She is supposed to be an agility-based Hero - notice the Leather pieces of armor, both on her suit and her tamed beast - with a special melee attack - notice the shape of the bow she is carying.
She could have some ablities like:
- "Bone Dread": she learns her tiger to roar, rending her enemies powerless = -30/40/50% armor & -70/85/100% damage as its enemies drops their weapons, for 5/10/15 seconds; mana amount dunno, should be a level-dynamic amount, in order to compensate the low duration & effect in the lower levels of the ability, yet not too high when reaches higher levels, as this is not the "ultimate" ability/spell;
- "Point-blank shot": she uses her bow as a melee weapon, causing a massive damage of 100/150/200 to one given enemy;
- "Summon Cougars/Tamed Cougars/Wild Cougars": she summons 3 Cougars (low to medium HP, medium attack rate & damage, with low Dodge)/ 2 Tamed Cougars (medium to high HP, medium to high attack rate & damage, medium Dodge and low Bash) / 2 Wild Cougars (high HP, high attack rate, medium-high to high damage, high Dodge and moderate Bash, with Rage = modified Frenzy, for a decent duration) for 90/135/180 seconds;
- "Aid of the wilderness": modified Stampede or alike... she is the Queen of Beasts, now, isn't she?
I have been so oftenly suggested to change the way the eyes look. On the Bengal-tiger, that is fairly easy to do, as the region defined on the skin file and the polygons on the model are quite straight-forward when working with. The eyes of the Queen on the other hand, are way tougher. Thing is, a small area on the skin file defines a larger area on the 2 polygons on the model. Her face is, in fact, made of 2 poligons, each having a larger area than that specified on the unwrapped texture. 1 single pixel put on the skin is largely extended on those polygons, so it rends modifying that area a really tricky task.
One more thing is that, when trying to repositionate the pupil/iris, I face the following issue: placing it further away from the nose gives her a sideways look, while placing it closer to the nose, it gives the Queen a stupid crossed look. The only remaining option is a direct frontal look, placing the iris in the middle of the eye region on the skin. This gives her a straight look, nevertheless as stupid as the other ones - as she is always looking into a given direction.
One should notice that you nearly cannot view the eyes while in-game but briefly, while the skin, used on the portrait version of the model, makes nearly no difference. I mean, in the portrait, what you mostly see is the tiger rather than the face of the Queen.
I, for example, would have totally discarded the iris notion on the skin, for both the Queen and her Bengal. But other users of THW told me that this would rend her more Human, so they must be there, one way or the other. This is the best way I managed to come up with.
Holidays are over for me... cannot do nearly anything to her, so... Feedback?
Nice submissions, everyone! Refreshing!
Cheers, all!