- Joined
- Dec 13, 2007
- Messages
- 4,175
Basic plot: A secret organization tries to take over the world. The International Espionage Services (IES) sends it’s spies out to stop that evil company. You are in charge of your sector. If you finish that part, you are to check in and ask for further orders. Everything should be provided for you. The enemy warehouses will be heavily guarded, but one can take them out with enough distractions. Some guards will be easy to take out (slackers…) and some will be on full alert and wait for you to come to them.
Good Guys (agents): Each player picks one character to RP as and plays as an agent. Each agent is set with one partner. Each pair has to bring down their part of the company, whether it be headquarters (the very last thing. You can try in the beginning, but you won’t get past security or the front desk), or a warehouse. Each bit is important. You start off with some tools to help your character. your character will be able to get hurt by bullets and other dangers. You can't avoid everything. You guys can't just appear somewhere really quickly. Let the badguy keep control of his minions. If you want to ask him something, do it in a pm. You can go ahead and ruin your car if you want to, but I don't suggest it. Spies have the advantage of being trained how to hijack cars, so use that. Please note, you will be given an armoured sports car. It doens't have missiles or bullets, but does have oil slick and a fog machine at the back of the car (in the sealed trunk. the boss can sabotage your car, though. Your car has the basic alarm settings, and also will have a shock handle that keeps people from opening your car. The glass is shatterproof. The wheels are solid, to prevent spike traps from ruining your escape or entrance. You can run right through things, like people and fences, but please, keep it real. You can't go through the security fences. please, don't try, you will get stuck or stopped. XD)
Bad Guys: someone needs to play as the main bad guy, the coordinator. And one or two people can play as his/her generals or henchmen, if you want. The person has to be good and resourceful, otherwise it’s too easy, and he should scale it up when someone takes a place (send reinforcements, secret alarms/traps). The boss can make brief appearances when someone raids a base of operations, maybe capture someone. The boss can use high levels of technology, but shouldn’t make everything invulnerable. Find ways around things, like going through air ducts to get around a force field, or pull the plug in the ceiling. The bad guy can have experiments, but it has to take time. Have fun with them if you want. You can have reinforced gates, electric walls and floors, forcefields, and razor wire, if you feel like it. you could even be a rouge agent or assassin (like Jason Bourne).
When raiding buildings, you can't get all the good stuff. You will have to figure things out. Instead of finding a missile or super watch, you might find some documents. You'll have to work hard to get the good stuff. var will put down what you find in certain containers, however, he can't always give you useless items. He has to give you things that can help you (but not always).
People will need to fill out positions. so here they are.
:Bad guys:
Main villain (Boss): varsaigen (He IS resourceful, I know this for a fact. He might put down what you will find when you raid places or open containers.) Note: He CAN be an ex spy if he chooses to.
1st General/Henchman (Whichever you want to be):
2nd General/Henchman (Whichever you want to be):
:Good guys: You will be in pairs, for safety and to keep people in check.
IES: Sacridshadow (I know what tech is going to be used, and it won't be the James Bond super watch. lol feel free to give me ideas, though.)
Agent: Sacridshadow (Akira)
Agent: ()
Agent: ()
Agent: ()
Agent: ()
Agent: ()
If there are any more who want to join, and are at least active twice a week, you can apply to be a bad guy. You could be a bad spy working for var. XD Also put down which character you will be RPing with. Please note that in this RP, you have no powers. This prevents you from just blowing up a factory. We don't want you to be overpowered. var will say where he has factories, warehouses, bases, etc. This will be an alternate version of Earth. We will be able to keep track of where people are that way and what's been taken care of/ left to do, etc. I will get a global map and mark down the locations var chooses for what buildings. His corperation will operate in secret, so it may look like a shipping company or bio lab, or heck, a dairy farm.
Gadgets:
wristwatch with gps tracking, camera, listening device (with recorder), and buss saw (slide out from the side), and fiberwire (used to strangle your enemies).
cell phone with a finger print scanner, 20,000 volt security system (sends a pulse shock throughout the victims body rendering them helpless for a few moments), and remote control for their spy car (only works with that car. if it's ruined, you can't use this feature).
dart pen (press the button on the back to pull the tip in and out, and twist the back half of the pen to lengthen the tip, making it a dart. also used in melee combat if you don't have a knife, or can't get a knife past security. pens aren't suspiscious ar all...)
wallet with a secret compartment with a lock pick
grenade pen (three clicks arm it, three more clicks disarm it. it has a five second fuse.)
rebreather (allows user to breath underwater for short periods of time)
night vision goggles (for all of those late night bird watching. XD)
Spies: you get this car. The BMW M3 Coupe Cabriolet
http://i87.servimg.com/u/f87/13/97/94/42/bmw_m310.jpg
The next-generation M3 is the first V8-engined 3-Series, and offers 400-plus bhp - so expect it to race from 0-100 km/h in a fraction over five seconds, and go on to a limited top speed of 250 km/h. Power will be fed to the rear wheels via a six speed manual gearbox or the latest SMG sequential manual, possibly with seven ratios. The new car should maintain the M3's reputation for outstanding handling. The V8 - derived from the M5's V10 - will be more compact than the current in-line six cylinder model, while a longer wheelbase will help with weight distribution. Externally, the car takes many cues from the M5, with twin-exit exhausts, front wing vents and discreet 'M' badges, while the look of the all-new 3-Series means an aggressive nose and deeply sculpted flanks.
Armor plating and bullet proof glass
run-flat wheels (prevents your car from being deflated, allowing you to go over tacks. makes for a rough ride, doens't drive like a normal car. can resist gunshots, impromptu stingers and other debris)http://www.slashgear.com/wp-content/uploads/2008/11/non-pneumatic_tire.jpg
Oil slick (for getaways)
basic car alarm (if someone tries to get into your car, you get a call on your cell phone)
Heads up display (HUD) with radar
turbo boost (rocket propulsion)
remote self destruct (if you absolutely need to.)
secret compartments holding Walther PPK (all spies are issued with this gun), an emergency med kit which includes components of an emergency medical link to IES HQ (you have to say your password to access), antidotes to various poisons and a small defibrillator
cameras for remote control driving
Please post your charcater info here. Rules and info on next post.
Good Guys (agents): Each player picks one character to RP as and plays as an agent. Each agent is set with one partner. Each pair has to bring down their part of the company, whether it be headquarters (the very last thing. You can try in the beginning, but you won’t get past security or the front desk), or a warehouse. Each bit is important. You start off with some tools to help your character. your character will be able to get hurt by bullets and other dangers. You can't avoid everything. You guys can't just appear somewhere really quickly. Let the badguy keep control of his minions. If you want to ask him something, do it in a pm. You can go ahead and ruin your car if you want to, but I don't suggest it. Spies have the advantage of being trained how to hijack cars, so use that. Please note, you will be given an armoured sports car. It doens't have missiles or bullets, but does have oil slick and a fog machine at the back of the car (in the sealed trunk. the boss can sabotage your car, though. Your car has the basic alarm settings, and also will have a shock handle that keeps people from opening your car. The glass is shatterproof. The wheels are solid, to prevent spike traps from ruining your escape or entrance. You can run right through things, like people and fences, but please, keep it real. You can't go through the security fences. please, don't try, you will get stuck or stopped. XD)
Bad Guys: someone needs to play as the main bad guy, the coordinator. And one or two people can play as his/her generals or henchmen, if you want. The person has to be good and resourceful, otherwise it’s too easy, and he should scale it up when someone takes a place (send reinforcements, secret alarms/traps). The boss can make brief appearances when someone raids a base of operations, maybe capture someone. The boss can use high levels of technology, but shouldn’t make everything invulnerable. Find ways around things, like going through air ducts to get around a force field, or pull the plug in the ceiling. The bad guy can have experiments, but it has to take time. Have fun with them if you want. You can have reinforced gates, electric walls and floors, forcefields, and razor wire, if you feel like it. you could even be a rouge agent or assassin (like Jason Bourne).
When raiding buildings, you can't get all the good stuff. You will have to figure things out. Instead of finding a missile or super watch, you might find some documents. You'll have to work hard to get the good stuff. var will put down what you find in certain containers, however, he can't always give you useless items. He has to give you things that can help you (but not always).
People will need to fill out positions. so here they are.
:Bad guys:
Main villain (Boss): varsaigen (He IS resourceful, I know this for a fact. He might put down what you will find when you raid places or open containers.) Note: He CAN be an ex spy if he chooses to.
1st General/Henchman (Whichever you want to be):
2nd General/Henchman (Whichever you want to be):
:Good guys: You will be in pairs, for safety and to keep people in check.
IES: Sacridshadow (I know what tech is going to be used, and it won't be the James Bond super watch. lol feel free to give me ideas, though.)
Agent: Sacridshadow (Akira)
Agent: ()
Agent: ()
Agent: ()
Agent: ()
Agent: ()
If there are any more who want to join, and are at least active twice a week, you can apply to be a bad guy. You could be a bad spy working for var. XD Also put down which character you will be RPing with. Please note that in this RP, you have no powers. This prevents you from just blowing up a factory. We don't want you to be overpowered. var will say where he has factories, warehouses, bases, etc. This will be an alternate version of Earth. We will be able to keep track of where people are that way and what's been taken care of/ left to do, etc. I will get a global map and mark down the locations var chooses for what buildings. His corperation will operate in secret, so it may look like a shipping company or bio lab, or heck, a dairy farm.
Gadgets:
wristwatch with gps tracking, camera, listening device (with recorder), and buss saw (slide out from the side), and fiberwire (used to strangle your enemies).
cell phone with a finger print scanner, 20,000 volt security system (sends a pulse shock throughout the victims body rendering them helpless for a few moments), and remote control for their spy car (only works with that car. if it's ruined, you can't use this feature).
dart pen (press the button on the back to pull the tip in and out, and twist the back half of the pen to lengthen the tip, making it a dart. also used in melee combat if you don't have a knife, or can't get a knife past security. pens aren't suspiscious ar all...)
wallet with a secret compartment with a lock pick
grenade pen (three clicks arm it, three more clicks disarm it. it has a five second fuse.)
rebreather (allows user to breath underwater for short periods of time)
night vision goggles (for all of those late night bird watching. XD)
Spies: you get this car. The BMW M3 Coupe Cabriolet
http://i87.servimg.com/u/f87/13/97/94/42/bmw_m310.jpg
The next-generation M3 is the first V8-engined 3-Series, and offers 400-plus bhp - so expect it to race from 0-100 km/h in a fraction over five seconds, and go on to a limited top speed of 250 km/h. Power will be fed to the rear wheels via a six speed manual gearbox or the latest SMG sequential manual, possibly with seven ratios. The new car should maintain the M3's reputation for outstanding handling. The V8 - derived from the M5's V10 - will be more compact than the current in-line six cylinder model, while a longer wheelbase will help with weight distribution. Externally, the car takes many cues from the M5, with twin-exit exhausts, front wing vents and discreet 'M' badges, while the look of the all-new 3-Series means an aggressive nose and deeply sculpted flanks.
Armor plating and bullet proof glass
run-flat wheels (prevents your car from being deflated, allowing you to go over tacks. makes for a rough ride, doens't drive like a normal car. can resist gunshots, impromptu stingers and other debris)http://www.slashgear.com/wp-content/uploads/2008/11/non-pneumatic_tire.jpg
Oil slick (for getaways)
basic car alarm (if someone tries to get into your car, you get a call on your cell phone)
Heads up display (HUD) with radar
turbo boost (rocket propulsion)
remote self destruct (if you absolutely need to.)
secret compartments holding Walther PPK (all spies are issued with this gun), an emergency med kit which includes components of an emergency medical link to IES HQ (you have to say your password to access), antidotes to various poisons and a small defibrillator
cameras for remote control driving
Please post your charcater info here. Rules and info on next post.
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