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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. Sladki

    Sladki

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    The golem:
    WC3ScrnShot_072618_200515_03.jpg

    And, by the way, SM, the torch bounding box is too small and the torch itself looks too "static".
     
  2. nuck001

    nuck001

    Joined:
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    Thank you very much!

    I think this puzzle is a little bit absurd because:
    a) The players have never engaged with a War Golem in the early part of the game.As a matter of fact,most of us have no idea what a BROKEN golem looks like.
    b) The color of golem is very similar to the color of rocks.It's a trick without wisdom but hurts people's eyes.
    c) The bookshelves around that area don't show the proper clues.

    bookshelves_03.jpg
    no clues.

    bookshelves_02.jpg
    no clues

    bookshelves_01.jpg
    no clues


    Well,I do believe thet @SpasMaster has put the hint of "golem orb" into one of those bookshelves,just like the clues before such as "the key hidden in the well" and "the key hidden under the desk".However,in SunkenCity v2.4.4a,newbies wouldn't know the golem trick unless they check the jass file themselves.
     
  3. SpasMaster

    SpasMaster

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    I am assuming that the players of this map don't play Warcraft 3 for the first time and have seen what a Golem in Warcraft 3 looks like.
    The color of the golem is gray. I am not sure if you see the tiles in gray, but they are not.
    You are seriously mistargeting them. You should inspect right in front of them.
    Not above them.
    Not on the wall behind them.
     
  4. nuck001

    nuck001

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    Oh i see,it works!Thanks a lot.
     
  5. SpasMaster

    SpasMaster

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    Can you elaborate a bit? What exactly is the issue? Are you getting errors? What do you mean exactly with "corrupted save"?
     
  6. Sladki

    Sladki

    Joined:
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    I've quicksaved while fighting with demon boss (fire traps) and when I tried to load (multiple times, with rebooting), the game just crashed on the loading screen and "Send crash report to Blizzard?" window appeared.
     
  7. Kusanagi Kuro

    Kusanagi Kuro

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    Can you try another game and save at the exact spot?
     
  8. Sladki

    Sladki

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    I've spent about 8 hours to reach the spot, need time to rest before next attempt.
    I think, that the problem with the game. Perhaps, I've saved when mobs were falling from the sky or the traps were sending fires, I don't remember. Or my summons were summoning or despawning. Something like that, abnormal, that uses references and may cause null pointers or other problems.
    Just wanted to warn you and say, that it's better to save to different files sometimes.
     
  9. Senneria

    Senneria

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    When you have time please try to re-create the save issue, because in all our time testing the saving has worked without issue for Sunken City (other than the usual corrupt save files and other save/load issues Warcraft 3 has), so far we have not been able to experience and/or replicate save issues.
     
  10. Burndead

    Burndead

    Joined:
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    I have a problem with loading a save game.

    When I try to load it, it says that there's an error loading the game.

    I go to "Logs" folder and in the "FramedefErrors" file I see this.


    Anyone can help? Is it corrupted?


    Also, I'm "playing" with Mage and the game crashes too many times... wtf
     
    Last edited: Jul 28, 2018
  11. SpasMaster

    SpasMaster

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    Patch 1.29 or the 1.30 PTR?
     
  12. Sladki

    Sladki

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    I began experiencing many crashes in heroic mode when in battle (1.30). Usually it happens, when I'm trying to select spell target or a mob dies.

    Is summoning snakes by lesser creatures (zombies, murlocs) intended?
     
  13. Burndead

    Burndead

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    1.30 PTR,2.44a

    I have a lot of crashes as well. Same thing pretty much here.
     
  14. Kusanagi Kuro

    Kusanagi Kuro

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    It is.
     
  15. nuck001

    nuck001

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    Finally,I've completed this amazing map.The storyline is attractive,the spells and items are fun.The best part of this map are delicate puzzles which remind me of Iceborn.SunkenCity is no doubt one of the best custom maps in history,it would shock the world if you transplant it to a standalone game.

    I've completed most quests of the game except the titan one.I could neither forge the titan weapon nor open the titan's vault.There must be something i've missed,Could anyone give me some hints?

    anvil.jpg
    titan.jpg
     
  16. Kusanagi Kuro

    Kusanagi Kuro

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    Let see:
    1/ The Anvil is needed to forge the key to the vault of the titan. Speak with the Mysterious Stranger in the Vault to know about the legendary power.
    2/ We have a king and a queen. Search ur answer in QUEEN'S TOMB (note: dont try this shiet if u can micro ur hero accurately)
     
  17. nuck001

    nuck001

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    I did spoke to the Mysterious Stranger yesterday,but I can't remember what he said. :( Most dialogues cannot be reviewed by F12(not F9),which perhaps is the only shortcoming of this map.

    I also did search the Queen's Tomb yesterday.I survived into the deep tombs with the Potion of Invulnerable.Yet still no clues...I just can't remember what i did in front of Elisa's grave.

    queen.jpg
     
    Last edited: Jul 29, 2018
  18. Burndead

    Burndead

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    Void sphere is a random drop from any creep. Correct?
     
  19. SpasMaster

    SpasMaster

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    Important!
    Anyone who is experiencing crashes on the 1.30 PTR, please try to provide a replay of the game you crashed on, while also stating which Sunken City version you were playing, so I can directly send it to Blizzard and they can look into the issue.
    If you forget to save the replay before you close down the game, a "Last Replay" can be found in your <Documents/Warcraft III/Replay> folder which always corresponds to your last game played.
    Thanks in advance!
    @Burndead
    @Sladki
     
  20. Burndead

    Burndead

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    Sure, I can do this.
    I know exactly how my last game crashed - I've killed the lich summoner boss in the graveyard.