- Joined
- Jun 1, 2010
- Messages
- 748
In my type of map, peasants should not gather lumber or gold, but instead, resources generate from a building, the Lumber Mill and Gold Mine. How can I make Lumber Mill and Gold mine generate resources without peasant harvesting. To do that, I need a trigger. It is like, I need it like this (EVENT-every 20 seconds, CONDITION-if Lumber Mill exists and is owned by Player 3, ACTION- Add property, add 100 lumber to Player 3).
How do I make the condition?
How do I make the condition?