- Joined
- Jul 3, 2010
- Messages
- 536
Since we're already sharing upgrades and techs, there are a number of things that could still be shared. Don't worry about the triggers, I know that each of the following ideas can be done and I'm willing to help write them, if you like these ideas.
So, here they are.
1) Shared resource gather points.
2) Shared upkeep.
Though I seriously don't like this last one, but I'll post it anyways.
3) Shared resources.
So, feel free to comment and if the majority likes this I might even do a test map.
So, here they are.
1) Shared resource gather points.
Player 1 can return gold and lumber to Player 2's Town Hall/Keep/Castle and lumber to Player 2's Lumber Mill. Of course, when playing Undead, you can only return lumber to a shared gather point and this idea does nothing for Night Elf.
It's just annoying and strange that though there's a Lumber Mill two steps away from the trees, the peasents walk all the way from the trees to the Town Hall.
A hidden, invisible lumber mill would be created upon the constructed lumber mill and then I would save it into the game, registering both the real and the fake lumber mill to one integer. Then, if the real lumber mill dies, I would simply clear the dummy lumber mill from the game.
2) Shared upkeep.
The total number of units that can be trained would be increased to 120. Upkeep rates would increase from 0-30, 31-48, 49-60 to 0-60, 61-96, 97-120. If a player trains a Peasent, both player's food increases by 1, if he trains a Footman, then by 2, so on, so forth.
Okay, so the main reason is that this is to some extent already done. When I find myself having 32 units and Low Upkeep and the other player at 28, I often just exchange my unit to him and so we both have No Upkeep and 30-30. This would allow players to share roles more easily.
I would register every unit type and their respective food cost as well as any structure that provides food and then simply add/remove dummy supply consumers and dummy supply givers as necessary.
3) Shared resources.
So, feel free to comment and if the majority likes this I might even do a test map.