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Hello there !
I'd like to take this opportunity to create this thread and help others, as also, will help myself
I created this thread to generate/extract spell(s) idea(s) from me OR from this community of The Hiveworkshop. Say, you need to create a spell and upload it at the Spells Section, but you ran out of ideas. Well, this thread can/may help you out on your "running out of spell idea" problems
Basically, I just want others to participate in this thread giving me/others a spell idea with complete spell description of it. It can be used as "idea" to create when you're running out of ideas in the first place. I always wanted to do something new but my imagination and creativity is limited and that is why I created this thread to gather some of your wildest dreams of your spell of becoming true.
Well, what are you waiting for ?
Start participate in this thread !
And be generous to help others that are in need of ideas (me, myself... xD) !
(All Spell Idea Will Be Updated In The First Post)
NOTE: MAKE SURE TO CREDIT THE ORIGINAL CREATOR OF THE SPELL IDEA BEFORE YOU "STEAL" THEM AND MAKE IT AS YOUR OWN IN THE SPELLS SECTION. I'D BE GLAD TO HOLD A CHARGE AGAINST STEALER AND BE HAPPY IF THE COMPLAINT PERSON COME INTO THIS THREAD AND LINK THIS THREAD AS EVIDENCE. STEALING. IS. BAD.
I'd like to take this opportunity to create this thread and help others, as also, will help myself
I created this thread to generate/extract spell(s) idea(s) from me OR from this community of The Hiveworkshop. Say, you need to create a spell and upload it at the Spells Section, but you ran out of ideas. Well, this thread can/may help you out on your "running out of spell idea" problems
FormatSpell Name:
Description:
Side Note:
ExampleSpell Name: Destructive Blast
Description: Lets out a highly destructive beam of light that damages enemies in a straight line dealing 100 damage at all levels and leaves a debuff of % chance to miss upon attacking. Chance of miss increase per level. Has 4 levels. Bla bla bla
Side Note: Blue-ish light beamed out from the caster's "weapon" attachment and move across towards the targeted point
Start participate in this thread !
And be generous to help others that are in need of ideas (me, myself... xD) !
(All Spell Idea Will Be Updated In The First Post)
Supernova
Creates a flying star, sending it shooting towards target point, initial target takes full damage whereas every target aftwards takes less. However, should any unit die from this effect....
It causes the star to go bigger, and deal 30% more damage to every unit hit, and at the end of the the path. The star explodes dealing the damage the primary unit wouild've taken + the extra %
Gives an aura towards nearby friendly units that heals them by X in day but lowers at night by Y
Slashes enemies in the battlefield where they will receive an unfriendly buff which attracts demonic souls that attacks them.
X Slashes (One Slash per One Unit which makes this unique than any other Omni)
Souls last for Y seconds
Souls can damage units with DEMONIC BUFFed units by Z Dps
Transforms X into an angel where he has an additional Y Heal and Z Damage.
Also he has an increase A damage and B Life Regeneration at Day.
But it is lower in Night
Makes the target unit to rip its soul which decreases his life by X. Also there is a possibility that he will attack EVERYONE on sight. Last for Y seconds.
Throws a hammer in the air. After X seconds, it will fall down with a great lightning that will cause a fissure below and damaging units by Y damage and stuns them by Z seconds.
An aura which decreases the life of nearby units by X and transfer them to the Y unit.
Speeds forward damaging and unit in contact. Also every unit he will contact will increase its speed by X and slowing the units by Y for Z seconds.
Name:Polarize.
Type: Hero, AoE.
Description:Causes all units within an AoE to become Plus for 90 seconds. If a unit is already Polarized, this will alternate its pole between Plus and Minus. Units with Minus create shocks that damage nearby Plus units. |nTargets allies and enemies.
Philosophy: Make a loop trigger that causes units with the minus buff shoot little jolts of electricity to nearby units with the plus buff.
The player could first cast polarize on his own units to set them to plus. The ability is cast again, when these units are in combat so your units (previously made plus) become minus. The enemies in the target area (who were nothing) now become plus and receive little shocks from the Minus units.
If an enemy hero has the same ability, he can cast Polarize again, making the enemies become minus and the allies become plus again. Now the (plus) allies receive damage from the (minus) enemies.
(A little change from the original Polarize).
Name: Polarize.
Type: Hero.
Descripion: Causes all enemy units in an AoE to become positively charged (Plus). This time the charge lowers movement speed and causes the target to take increased damage from spells for a duration. |nDeals 50 damage to negatively charged units (Minus) and has a % chance to stun them.
Name: Static.
Description: The hero zaps a target with a bolt of electricity. The bolt jumps to nearby Plus targets, giving a % chance to stun. Each target hit by the bolt becomes negatively charged (Minus). Also dispells polarize.
Philosophy: Polarize racks up spelldamage and acts as a lightning rod for the Static spell. At the same time Static causes minus so the Polarize spell becomes more effective.
Description: This ability allows the Caster to manipulate external objects through an invisible force that emanates from the center of his body. Pulls the target and deals damage.
Description: Increases armor by 2 when in a group of units larger than by 3 (UNITS Ex. Trolls , Wolves ETC.)
Description: This unit will gain hit points when it kills an enemy units
Description: The caster attacks the opponent with a hook punch and uppercut with whitish-blue energy streaks flying off the punches.
Description: Summons a powerful fierce lightning from the unit's fingertips, damaging a target enemy unit and nearby enemies.
Side Note: (Chain Lightning Spell)
Description: Causes the unit to hunger for blood, pumping adrenaline depending on range between any enemy unit and the caster. Blood Twist will increase health regeneration at all times, but is dramatically increased if the victim is close to this unit. In addition, Blood Twist will also increase the movement speed of the unit if the target is far away, but will be decreased if it's close (the hunt is over).
Side Note: Death Knight spell
Description: An ally will be protected by an ascending angel, ressurecting it from death if the targeted ally should die within X seconds of this cast. Cannot be cast upon the caster.
Side Note: Holy spell
description :each time Xhero attacks an enemy units he gain a charge 1/100 when the charge reach 100/100 he deals 5x of Xhero's base damage and the charge goes back to zero
Side note : i think the special effect is up to individual depends on he hero if the hero has gun maybe he shoot a bullet or a footman maybe a slam animation
NOTE: MAKE SURE TO CREDIT THE ORIGINAL CREATOR OF THE SPELL IDEA BEFORE YOU "STEAL" THEM AND MAKE IT AS YOUR OWN IN THE SPELLS SECTION. I'D BE GLAD TO HOLD A CHARGE AGAINST STEALER AND BE HAPPY IF THE COMPLAINT PERSON COME INTO THIS THREAD AND LINK THIS THREAD AS EVIDENCE. STEALING. IS. BAD.
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