Hi, I need a spell to be done, it can be in either any of the JASS variations or any of GUI modifications. Damage, range, speed, duration should be easy to configure. I tried myself, but I had to give up due to lack of math skill in GUI. I hope the following is very clear and easy to understand, if not please do tell me and ask for a better or more precise description, although do point out what is unclear to you.
[Spell Idea]
The hero creates 4 fiery balls. They float in a circle around him, and ends up going past his location and forming a cross. They then send lightning to the caster, for a second or so, and at last create an explosion at the caster. If a unit hits the balls or lightning during this process they will be hurt.
[Levels]
There should be 3-4 levels, but make it so it's easy to add more.
Level 1 Damage: 10 on colide with a fire ball or lightning.
Level 2 Damage: 20 on colide with a fire ball or lightning.
Level 3 Damage: 30 on colide with a fire ball or lightning.
Level 1 Damage: 50 on final explosion.
Level 2 Damage: 100 on final explosion.
Level 3 Damage: 150 on final explosion.
[Effects Detailed]
Well the balls of fire, should be a ball of fire, not that advanced. When the balls reach their destination they should create a line from them to the caster, I'd recommend a lightning effect, somewhat along the line of "Finger of Death". They're should be a fiery explosion at the end aswell, any fire explosion is good here.
Sincerely Foopad
[Spell Idea]
The hero creates 4 fiery balls. They float in a circle around him, and ends up going past his location and forming a cross. They then send lightning to the caster, for a second or so, and at last create an explosion at the caster. If a unit hits the balls or lightning during this process they will be hurt.
[Levels]
There should be 3-4 levels, but make it so it's easy to add more.
Level 1 Damage: 10 on colide with a fire ball or lightning.
Level 2 Damage: 20 on colide with a fire ball or lightning.
Level 3 Damage: 30 on colide with a fire ball or lightning.
Level 1 Damage: 50 on final explosion.
Level 2 Damage: 100 on final explosion.
Level 3 Damage: 150 on final explosion.
[Effects Detailed]
Well the balls of fire, should be a ball of fire, not that advanced. When the balls reach their destination they should create a line from them to the caster, I'd recommend a lightning effect, somewhat along the line of "Finger of Death". They're should be a fiery explosion at the end aswell, any fire explosion is good here.
Sincerely Foopad