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Last Activity:
Jun 19, 2018 at 4:33 AM
Feb 20, 2016

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Well-Known Member

warcraftmodding123 was last seen:
Jun 19, 2018 at 4:33 AM
    1. ZerGreenOne
      Problem: Spawn sound not activating

      Reasons: Incorrect event and Incorrect condition.


      Unit - A unit Finishes training a unit
      (Unit-type of (Trained unit)) Equal to Grom Hellscream
      Sound - Play GromWarcry1 <gen> at 100.00% volume, attached to (Trained unit)
    2. Chaosy
      It's because you never confirmed what was wrong, there were two possible errors.
      First the condition, secondly that you play it at a location.

      I could indeed create a map for you.
      However if you can't manage to do this yourself your future in triggering is not that bright, that's why I wont help you in that way it's for your own good you may say.
    3. Chaosy
      Don't have it :p
      If I recall there are perfect examples in the thread of yours.
    4. TheLordOfChaos201
      I've posted a solution to your spell immuned and spell attacking unit problem

      but those guys just blew me off...

      I just thought I'd tell you that I know my solution works because I've been using it in one of my games for quite some time.

      If you could wait for this weekend I would send you the code
    5. Helldoom
    6. sluk
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  • About

    WarCraft 3 Realm:
    Northrend (Europe)
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    Favorite Organization/Clan:
    Kirin Tor
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