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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Sunken City v2.4.4c

Submitted by SpasMaster
This bundle is marked as approved. It works and satisfies the submission rules.


  • INFORMATION
    Sunken City is a Dungeon Crawler map with RPG elements. The Player controls a hero and has to over come numerous puzzles, traps, quests, enemies and different bosses to reach the end. The game contains multiple different features that allow for advanced hero customization.

    Recommended Players: Soloing is possible, but for better experience play with 2 or 3 players.
    Gameplay Time: Between 3 and 6 hours depending on number of players and difficulty.
    Amount of Heroes: 21
    Maximum Level: 18

    Easy Normal Hard Hell Insane
    Enemy Handicap
    100%
    120%
    145%
    175%
    215%
    Enemy Bonus Damage
    0%
    30%
    80%
    130%
    170%
    Enemy Bonus Armor
    0
    3
    5
    7
    10
    Enemy Bonus Attack Speed
    0%
    15%
    25%
    35%
    40%
    Easy Normal Hard Hell Insane
    Bonus Gold per Kill
    0
    0
    1
    1
    2
    Bonus XP
    0%
    0%
    1%
    3%
    6%
    Bonus Drop Chances
    0%
    10%
    15%
    20%
    30%
    Starting Gold
    0
    100
    125
    150
    200

  • CHANGELOG
    Latest Changelog

    [​IMG]
    Version 2.4.4c [Hotfix] [03.10.2019]
    General Changes
    • Due to issues with the most recent patch, Oris is temporarily no longer required to progress.
    • Temple Guardians being required to progress is temporarily not the case.


    [​IMG]
    Version 2.4.4b [Hotfix] [28.07.2018]
    General Changes
    • Fixed a bug where the Void Sphere could be used indefinetly.
    • Fixed a bug where Captain Drough was not giving correct amount of gold when killed.

    Classes
    [​IMG] Warrior
    • Fixed a bug where the agility scaling of the Warhammer Talent had its effect working when you don't have the Talent.


    [​IMG]
    Version 2.4.4a [Hotfix] [18.07.2018]
    General Changes
    • Fixed a bug where Talents could not be reset.
    • The Explorer challenge now states its proper rewards.

    Classes
    [​IMG] Death Knight
    • The health of Ghouls summoned by Army of the Dead has been increased to 350/600/850/1100 up from 320/450/640/800.
    [​IMG] Siren
    • Fixed a bug where Aqua Shots was sometimes not dealing full damage.


    [​IMG] Version 2.4.4. [18.07.2018]
    Come and play with us in our Discord server! Join here.

    General Changes
    • Damage Reduction effects can no longer reduce damage taken below 10% of its original amount. Invulnerability, immunity and complete absorption effects are not affected by this change. This is now stated in the Armor tooltip.
    • Fixed a terrain gap which allowed nagas to swim into the Queen's Tomb Dungeon from the north.
    • Fixed a bug where the Revenants spawned by blue tile traps in the Queen's Tomb gave experience.
    • Finding all Secret Areas no longer incorrectly states that the reward includes lives.
    • The reward for finding all Secret Areas has been reduced to 5 All Stats and 500 Gold down from 10 All Stats and 700 Gold.
    • The Diana and Haris quest givers will no longer leave their position to fight enemies with you.
    • The Hide and Seer quest now rewards 250 experience.
    • The final boss cinematic should no longer start before all the guards are defeated.
    • Floating text for damage taken by the hero now uses a gray color and utilizes the (-) sign.

    Classes
    [​IMG] Berserker
    • The attack damage scaling of Skull Split has been increased to 200% up from 150%.
    • Fixed a bug where the Mur'gul Slaves summoned by the Naga Whaler could not be Executed with Skull Split.
    [​IMG] Ice Lancer
    • Attacking already Frozen targets does not accumulate attacks for Cold Touch.
    • Fixed a bug where Drakkari Blessing was overwriting several hero self-buffs.
    [​IMG] Paladin
    • Movement speed increased from 270 to 290.
    • The Divine Hammer Talent now gives Blessed Hammer 6% chance to stun down from 7%.
    • The stun from the Divine Hammer Talent now lasts for 1 second down from 1,5 seconds.
    [​IMG] Priest
    • The proc chance of the Priest's Mastery has been reduced to 0,3% per point of Mastery down from 0,5%.
    [​IMG] Siren
    • The health of Sea Tentacles has been increased to 200/400/600/800 up from 200/300/400/500.
    • The damage increase per point of Intelligence granted to Sea Elementals by the Gift of Neptulon has been reduced to 0,3% down from 0,4%.
    • The Gift of Neptulon Talent now also includes a 0,1% damage increase per point of Agility.
    • The Aqua Shot Talent has been thematically reworked into a new Talent called Queen of the Sea. Actual effect remains the same.
    • The Reptillian Instinct Talent has been replaced with a new Talent: Aqua Shots.
    • The Tidal Shot buff now increases the damage of Liquid Arrows by 10%/15%/20%/25% down from 25%/30%/35%/40%.
    [​IMG] Tidewarrior
    • The Might of the Kraken Talent uses a new icon.
    [​IMG] Warrior
    • The tooltip of Warcry now states its proper duration.
    [​IMG] Witch Doctor
    • Plague Toad no longer provides vision.


    Items
    [​IMG] Items

    • Fixed a bug where Bloodreaver Scythe reduced the Primary Attribute of heroes.
    • Fixed the model size of Temple Tablet.
    • Fixed a bug where Dark Ranger's Longbow shot extra arrows even if only 1 target was present.
    • Fixed a bug where the Cloak of Revan item gave Shadow Crystals when sold.
    • Fixed a bug where the stat and effect values of Sigil of Al'ar did not reflect the changes from version 2.4.3.
    • The damage dealt by Sigil of Al'ar has been reduced to 50 with 200% Primary Attribute scaling down from 75 with 250% Primary Attribute scaling.
    • Vane's Fate recipe has come to its senses and now properly uses a scroll model instead of a chest.



    Archives

  • FEATURES
    • Diverse Heroes: The 21 heroes in Sunken City possess different custom skills which are well presented in detailed tooltips.
    • Backpack System: In case your inventory is full, you are given a backpack with additional 6 slots where you can carry quest items or unused items for selling.
    • Stat System: Each level you are given the possibility to access the Skill Poitns Menu and gain access to secondary stats (non-Strength, Agility, Intelligence).
    • Item Interaction Systems: Sunken City gives the option to Disenchant items for stats or to Reforge unused lesser items to create better ones.
    • Chest System: There are many Chests scattered around the Sunken City. Opening them rewards you with a random item!
    • Quests: Embark quests that give you side objectives throughout the game!
    • Challenges: Complete difficult optional challenges for additional rewards.
    • Shop System: A simple and intuitive shop system makes it easier for players to navigate and purchase some of the many Sunken City shop items.
    • Rolling: Sunken City allows you to roll for items that suit everyone. Therefore you can avoid stealing.
    • Damage and Armor: Sunken City's gameplay is based around damaging the best target. By mouse-overing your damage and armor you will easiliy understand what's your best target!
    • Gold System: Players in Sunken City share the Gold gained by killing creeps!
    • Randomized Items: Each creature you kill has a chance of dropping one of the hundreds of items, contained in a scripted loot-table. In addition bosses have multiple drops, which add to the replayability.
    • Glyph System: A system that allows your hero to pick a combination of various Glyphs which add passive effects to your hero.
    • Talent System: Each hero has unique set of Talents that can amplify, modify, add or replace the existing hero abilities.

  • SCREENSHOTS

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]

  • HEROES

    Intelligence Heroes Strength Heroes Agility Heroes
    Shaman [1]
    Druid [2]
    Priest [3]
    Mage [4]
    Necromancer [5]
    Warlock [6]
    Witch Doctor [7]
    Warrior [1]
    Paladin [2]
    Death Knight [3]
    Monk [4]
    Tidewarrior [5]
    Dragon Sentinel [6]
    Tinker [7]
    Rogue [1]
    Hunter [2]
    Ice Lancer [3]
    Windmaster [4]
    Berserker [5]
    Demon Hunter [6]
    Siren [7]

  • CREDITS

    I would like to thank the following people:

    Note:
    There are many more resources that I used, but I can't find their creators. If you see your resource used in my map, please tell me and I will add you here.


[​IMG]
Contents

Sunken City v2.4.4c (Map)

Reviews
Moderator
Moderator: -Kobas- Contact: Visitor Message / Private Message! Date: 24-Dec-13 (14:27:40)Personal Comment:One of the most polished maps, of its type, that I had a chance to play. Beautiful terrain, nice story, well customized heroes and enemies....
  1. Davion24

    Davion24

    Joined:
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    There are a number of "Massive Gates" tho all of them can be passed with some reading shelves and inspecting. or rare cases EXPLOSIONS. :D
     
  2. NearbyHermit

    NearbyHermit

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    Often times, solving those puzzles makes me think I'm sporting over 200 IQ!
     
    Last edited: May 4, 2018
  3. SpasMaster

    SpasMaster

    Joined:
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    The bookshelf next to the zombie-spawning Skeleton mentions a key dropped at the Fire Pot.
    There is a way to extinguish the fire and acquire the key. Look near the Alliance camp close to the Volcano for something that can help you do that.
     
  4. NearbyHermit

    NearbyHermit

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    I edited my post out of sheer excitement when I managed to solve the puzzle.

    At this point, I made it really far in the game and I only stopped because I had to take a dinner break.

    I'm changing my rating, this map is a step above the rest. It even rivals full fledged games through sheer scale. Congratulations!
     
  5. Momowarlord

    Momowarlord

    Joined:
    Aug 27, 2013
    Messages:
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    How to get inside masters chamber? I need dragon aspects and unique key something like that, where to find them?
     
  6. Davion24

    Davion24

    Joined:
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    Last I heard the keys to open those, are extremely rare mob drops.
     
  7. OrciePorky

    OrciePorky

    Joined:
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    Where'd you get the models for the Warlock, Warrior and Windmaster?
     
  8. SpasMaster

    SpasMaster

    Joined:
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    I have created a thread where people can ask and answer to questions about puzzles. That way, there will be a dedicated place which will be easier to go through for puzzle solutions.
    Puzzle Hints, Help & Solutions Thread
     
  9. OrciePorky

    OrciePorky

    Joined:
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    Oh, thanks. No need, already found the models I was scrounging for. By the way, the map itself was fun. I got the hang of it after playing a few times. VERY challenging but fun nonetheless. Thanks!
     
  10. ironymon

    ironymon

    Joined:
    Mar 23, 2010
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    played old version from years ago today... some kind of str grom hellscream model. SOlo mind you. Hes so broken. So is trickle gold from charm and midas. Broke one of the quests cause i triggered an objective without even starting the quest by jumping through where i wasnt supposed to and i cant be arsed to play from older save lol. Its a great map though.
     
  11. branny006

    branny006

    Joined:
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    Can any1 give me a hint where the Corrupted Essence is, I've cleared the map twice now on Solo Heroic Hell and I still can't find it anywhere :/
     
  12. Burndead

    Burndead

    Joined:
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    Look closely near the master chamber.
     
  13. SpasMaster

    SpasMaster

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    Version 2.4.3 is here! Take on a major overhaul of enemy creatures! New enemies with new dangers await, along with many changes to puzzles, areas, systems, classes and more!
     
  14. Graflar

    Graflar

    Joined:
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    I have a few bugs to report. I was playing through on standard easy difficulty as a warlock.

    I was able to gain experience in the waterworks dungeon even though the dungeon says it shouldn't grant any.

    The grimoire of synergy talent seems to spawn demons that last for a flat 10 seconds even though it should also scale with maximum health.

    The malefic grasp talent damage bonus applies to all currently summoned demons even if you're only using siphon life on one. I would assume the damage reduction portion of the talent is the same (although I haven't tested it).

    Edit: Also the "-stats" command pastes the info text on the bottom half of the screen overlapping with the overlay making it unreadable.
     
    Last edited: Jul 1, 2018
  15. Callahan

    Callahan

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    117
    The Tinker scrap aura healing and mana regen on clockwerk spawn does not work anymore.
    Ghost banshees attack can damage and kill themselves with their splash damage.
     
    Last edited: Jul 2, 2018
  16. SpasMaster

    SpasMaster

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    A hotfix version (2.4.3a) has been released that addressed some of the reported issues.
     
  17. Unregret

    Unregret

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    Yes! Thank you for that Zerash part. I was so pissed off when he drops nothing while I have all 3 other components on hand.
     
  18. nuck001

    nuck001

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    There's a texture display bug in this version.When I typed "-stats",the bottom of the screen would be filled up with textures.

    WC3ScrnShot_070318_221640_02.jpg


    And i don't know how to open this gate.The blue moon key didn't work for this one.

    WC3ScrnShot_070318_221617_01.jpg
     
    Last edited: Jul 3, 2018
  19. Kusanagi Kuro

    Kusanagi Kuro

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    Because that door isnt supposed to be opened with Key of the Moon.
     
  20. Burndead

    Burndead

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    The -stats text problem is known for quite some time but still not solved. Apparently, it is kinda different for the different players and their resolution setup.

    The door needs another key.
    Look closely near the fountain at the human camp (1 rifle man, 2 footmen)