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[Campaign] Tales of Silventria Mechanics Thread

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Rem

Rem

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it might be old,, but it has the best music of any campain ive played so far
 
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if you ever play it check out the mission where you have to defend against waves of enemy attacks, as well as the mission where you are teleported into the middle of the forest and have to destroy 3 summoners, those are my favorite missions from the whole campaign, also that campaign has a really nice feel to it, the environment is very well done, atleast in my opinion
 
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Something like 1250hp
7 armor
46-59 damage per hit
1.60 cooldown

resistant skin
thorium plating - reduces piercing attacks by 50%
ensnare

possibly that battlerage ability but it has yet to created
 

Rem

Rem

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what about the spell shield ability? werent u gonna use it for those elite units?
 
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originally blake wanted the council guards to have it, but that would be kind of redundant since they were already powerful, maybe we'll give it to some other unit, good call though
 
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guess you learn something new everyday!

according to Blake Peradale will have these showdowy bodyguards with spell shield, high evasion and bash, but like 800 hp
 
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