1. Are you planning to upload your awesome map to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  5. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. The poll for Hive's 12th Concept Art Contest is up! Go cast your vote for your favourite genie!
    Dismiss Notice
  8. The raddest synthwave tracks were chosen - Check out our Music Contest #12 - Results and congratulate the winners!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. Sladki

    Sladki

    Joined:
    Jul 24, 2018
    Messages:
    12
    Resources:
    0
    Resources:
    0
    It doesn't save. I've turn on "Save replays automatically" option, but the folder and subfolders are empty after crash.
     
  2. Kusanagi Kuro

    Kusanagi Kuro

    Joined:
    Mar 11, 2012
    Messages:
    699
    Resources:
    0
    Resources:
    0
    1/ Check the Journal (f9), there should be a quest about Legendary Power (Optional).
    2/ Either you have not gotten all items inside Queen's Tomb dungeon, or you have missed the hint in one of those items.
     
  3. nuck001

    nuck001

    Joined:
    May 8, 2014
    Messages:
    111
    Resources:
    0
    Resources:
    0
    Well,that's my mistake in writing.What I meant is that most dialogues can't be reviewed by F12(not F9).I've already checked the quest text as well as the jass file for many times.
    mw.jpg
    Here's my speculation:
    a) Titanforged Handle+Titanforged Head+Elyrian Elixir=Titanforged Hammar
    b) Titanforged Hammer could be used to open the Vault of Titans.
    c) There must be some Eyes of Titans in that Vault.
    d) Mysterious Wanderer will trade some artifacts with those Eyes.

    Here's my problem:
    I do not have the Titanforged Head.I have no idea where it is.

    I've almost turned the Queen's Tomb upside down.Picked everything i thought was useful.
    Here's my speculation:
    hc_01.jpg + hc_02.jpg + hc_03.jpg +Queen's Tiara=Queen's Scepter

    Here's my problem:
    I do not have Queen's Tiara.I've searched the forum by the keyword "Tiara",but only found some old threads years ago which suggested players to check the purple king?
     
  4. Kusanagi Kuro

    Kusanagi Kuro

    Joined:
    Mar 11, 2012
    Messages:
    699
    Resources:
    0
    Resources:
    0
    All of your speculations are correct.

    Well, u need to fix the broken queen's tiara. It's really hard to pass by and doesnt notice that broken thing given by a wisp.

    The Head is in one of the boss zone pass the twin corridor in late game. Require a special item interaction which require a Thread of Endless Fire to get that item. Pay attention to the colors of 4 runes that near the Gentulon boss. Those 4 colors can be the key for u to solve this.
     
  5. Sladki

    Sladki

    Joined:
    Jul 24, 2018
    Messages:
    12
    Resources:
    0
    Resources:
    0
    Do minions "Reduced damage taken" stat stacks from two identical items? Increased pet damage do, but it seems that reductions do not. How do Tombstone flat damage reduction stacks with %damage reduction? Is it applied before or after percent reduction?
     
  6. Kusanagi Kuro

    Kusanagi Kuro

    Joined:
    Mar 11, 2012
    Messages:
    699
    Resources:
    0
    Resources:
    0
    1/Doesnt stack on 2 identical items.

    2/Tombstone reduces the base attack of the creep. It's attack reduction, not damage reduction.

    So for example: A creep has 400 damage and deals 100% damage to all armor type. lvl 4 tombstone reduce that by 40 (Dont remember exact number, but let take this for easy calculation)

    Your summon has 30% damage reduction from armor, another 20% from items and 10 damage from flat damage reduction.

    So if that creep attack your summon, the formula for damage deal would be this:

    ((400 - 40) x 100% x (100% - 30%) x (100% - 20%)) - 10 = 191.6 damage.
     
  7. Davion24

    Davion24

    Joined:
    Apr 9, 2013
    Messages:
    97
    Resources:
    0
    Resources:
    0
    In the future you can use this thread for puzzle related questions and hints and tips:
    Puzzle Hints , Help and Solution Thread

    This thread is mostly used for bug reports, comments on the updates, and others.

    Also I'm thinking summons can crash the game should you save when they are spawning or the enemy summons get stuck. Happened to me in previous versions and at least once in 4.4a
     
  8. Sladki

    Sladki

    Joined:
    Jul 24, 2018
    Messages:
    12
    Resources:
    0
    Resources:
    0
    I have another save corrupted. The save was done while in battle with blinding garden boss. Gladly I saved to another file at the beginning of the battle (2.4.4a, 1.30).

    UPD: Saving while the boss was "channeling" (a progress bar was rendered) the blinding spell made the save corrupted.
    Perhaps, the "channeled" meteor shower by one of the Two Corridor Key boss minions (chaos golem) was the reason of save corruption last time.
     
    Last edited: Jul 29, 2018
  9. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,868
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    Despite your detailed description, @Sladki Blizzard have explicitly asked me for replays as it is the only thing that would help them.
     
  10. Sladki

    Sladki

    Joined:
    Jul 24, 2018
    Messages:
    12
    Resources:
    0
    Resources:
    0
    Replay of what exactly? And there is no button to save it.
     
  11. nuck001

    nuck001

    Joined:
    May 8, 2014
    Messages:
    111
    Resources:
    0
    Resources:
    0
    Thank you very much.I thought the colored runes was just a discarded puzzle of old version.Take a look at what i've done at first:

    colored rune.jpg
    The color of red is very similar to the color of FRAME. :confused:
     
  12. Kusanagi Kuro

    Kusanagi Kuro

    Joined:
    Mar 11, 2012
    Messages:
    699
    Resources:
    0
    Resources:
    0
    Hope u can find the way out from there. :D
     
  13. Senneria

    Senneria

    Joined:
    Jan 17, 2015
    Messages:
    110
    Resources:
    0
    Resources:
    0
    Warcraft 3 always saves a replay of the very last map you played.
    It can be found with the path C:\Users\%username%\Documents\Warcraft III\Replay
     
  14. Sladki

    Sladki

    Joined:
    Jul 24, 2018
    Messages:
    12
    Resources:
    0
    Resources:
    0
    There is a replay with first minutes of the game in the folder.
     
  15. Burndead

    Burndead

    Joined:
    Dec 3, 2012
    Messages:
    243
    Resources:
    0
    Resources:
    0

    I can confirm this. Same thing here as well.
     
  16. SpasMaster

    SpasMaster

    Joined:
    Jan 29, 2010
    Messages:
    1,868
    Resources:
    4
    Icons:
    2
    Maps:
    2
    Resources:
    4
    And do you guys have the option to save the replay of your game during the Score Screen?
     
  17. Burndead

    Burndead

    Joined:
    Dec 3, 2012
    Messages:
    243
    Resources:
    0
    Resources:
    0
    There's no such thing when the game crashes cause it will exit you to the desktop. At least, that's what happened to me.
     
  18. Crett

    Crett

    Joined:
    Jan 12, 2014
    Messages:
    66
    Resources:
    0
    Resources:
    0
    not that it helps but i've also lost two games to the save bug.
    i can provide a replay (had a save right before the bugged save) BUT i'm completely unsure that the replay will contain the bug, since you can only really know when it's too late.

    well. i suppose i could try saving and then quitting the game normally and THEN saving the replay, and then sending it only if the save doesn't work. that might take me a bit though.
     
  19. goldviper

    goldviper

    Joined:
    Apr 2, 2013
    Messages:
    32
    Resources:
    0
    Resources:
    0
    upload_2018-8-20_12-44-48.png
    key of the moon dont work :(
     
  20. Davion24

    Davion24

    Joined:
    Apr 9, 2013
    Messages:
    97
    Resources:
    0
    Resources:
    0
    Yeah you gonna need u put that in your bag.