are on map, they are for money and xp and they are not dropping any items, if boss is killed it shall respawn in 20 seconds, money is given only to killer. all bosses have spell immunity

brood mother :
hp : 20000
damage : 500
cd : 2sec
armor : 20
gold awarded : 2000

dire wolf :
attack : 1000
cd : 1.5sec
hp : 30000
armor : 40
gold awarded : 5000

ursa warrior
damage : 2000
cd : 1sec
hp : 50000
armor : 60
gold awarded : 10000

murloc nightcrawler
damage : 3000
cd : 1sec
armor : 80
hp : 75000
gold awarded : 15000

satyr hellcaller
damage : 2000
cd : 0.5sec
armor : 100
hp : 100000
gold awarded : 20000

razormane chieftain
damage : 5000
cd : 0.5sec
armor : 120
hp : 125000
gold awarded : 25000

berserk wildkin
damage : 10000
cd : 0.5sec
armor : 140
hp : 150000
gold awarded : 35000

centaur khan
damage : 5000
cd : 0.1sec
armor : 200
hp : 200000
gold awarded : 50000



and i have good news i've played today this map 2 times, i was playing for a long time and it gave no fatal errors so its possible that fatal error is in past :D

hm well what i need now is ideas what to change or add. (i will add more classes of units and towers dont ask that i just need time for that)
 
Last edited:
Well you could be more specific, like tell us at which part of the map you get the fatal error and do you perhaps know which trigger is causing it but you don't know what the problem is, then post the trigger here!

Also saying 'i want terrainer' is not going to help you, because first of all no one's going to read a boring main post and then say 'oh what an awesome project, I think I want to be a part of it!'.
So I suggest you add some colors to the description.

Use BBcodes to make your post look better.



Also please do not double-post, (against the rules blabla), meaning that you are not allowed to post a new comment after your previous comment and even if no one else has commented yet. You can post a new comment however after 2-3 days to 'bump' the thread to the top of the map development list.
 
Level 4
Joined
Oct 27, 2009
Messages
75
i have good news i've played today this map 2 times, i was playing for a long time and it gave no fatal errors so its possible that fatal error is in the past :D

hm well what i need now is ideas what to change or add. (i will add more classes of units and towers dont ask that i just need time for that)
 
Level 4
Joined
Apr 5, 2008
Messages
70
Hey
I have tested your map and got some suggestions:
-Bring the buildings in a proper order. Like the 100 Gold building on x0y0 the 300 on x1y0 and so on.
-Make the builder have any difference. It’s confusing when they look the same.
-The shops are too far away. I think they should stand at the base.
-Make the heroes differ more from each other. Too much heroes using the same skills.
-Don't put cleave and bash on the same hero. The bash interrupts cleave whenever it happens.
-Probably let the players choose the hero directly at the beginning. But that is maybe just my opinion.
-Don’t make the terrain that flat. Make heights and such… at least improve it. (If you don’t know how there are tutorials on the hive)
Have a nice day and good luck on your project. I like the idea.
 
Level 4
Joined
Oct 27, 2009
Messages
75
thanks very much
1. nice idea forgot about that i'll do (DONE)
2. ok :D (DONE)
3. shops have unlimited range so why you need them in base you can even buy from enemy shop :D (DONE)
4. well about that can you tell me exactly what to add or delete?
5. i didnt knew that i'll change. (DONE)
6. well they can choose from the start, you have 1k gold at start you can build altar and choose hero.(DONE)
7. well about terrain i'm not terrainer and i have no idea what to change.
again thanks for feedback.

2 things left 4 and 7 so tell me what to add or change and terrain :D if you can do terrain yourself tell me and i'll give you last version of map so you can do your job. if you know someone who can do then tell him to help or something. anyways thanks for everything. need more feedback, guys tell me some ideas what to make can you? anyone :D
 
Last edited:
Level 4
Joined
Oct 27, 2009
Messages
75
screenshots? O_O well on 1st post i wrote what left to do its terrain and skills. i need to know what to add and change, and whats about terrain i have no idea of what to change i need terrainer who can do that job.and can you do description yourself? cause i dont understand what you want :D (i'll make some screens)
 
Level 6
Joined
Jul 22, 2008
Messages
264
Yeah, but it still works, plus you have to sacrifice a lil for the terrain in every map. Its kinda hard to do much terrain wise because in this map you have to build up some main base structures for 6 team members and you have to have room for mass amounts of towers.
 
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