Hello and welcome to the forum post about a small project I'm tinkering with in my free time: The Invasion of Kalimdor: Revamp.
The main idea of this project is to spice up the original Reign of Chaos orc campaign with not only changes to the missions themselves but also adding in a strategic layer of choosing new unit types and compositions as well as unique upgrades and abilities.
Inspired by the vanilla SC2 campaigns such as Wings of Liberty and Legacy of the Void, you will be able to visit your camp before you start each mission. In this camp you will be able to choose one of several variations for each of your units, such as the orcish Grunt, troll Gladiator or the tauren Brave. As you progress through the campaign you will unlock more and more unit types and variations to choose from.
Another core part is upgrades, completing a map will reward you with gold you can spend to improve your army. You can also complete bonus objectives to receive even more gold. Upgrades range from giving your melee unit choice +100 bonus hitpoints to unlocking new units and structures such as the Goblin Missile Tower and Pack Kodo.
Hopefully this project interests you enough to give it a try.
Thanks for reading!
Requires the latest Reforged patch -> 220.127.116.1189
Credits for models: Ujisama Hojo, MadMax, levigeorge1617, Mister_Haudrauf, loktar, General Frank, FrIkY, NO_exe, Tauer, Pyritie, Mythic, Hayate, supertoinkz, Cuore, JesusHipster, apaka, Wandering Soul, AndrewOverload519, Sellenisko, Lord_T. Please let me know if I used one of your models and missed crediting you!
New version 1.1.2 released on 22 March 2021.
Fixed a missing texture bug for the poacher in the final mission as well as an invisible infernal bug alongside a bunch of balance changes -> version 1.1.2