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Texturing Contest #25 - Dark Elves/Drow

Discussion in 'Contest Archive' started by Heinvers, Jun 28, 2016.

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  1. Sin'dorei300

    Sin'dorei300

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    Is it allowed to make some half dark elf creatures?
    I mean, for example, some half drow-half naga, half drow-half satyr, maintaining most of the drow's characteristics but having a tail, or hoofs, or wings, or horns ...
     
  2. Kyrbi0

    Kyrbi0

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    That's an... Interesting new rule. I suppose it's nice for organization's sake, but the problem we had in previous Contests was that those who posted it to the appropriate Resource Section (first) got an unfair advantage over those that didn't; it gave them much wider exposure & more critique, thus allowing them to improve it more than others who did not receive that same exposure/critique.

    I guess if everyone does it, it evens the field, but it still benefits those who do so first.
     
  3. A.R.

    A.R.

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    Traggey: Looks great, very clean! Might be a little dark in-game, imo.
    Sin'dorei300: I assume so, there's already Driders, so justify it somehow and you're gold xD

    Small update, still tinkering around with it. Might jump to the rider next, to get a better idea of what colours to nerf for better composition :p

    EDIT: Oh, and final update for the day. Shamelessly borrowing the helmet design from Romm-boss :grin:
     

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    Last edited: Jul 1, 2016
  4. Archian

    Archian

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    Love what you did with the eyes there, @A.R. The highlights and shading makes the eyes stand out and the face look more ominous. Cool detail.

    Oh, and nice helmet.
     
  5. DatBoi

    DatBoi

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    Drow Tree o' Laif? Pls do it
     
  6. Sclammerz

    Sclammerz

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    Update. I changed my model. The demoness wrap is just bad (or me).

    @A.R. I just love that texture of yours.
     

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  7. Traggey

    Traggey

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    The demoness wrap is the worst thing since memes, a good 50 % of the space isn't even used.
     
  8. Heinvers

    Heinvers

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    It greatly depends however. For example, Daenar did a fairly good job on it even if it yielded some impurities concerning it.
    Most of the problem lies with overlapping seams and stretched parts like the wings and hair among others.

    It is mostly a deal of managing your way around it with BIG compromises like quality simplification for the purpose of not having to display a horrid texture on it.

    'love the helmet design A.R : )

    Some explanation and a fair management at integrating those aspects to the drow one should be your ticket.
    The creative factor after all is greatly encouraged if it can show good results.
     
  9. Traggey

    Traggey

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    Managed to do a little bit of work on him today, starting to get somewhere with the clothes design.

    DrowWIP3.png
     
  10. Mr.Goblin

    Mr.Goblin

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    Change of plan, the Druid of the Talon wasn't turning like I wanted to.... might get back to it, will see... meeh anyway NEW WIP! wow!
     

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  11. Archian

    Archian

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    @Mr.Goblin Great, Traggey is already making a new texture for the Druid of the Talon. So it's nice to see you're going with a diffrent model. And I must say, that the face (even in it's current state) is one of the best faces I've seen on the Eredar/Archimonde model. I like where you're going with it :)

    @Traggey nice eye-candy there. Great use of the beard wrap. Keep it up!
     
  12. A.R.

    A.R.

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    Pretty close to final, might do a few adjustments later (plus add the missing bits of the Sentinel texture which is used for various projectiles).

    Also, grats Mr.Goblin on having your artwork (among others) featured by Blizz today!
     

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  13. Mr.Goblin

    Mr.Goblin

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    WELL jeez thanks!

    here's a new WIP... I lost at least 4 hours tying to make an interresting design for the top of his head, but with no real luck, the warping is just horrible... had to go for something simple... but ya know, I'll catch up with the details for the chest area and the robe :D
     

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  14. Mechanical Man

    Mechanical Man

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    Doesn't even need to be dark skinned and and spider themed. For example warhammer fantasy dark elves have pale skin and are more reptile oriented (snakes, lizards, hydras, dragons, ... )
     
  15. Sin'dorei300

    Sin'dorei300

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    I'll give it a try.
    Early WIP:
     

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  16. Sclammerz

    Sclammerz

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    Very realistic face! Great work, Sin!

    And done a little work with her.
     

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  17. Rence Kristoff

    Rence Kristoff

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    Wow,thats nice Sin'dorei,but idk what unit is that :p (peace)
     
  18. Heinvers

    Heinvers

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    I am not certain if you've noticed this guys but you can also texture custom hive models if the vanilla ones don't suffice your needs.
    Just a reminder in case you run into trouble with the in-game ones.

    'love that Archimonde approach Mr.Goblin. Really pops that character out.
     
  19. Sclammerz

    Sclammerz

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    It's the Harpy, I think.
     
  20. Mr.Goblin

    Mr.Goblin

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    Newest WIP cheers!

    Sin'Dorei300, Sclammerz, A.R, Traguey = you guys... you guys rock!
     

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