(5 ratings)
Models looks stable. But where are the horses?
This.I didn't wanted to add horses because of the big additional filesize it would take. So now instead I added attachment points where you can add horses through an ability. This way you are also free to use the horse models you want or you can leave some of the places empty if you want, etc.
This.
I'm surprised no one has really done this, but I'm glad you have. A Stable is a great & necessary addition to Wc3. In-game textures, basic animations, and the attachment points for horses? Win.
The only thing I might change is adding a Work animation, in case someone wants it not only as a "tech requirement" building but a "training mounted units" building.
I love it! But, yeah, a work animation would be nice.
4/5.
nice! The underground looks strange on snow maps though. Is it possible to change the building animation to human wc3 style? Is it possible to change the angle of the stalbe? Similar to most standard wc3 buildings 45° to the right or left.
Yea I could add a work animation if you want, though at the moment the only idea I have for it is to add a smoke effect to the chimney. Or does somebody have a good idea what to do else to distinguish it more from the normal stand animation (without having to add to much additional stuff / filesize)?
I'm glad you're not one of those modellers who, once approved, pulls a 'honey badger' and just doesn't care.Yea I could add a work animation if you want, though at the moment the only idea I have for it is to add a smoke effect to the chimney. Or does somebody have a good idea what to do else to distinguish it more from the normal stand animation (without having to add to much additional stuff / filesize)?
Just smoke out a chimney and light out a door.
I'm glad you're not one of those modellers who, once approved, pulls a 'honey badger' and just doesn't care.
In terms of Work animation, few thoughts:
- Chimney smoke = always a good standby
- Light out open door isn't too bad
- Hay falling down is great
- Stablehand moving through aisle & picking up boxes to take inside; I know it might be a bit much, since you're trying to keep KBs down...
- What does a Stable need? Horse excrement cleaned up. xD So have a pile of 'refuse' being tossed out the back?
- *(perhaps as a joking Greek mythology (and Scott Westerfeld's Leviathan reference with the above, having a quick flood of water gush out to clean out the garbage.
Meh , some thoughts.
Thanks A turned version without underground would be nice. Maybe i can find someone else to change the building animation afterwards.
PS: i tried to add a horse but when i used the first attachment point the horse was on top of the building ?
Is it possible to use falling hay (from the upper part of the building) as work animation?
Thanks A turned version without underground would be nice. Maybe i can find someone else to change the building animation afterwards.
PS: i tried to add a horse but when i used the first attachment point the horse was on top of the building ?
Is it possible to use falling hay (from the upper part of the building) as work animation?