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Sylvanas Hero Concept

Submitted by chopinski
This bundle is marked as pending. It has not been reviewed by a staff member yet.
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Sylvanas, the Banshee Queen, responsible for the recent demise of Azeroth. Sylvanas, in this Hero Concept, is a main Long Range Assassin specialized in crowd control. Thanks to all that have been credited for their awesome work on models, effects, icons and code libraries, and please, if you find that no credit was given to you for your work here or credit were given by mistake, let me know, so I can fix it. Enjoy!


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  • N3rth
  • YourArthas and the Rebirth Team
  • Magtheridon96
  • The Panda
  • AZ
  • Darkfang
  • Mythic
  • Bribe
  • Deathclaw24
  • 4eNNightmare
  • JetFangInferno
  • Blizzard
10/18/2020
  • Requirement Systems updated to their latest versions.
  • New Library
    PluginSpellEffect
  • Spells that require SpellEffectEvent by Bribe now also requires the new library.
11/02/2020
  • Requirement Systems updated to their latest versions.
11/23/2020
  • Requirement Systems updated to their latest versions.
_________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________
Pack updated to match my standard requirement libraries. For those who cant open the map due to a problem in the editor when trying to load Object Data, get the Object Data here.
Contents

Sylvanas Hero Concept (Map)

  1. Devalut

    Devalut

    Joined:
    Feb 9, 2009
    Messages:
    1,456
    Resources:
    3
    Spells:
    2
    Tutorials:
    1
    Resources:
    3
    Always love the clean description of the contents, very lovely.
     
  2. Uncle

    Uncle

    Joined:
    Aug 10, 2018
    Messages:
    2,367
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    Great hero design, that's a really clever idea having the Black Arrow toggle affect the other skills.

    And that icon for Arrow Storm! Can you believe I made that 14 years ago? I was only 12! I'm still amazed it got approved (It's a blatantly obvious re-color of Blizzard, and a fairly poor one at that LOL).
     
  3. chopinski

    chopinski

    Joined:
    May 16, 2012
    Messages:
    479
    Resources:
    8
    Models:
    1
    Spells:
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    Resources:
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    Thx guys! Thats a great icon. I choose it for the purple color, i think it fits great with her overall.
     
  4. feber13

    feber13

    Joined:
    Nov 23, 2017
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    26
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    beautiful work, but you could change an ability if possible, an arrow hitting the enemy and two chains coming out of that enemy unit that grab two nearby units, and when exploiting the ability attract the units
     
  5. PassDaSauce

    PassDaSauce

    Joined:
    Aug 3, 2020
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    anyone know how to open this map on editor? it always says missing unit data or invalid on both WE and JGNP. Thank you
     
  6. chopinski

    chopinski

    Joined:
    May 16, 2012
    Messages:
    479
    Resources:
    8
    Models:
    1
    Spells:
    7
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    What version of the game/editor you trying to open it? This was build using the latest patch. If the problem persists i will post the map Object Data as well so people can import it to a blank map e just copy the code over from Trigger preview
     
  7. PassDaSauce

    PassDaSauce

    Joined:
    Aug 3, 2020
    Messages:
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    It's ok playing on a really old warcraft 3 1.26.
     
  8. chopinski

    chopinski

    Joined:
    May 16, 2012
    Messages:
    479
    Resources:
    8
    Models:
    1
    Spells:
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    This requires patch at least patch 1.31
     
  9. chopinski

    chopinski

    Joined:
    May 16, 2012
    Messages:
    479
    Resources:
    8
    Models:
    1
    Spells:
    7
    Resources:
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    If your world editor cant open the map because of an Object Data error, here is the Object Data for you to import
     

    Attached Files:

  10. KPC

    KPC

    Joined:
    Jun 15, 2018
    Messages:
    111
    Resources:
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    Resources:
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    Make more.
     
  11. HenrkIII

    HenrkIII

    Joined:
    Apr 17, 2017
    Messages:
    22
    Resources:
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    Quick Question related to the Arrow Storm ability. how did you trigger it to detect whether your hero's Black arrow is currently active or not? is it possible to replicate this on older patches?
     
  12. chopinski

    chopinski

    Joined:
    May 16, 2012
    Messages:
    479
    Resources:
    8
    Models:
    1
    Spells:
    7
    Resources:
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    I use the "A unit is issued an order" event. When the unit active the black arrows it detects an an order and when it deactivates it it detects another order, then i save it in a global variable to be used by the Arrow Storm and other abilities. It can be done in any patch.
     
  13. HenrkIII

    HenrkIII

    Joined:
    Apr 17, 2017
    Messages:
    22
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    hmmm Will try this thanks for the quick reply!
     
  14. Goffterdom

    Goffterdom

    Joined:
    Oct 25, 2006
    Messages:
    765
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    Crazy execution imho.

    This is completely insane.

    I think DotA players are loosing their minds.