• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

The Jade Isles

The Jade Isles


Map Info:

Located near pandaria, these lush isles have been granted the name Jade Isles, because of their natural green. Many creatures and faction have been driven to this wonderous place to enjoy it's beauty. This though, have stirred conflict!

Features:
  • 4 Gold Mines - 14000 Main, 12000 Expansions
  • 6 Green Creep Camps
  • 8 Orange Creep Camps
  • 2 Red Creep Camps
  • 2 Mercenary Camps
  • 2 Goblin Merchants
  • 2 Taverns

Screenshots:
242bub7.png


Videos:












Changelog:


Changed the creeps on the crab camp.
Changed the layout of the base abit, to open it up a bit more.



Changed the makura camp to an easier murloc camp that drops a level 1 perma instead, of a level 2 power-up.
Changed the crab camp to a harder camp that drops a level 2 charged instead of a random level 1 powerup and level 1 perma.
Changed the Gold-Mine creeps to something harder, that now drops a level 4 item instead of 2 level 2 charged/powerups.
Opened up the main base and the expansion a bit more, as it was way too easily defendable.
Chaned the amount of gold in mines to 13000 in main, down from 14000, and 11000 at expansions, down from 12000.


Relased!


Author Notes:
Made for a melee map making series, as a guide for how to show people to make a competeive melee map. First episode can be found above. Go to the video and you should be able to find the rest of the episodes on youtube.


Keywords:
melee, 1v1, sunken ruins, competetive, filmting, guide, timelapse, green, the jade isles, island, super fun time, bonestorm
Contents

The Jade Isles (Map)

Reviews
15:45, 25th Aug 2014 Orcnet: The design of the map is fit for a 1 on 1, and I must say the build in total is decent and well made. Somehow the only possible thing that bothers me are those 2 archways on main player bases, you might want to...

Moderator

M

Moderator

15:45, 25th Aug 2014
Orcnet:

[img]http://www.hiveworkshop.com/forums/members/194715-albums6441-picture75028.png[/img]


The design of the map is fit for a 1 on 1, and I must say the build in total is decent and well made. Somehow the only possible thing that bothers me are those 2 archways on main player bases, you might want to ditch them since it doesn't look good near trees, overall the neutral buildings, expansions, and creep difficulty are well intact. This is a must for a 2 player match.
 

Deleted member 238589

D

Deleted member 238589

Good looking map. So is your tutorial for melee maps.
 
Last edited by a moderator:
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