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Texturing Competition #2 - Poll

Which one should win?

  • Night Elf Stag Crusader

    Votes: 20 22.5%
  • Arthas Texture

    Votes: 0 0.0%
  • Nightwing

    Votes: 10 11.2%
  • Nightelf Priestess

    Votes: 21 23.6%
  • Queen of Beasts

    Votes: 7 7.9%
  • Arcane Priest

    Votes: 2 2.2%
  • Monk

    Votes: 7 7.9%
  • Frost Wyrm Whelp

    Votes: 14 15.7%
  • AANightElf

    Votes: 0 0.0%
  • Blood Elf Assassin

    Votes: 2 2.2%
  • Undead Admiral

    Votes: 3 3.4%
  • Human Sage

    Votes: 3 3.4%

  • Total voters
    89
  • Poll closed .
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Level 12
Joined
Feb 1, 2007
Messages
1,092
Chaos, did you call yourself a lower skilled skinner? That is a load of crap. Your skin is only three behind the leader right now. That means it is good, not something done by a lower skilled person. I don't want to sound like a ...... whatever I would sound like, but give yourself some credit. I would love to be able to make anything close to what you made. But yeah, you have to give yourself some credit, your skin is still up close in the running. Three people is what? Theres a load of people in the Hive and you need only four to take the lead. Is that so much?

I hope this doesn't come across as mean, I am trying to support you, even if I didn't vote for you myself.
 
Level 9
Joined
Sep 2, 2006
Messages
264
We should quit this subject... I am aware I started it, but I feel this is getting out of hand and we make camel and werewulf and everyone else feel awkward... So... Let's concentrate toward something else, right? Like how to convince people to show their interest in THW and vote for it in GameSites and check its polls, to vote there too.

Cheers, mates!
 
Level 8
Joined
Jan 19, 2007
Messages
383
Also...I fail to see how that Undead Pirate skin recieved any votes
Along with the barely finished Nightwing skin..I smell cheatskis here

Made my cry, still you do not trust me, really poor to read that !
And the hell I gonna win, you'll see ... wait to the end :emote_neutral:

No further comment to this whole thread, I'm pissed of it (and you).

Chaos
 
Level 8
Joined
Jan 19, 2007
Messages
383
Stop acting so emo! Admit the fact that your skin is just a load of CnP and Recolour, I really don't know how you still managed to stay in this contest! Bah!

Bah! Made it myself, if you meant the plumage as a recolor, it's not. If you refer to the face, it's based on a nightelf one, but this isn't just cnp as you said ... I do not care how many votes I get or if I get first or last... I did my best, and I like my skin, whatever you say.

And I do not blame any other skins around here, or specially in this contest. Frost Wyrm can be copied by the orignal one, possible, I do not care, it looks fine in game, so it doesn't matter, the tiger may be a recolor from white to orange, I do not care, it looks great, you can see it :emote_huh: No offence to those two, in addition there are very low skilled skins in this contest, and they are accepted as well, however if they look blurry and horrible, try to give constructive comment to each skin.

Come down guys, it's a challenge, and there'll be only one winner :emote_clap:

Chaos
 
Level 12
Joined
Apr 28, 2005
Messages
766
This still is a competition and no one has flamed each other BlackDoom.

Time to give some reviews:

Nightelf Stag Crusader - I really like the concept, it was executed quite well. The stag looks really good. The only things that I don't like are how your shading never feels complete, as in there are always some strokes that aren't blended in at all. Also the rider's skin needs to be brighter to fit the wc3 night elves.

Undead Arthas - I don't really like this skin, there is very little real shading that is not a bunch of scribbles, and that shading is not great. Ingame it will be a dark blob because of the black parts, and the star on his belt really stands out because it has no shading(I know that it is team color, but you can shade team color). You need to work on defining your concept, and your shading.

Nightwing - It is a nice concept, but it is poorly executed. The wing's shading has lots of scribbles and no real defining shading. Most of your shading is scribbley, you need to learn to use bigger brushes and really blend in your shading. I see lots of cnp and smudge, both of which do not look good. This skin really lacks shading.

Queen of Beasts - Another nice concept. A real plus to this skin is that it seems to fit well ingame. The shading seems to be fairly good, but not anything special. I especially like the designs you made on the bengal/tiger's armor.

Arcane Priest - First off, he looks more like a zombie than a human. The skin tone, the cheek lines, how his eyes look sunken and are black with a white spot and are not the other way around, and how the lips have weird lines all contribute to this. It looks like you use dodge and burn which would be the cause of that tone. Try shading with brushes so you can control the colors, there are plenty good tutorials around. I also see some smudge which contributes to the blurry feeling of your skin. On the shading on the cape you need to really define the folds instead of make random looking marks.

Monk - It seems to me that you shading with a 'spotted' brush. Instead of doing that use a solid brush to do your shading, then go over with a spotted brush to get a desired texture. This skin really needs some defining shading. Also instead of using such a strong black that looks like you went over with a pen for the runes and outlines, use a lower opacity and go over multiple times if you think that it is not dark enough. This way it won't stand out as much.

Frost Wyrm Whelp - Great design, you really got the frostwyrm look down. It looks like you shaded with doge and burn though, causing your colors to not look all that nice. Shade with a brush so you can avoid that monotone feel. Also you need to clean up your shading some.

Nightelf - Changing a dreadlord into a nightelf doesn't really work. Your skin is quite blurry. To fix this use harder brushes. The light stuff on his body is really helter skelter. When making your concept, try to make more of an organized design, it will look better.

Bloodelf Assassin - I already gave you a review on wc3c, and I'm too lazy to do that again:p

Undead Admiral - The skin is way too dark, having the base color of your skin black is a bad idea. On the black parts the skin really lacks shading. I don't know what else to say about the skin.

Human Sage - It doesn't look like you changed the concept all that much except for the colors of things. The eyes make it look like he pooped his pants because you can see the whites of his eyes, and the black part of the cape has zero shading.


Well I hope those were useful in some sort of way seeing as typing all that took forever:p
 
Level 21
Joined
Mar 18, 2007
Messages
2,247
Nightelf - Changing a dreadlord into a nightelf doesn't really work. Your skin is quite blurry. To fix this use harder brushes. The light stuff on his body is really helter skelter. When making your concept, try to make more of an organized design, it will look better.

I agree lol, the only way it seems to work at all is if I edit the model, but then It's still crappy^^
 
It looks like you shaded with doge and burn though, causing your colors to not look all that nice.

What burn and dodge? I'm using GIMP! :p

Actually, the shading was done with black and/or white "fuzzy" brushes.

Any critism I could post would be identical to Camel's, so yeah... what he said.
 
Level 7
Joined
Feb 12, 2006
Messages
291
BlackDoom said:
Camel, you man are as good at advices as you are good at texturing! Thanks for your tips! I, at least, find them really useful!

*Plays suck up noise*

Chaos said:
Bah! Made it myself, if you meant the plumage as a recolor, it's not. If you refer to the face, it's based on a nightelf one, but this isn't just cnp as you said ... I do not care how many votes I get or if I get first or last... I did my best, and I like my skin, whatever you say.

And I do not blame any other skins around here, or specially in this contest. Frost Wyrm can be copied by the orignal one, possible, I do not care, it looks fine in game, so it doesn't matter, the tiger may be a recolor from white to orange, I do not care, it looks great, you can see it No offence to those two, in addition there are very low skilled skins in this contest, and they are accepted as well, however if they look blurry and horrible, try to give constructive comment to each skin.

Come down guys, it's a challenge, and there'll be only one winner

Chaos

I really don't mean to be rude but..

What're you trying to say? All the skins look horibble? While the other contestants had like maybe 10-20% recolor but yet your skin was like 80% recolor and CnP. It is also very blurry and horrible. How very hypocrytical.

And WILL stfu, your skin is awsome. :)
 
Level 8
Joined
Sep 13, 2006
Messages
431
that's where "IP address" come in, Dwarf. If things got suspicious the admins could look at the IP addresses... maybe xD

If I'm not mistaken, that's invasion of privacy, and I am pretty sure it is illegal. HAll we can really do is hope that users out there have enough integrity and dignity to refrain from such activities. And personally, I have faith in this community. Don't prove me wrong anyone...
 
Level 5
Joined
Jan 23, 2007
Messages
128
Arcane Priest - First off, he looks more like a zombie than a human. The skin tone, the cheek lines, how his eyes look sunken and are black with a white spot and are not the other way around, and how the lips have weird lines all contribute to this. It looks like you use dodge and burn which would be the cause of that tone. Try shading with brushes so you can control the colors, there are plenty good tutorials around. I also see some smudge which contributes to the blurry feeling of your skin. On the shading on the cape you need to really define the folds instead of make random looking marks.

first of: sorry if i'm wrong, but i think his eyes does not look sunken back on the portrait. i made it like that becouse if they weren't small, they would just show up behind the big eyes on yhe portrait (it looked very wierd)

second: i know about my shading and i saw TDR's tutorial, but i did only read half through it. i thought it said that i should use one colour and use screen blending option for highlights and multiply for shadows:emote_mad: <-(doh) but i've now read throug it an seen the movie a several times and i think i now understand

anyway, i votet for hump :emote_clap:
 
Level 12
Joined
Apr 28, 2005
Messages
766
first of: sorry if i'm wrong, but i think his eyes does not look sunken back on the portrait. i made it like that becouse if they weren't small, they would just show up behind the big eyes on yhe portrait (it looked very wierd)

second: i know about my shading and i saw TDR's tutorial, but i did only read half through it. i thought it said that i should use one colour and use screen blending option for highlights and multiply for shadows:emote_mad: <-(doh) but i've now read throug it an seen the movie a several times and i think i now understand

anyway, i votet for hump :emote_clap:

You shouldn't be sorry and there is no wrong, this is very much opionated stuff. What I am talking about is not in the portrait, but on the normal model. Instead of the pupil being black and the main part white, you have it the other way around which is not the case for humans.

The portrait eye does not have enough of the pupil showing, making it look like he is rolling his eyes. Also it is too far towards the middle, making him look cross-eyed. I know on the skin it looks centered, but you have to work with the unwrap.
 
Level 5
Joined
Jan 23, 2007
Messages
128
You shouldn't be sorry and there is no wrong, this is very much opionated stuff. What I am talking about is not in the portrait, but on the normal model. Instead of the pupil being black and the main part white, you have it the other way around which is not the case for humans.

The portrait eye does not have enough of the pupil showing, making it look like he is rolling his eyes. Also it is too far towards the middle, making him look cross-eyed. I know on the skin it looks centered, but you have to work with the unwrap.

yes i know all that,but the face doesn't show ingame cept on the portrait. anyway, i'll rework it as you said
 
Level 9
Joined
Sep 2, 2006
Messages
264
Ok. My opinion on every entry. Won't discard mine.

Night Elf Stag Crusader by Werewulf
Hats off! Question: what's on the ex-Frostmourne? A skull? If so, it should not have been... At least, I associate skulls and such with the Undead. Is it a rabbit or what? I can't get it...
I do not enjoy though the fact that looks darker ingame. You should have used the current version of the skin to generate the promo image, then submit your skin either fixed (lighter) or both the current submission and the fixed one, in separate packages. But this exceeds the design domain.
Overall, looks great! An excellent resource, in my humble opinion!


Arthas Texture by xXMephistoXx
It really needs more work done. More detail, more definition on highlights and shades. More detail on the armor - skulls, bones and other symbols of the Undead.
The pentagram you placed on his belt has little connection to the W3 world. I do not recall ever seeing it on a W3 unit before I saw your submission.
The spellbook really needs more detail. I do not like it.
Some rust or dust effect on the armor of your hero would have brought a nicer air to it! And some scratch marks on the pauldrons would have been a nice touch to your skin (editing the Alpha channel)!
Overall, I don't like the way it looks. Keep on practicing. Skills are sharpened by hard work!


Nightwing by Chaos
I clearly remember asking you not to put too much blue or purple in your design. You did not remember it... I think the excesive blue in your skin makes it painful to watch. At least not ingame. Ingame, it looks dark... That's the thing about blue... Although it is my favourite colour, #0000FF seems darker than #FF0000 or #00FF00. And this is also true on your skin. You used so much blue, or near blue, that the overall effect is not nice...
The armor looks nice, I can only say the chest area would use a little bit of depth, as it looks flat. That's the model, I think, but still...
More detail on the beast would have been nice.
Note that is not a good idea to mix 2 colours, one the complement of the other one - in your case, blue with yellow.
Overall, your skin looks usable, provided you fix it. Seems too dark... A nice idea for a conversion, nevertheless!


Nightelf Priestess by camel's_hump
Outstanding! I cannot say that Jaina is my favourite W3 Hero, but you sir managed to come up with a really nice texture!
I would have suggested more tatoos on her body. Those on her face, though they look nice, they seem to finish too sudden. And, from above, look like tears or something likewise. More, I think it would have been nicer if they would have represented something, like a winged beast, just like the Elf in all W3 wallpapers.
Overall, an awesome texture! Yours and Werewulf's are both top notch designs!


Queen of Beasts by, well, me :p
First of all, I need to say I did not expect to be considered so bad. But that's just my opinion.
Second, I should have not listened to the feedback I got, suggesting me to keep the same markings on the tiger. That was wrong to do. My bad :p. Because of it, I've been told many times it's dull, not creative and I've been accused of recolouring the original skin.
I tried to make the armor look good, the clothing the same and I tried to make the tiger look like a real Bengal one. I did what I could on making it look Human... Grr... I can say I am disappointed by my skin so far. Or, I've expected to much out of it.
Seems I did not succeed that as much as I hoped I would.
Overall, I hope it is a decent texture. It would use a lot of tweaking and imagination put in it, but it's kind of nasty... I hope I get the chance to rework it.
I did not expect it to have a chance at winning, not even a fairly high place since I saw the textures of Werewulf and Camel's Hump.


Arcane Priest by Odin
A really nice conversion to a Human being of that pesky little former orc! I think it is a fairly good and usable skin.
Other than this, I can't say much... seems to look quite nice ingame, but I would have tweaked the Alpha channel more. The team colour parts of its outfit seem too sharp. They lack the cloth texture. Its face retains some orc features, but I guess that's the model...
Overall, a viable skin. Not too far from the NESC (Night Elf Stag Crusader) and the NP (Nightelf Priestess), but neither above those two skins.


Monk by Gizmo III
In my opinion, your texture needs some serious detail. I would not have modify it as you did, so forgive me if I'm rough, but I don't like it.
The face looks odd, the cloth is just that...
Overall, more like a WIP than a final design. Again, that's my opinion. And I must confess, I feel shocked that it got more votes than mine... No offence, Gizmo! :( Sad, but true...


Frost Wyrm Whelp by WILLTHEALMIGHTY
I must confess - the Faerie Dragon was (nearly) the last on my potential units-to-be-skinned list.
Mate, you managed to come up with a nice ingame result, despite the unwrap you were accusing! It looks nice, to say the least! And it's pretty much as detailed as it should, considering the dimensions of the unit.
Overall, I like it! NESC and NP would be at least equal as overall design value & quality, but sure as Hell your skin looks good on that model! I don't remember seeing other Faerie Dragon skins out there...
I look forward to seeing the results of the voting and judging! Right now, the competition is intense - 12 NP, 13 NESC and 14 FWW!


AANightElf by SuPa-
O am not so sure a Demon-NightElf conversion is feasible... The main downside are the horns and the humongous wings... This was an early downside for your texture...
Needs more details, details that would be consistent one related to each other. I mean... bandages don't go that nice with top notch armor pauldrons. Do they?
Overall, more like a WIP... This skin does not tell me anything about the Hero beneath it... That's my point...
Sad to see that it was not yet voted by anyone...


Blood Elf Assassin by THE_END
Nice idea, not finalized as it would have deserved. More details, in order to let the skin make a statement of itself would be needed. You saw what SinisterX did to this skin.
And I must say - what's the thing with the fishnets??? Never in my W3 experience have I seen a fisherman ... :D
The robe seems lighter than all the rest... Nasty...
Overall, good idea, wrong approach. Tweaking it a lot would greatly improve it!


Undead Admiral by The guy who needs help
Again, a potential good idea went on the wrong path. It's too dark ingame... As not too many parts of it let us see the rotting body, you needed to place Undead symbols on it. More of them. How much will you see its face ingame? Not so much... Not enough, at least...
Overall, not Undead enough :p. Needs more work done!


Human Sage by iristle
The face is a bit spooky to me, to say the least! But it looks pretty damn nice!
What doesn't look so good is the colour scheme, going toward greyscale... The skin tone is too light...
Overall, it needs more work done. It's pretty detailed, but it lacks a meaningful colouring! You are on the right path, though! Keep working on it!


---------------------------------------

Considering the task we had, my vote goes to Werewulf's NESC. Pretty neat and damn good!

I chose it because I now see a nice skin for that model... A hard choice between NESC, NP and FWW, but...

Well - that's it!

Congratulations to the future-to-be winner of TexComp #2!
And I look forward to the next competition!

Cheers!
 
Level 14
Joined
Jul 11, 2006
Messages
659
I like ends concept best but I just cant stand the face. I really like Werewulfs crusader but his skin (as in the fleshy stuff covering our bodies) looked like it was rushed and I would have liked it much more if something else had been done with the sword. Would have voted for camels but I hate her pants. I am voting for queen of beasts because you dont see many priestess skins and his just comes together perfectly. Oh and I love the lil wyrm but the antanae just completely throw me off.
 
Level 5
Joined
Apr 8, 2007
Messages
116
Ok. Monk by Gizmo III
In my opinion, your texture needs some serious detail. I would not have modify it as you did, so forgive me if I'm rough, but I don't like it.
The face looks odd, the cloth is just that...
Overall, more like a WIP than a final design. Again, that's my opinion. And I must confess, I feel shocked that it got more votes than mine... No offence, Gizmo! :( Sad, but true...!

As I also said in a previous post, i got sick the lsat days before the contest ended, so I could not finish it for real. Really, I dont like it too :emote_smile: And btw, we are even
Dont really get how it got 1 vote in the first place...
 
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