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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. kazi25

    kazi25

    Joined:
    Jun 22, 2019
    Messages:
    2
    Resources:
    0
    Resources:
    0
    I always get the Oris bug / Flesh Golem bug whenever I play a saved game that's why I only save after the destroying the gate with the golem.
     
  2. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,870
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    2.4.4c Hotfix has been released.

    As of this minor hotfix, Oris and Temple Guardians are no longer required to progress.
     
  3. Solvarus

    Solvarus

    Joined:
    Oct 21, 2019
    Messages:
    2
    Resources:
    0
    Resources:
    0
    Thank you for this wonderful map, it has been great exploring wc3 again after so many years.

    I would like to request a feature for enhanced single player play: would you please allow us to control multiple heroes when in single player mode? I have an unreliable internet connection and would enjoy being able to control a party. I've solo played on easy and normal now and it's totally viable but the experience of being limited to a single hero diminishes the experience.

    Secondly it would be great to see heroes with less polished models get an update. The priest and paladin are rather poor looking next to most other heroes for instance.
     
  4. Neztir

    Neztir

    Joined:
    Nov 2, 2018
    Messages:
    17
    Resources:
    0
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    0
    What does "This effect does not stack on the same item" mean? Does the item(effect) not stack with itself or does the effect of the item not stack with an item with similar effect?

    The Berserker's 3rd skill has a W hotkey like the 2nd skill, and when choosing an ability, the W key prioritizes the passive, causing inconvenience when the player wanted to choose the 2nd skill. Also, the tooltips in 2nd and 3rd skills say that the bonus damage is from "Damage" but actually takes from Agility.

    Can Elven Stone of the Moon be transmuted?
     
    Last edited: Oct 24, 2019
  5. Senneria

    Senneria

    Joined:
    Jan 17, 2015
    Messages:
    122
    Resources:
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    1. It means you cannot stack the item for the effect, as it won't stack.

    2. Are you using a different language than English in your Warcraft 3? That tends to be the reason for conflicting hotkeys - also, what do you use to base your assumption that Skull Split and Venomous Axes base their damage on Agility rather than Attack Damage? Do keep in mind his attack damage is increased by Agility.

    3. Relics such as the Moon Stone cannot be transmuted.
     
  6. Bojack

    Bojack

    Joined:
    Oct 24, 2019
    Messages:
    1
    Resources:
    0
    Resources:
    0
    Hi there.

    So iv been playing this brilliant map for a few days now and unfortunately i've come across an issue running version 2.4.0 using Warcraft 3 version 1.24e. The game crashes when loading a save, it ran fine at first but the longer i played the more saves i saved the more often it would crash during save/load. No it wont load at all.

    I wont be upgrading my W3 version as i dont like the latest version of widescreen support, i also like to play ROC campaign now and then.

    So i would like to try a newer version of Sunken City, however i dont know what the newest version that supports the 1.24e game version nor where to download it as it seems i can only get the latest version here (2.4.4c)


    help appreciated.
     
  7. Neztir

    Neztir

    Joined:
    Nov 2, 2018
    Messages:
    17
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    0
    Resources:
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    Solo playing as Berserker, there was a time in the game when I stacked trophies using Skull Split. I noticed that although my damage keeps getting higher, the damage of Skull Split stays the same. It only changes when there is a change in Agility. The damage from the skills is also far too small if they really took additional damage from "Damage". Now, I tested again but only with item that gives additional damage and the damage of the skills did increase. I'm even more confused, does the base damage not count from "Damage"?

    Also I don't know where to go after Tidebreaker
     
    Last edited: Oct 25, 2019
  8. Senneria

    Senneria

    Joined:
    Jan 17, 2015
    Messages:
    122
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    I just cleared your report regarding Skull Split with SpasMaster - it might be a bug you encountered, however it is resolved in the next version, as Skull Split got its code remade from the ground up in the current test version.

    For your progress after Tidebreaker check out our Puzzle F.A.Q thread, as it holds the answer - Puzzle F.A.Q
     
  9. Neztir

    Neztir

    Joined:
    Nov 2, 2018
    Messages:
    17
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    Are there special items that shoveling pick can dig?

    Can the Skull of Gaskal, Babu's Repair Kit, Temple Tablet, Puzzle Box of the Old Gods be used is some way?
     
    Last edited: Oct 26, 2019
  10. cobonthecorn

    cobonthecorn

    Joined:
    Nov 18, 2015
    Messages:
    6
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    Hey, not sure if this has ever been reported, but I was doing a run today and my hero died and never respawned. We had 24 lives left.
     
  11. Edy

    Edy

    Joined:
    Nov 21, 2015
    Messages:
    201
    Resources:
    1
    Maps:
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    Resources:
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    Playing it on singleplayer.
    Perfectly done. 11/10
     
  12. Neztir

    Neztir

    Joined:
    Nov 2, 2018
    Messages:
    17
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    Why do so many people like Death Knight? Is he really that strong?
     
  13. nuck001

    nuck001

    Joined:
    May 8, 2014
    Messages:
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    Because he performs well in single player mode.He could also purchase a unique weapon in the middle of the game.
     
  14. Neztir

    Neztir

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    His dps doesn't seem to be that high and he only gains 1 hp per Q, that is so low.
     
  15. nuck001

    nuck001

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    It's not about dps,it's about surviving.Death Knight could summon tons of minions in order to avoid direct damages from enemies.Besides,Death Grip is powerful in many scenarios.
     
  16. shekhar9bittu

    shekhar9bittu

    Joined:
    Mar 16, 2014
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    please help

    i have wc3 1.30.1

    i installed the sunken city latest version but it does not show up in the map list, why is that? me and my 2 more friends wanna play this game so bad and ive been after this for 3 hours now. i have tried changing the map name and so many random things but it just dsnt work .......:[

    Just tried installing another custom map, that didnt show up as well

    what am i doing wrong????
     
  17. shekhar9bittu

    shekhar9bittu

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    nevermind guys

    i found out that theres another maps folder is inside 'my documents' folder and the custom map has to be placed there.
    my friends just left my place and i found out the solution...damn... will have a blast tomoro lol.
     
  18. Neztir

    Neztir

    Joined:
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    Won't the Necromancer be better then? He could summon a lot of skeletons.
     
  19. nuck001

    nuck001

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    Necromancer is my second favorite character,but his skeletons are too weak to stand against bosses' AOE.
     
    Last edited: Nov 1, 2019
  20. Edy

    Edy

    Joined:
    Nov 21, 2015
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    201
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    The Metal Golem Boss room is bugged, clicking cancel on the robot to take your hero doesn't work (The light essence boss).
    Managed to get through it with sheer dps got the Challenge :)