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Scourge Campaign - Co-op Mode

Submitted by Turnro
This bundle is marked as approved. It works and satisfies the submission rules.
Scourge Campaign: Legacy of the Damned
Co-op Mode

Turnro and Ljarvisone present for the first time the original Scourge Campaign in Co-op mode.
Now you can enjoy this classic campaign with a friend as you relive the story of Arthas' ascension to the Frozen Throne and becoming the Lich King.



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Features and Changes Implemented

Modified the Scourge Campaign for 2 players, complete with save/load Hero functionality between maps

Created Anub'arak-only scene in Chapter 7 Part Three, complete with new terrain and events

Included 2 new Heroes: Falric in Chapter 2 and Sharlindra in Chapter 3. These heroes come with their own models and abilities

Heroes from Chapter 2 on-wards possess a sachet to carry additional items for later use

6 new legendary items to find throughout the campaign

Added QWER hotkeys for all units, buildings, spells, etc

Made Normal and Hard difficulties slightly harder to cater for 2 players

New models to runes, potions, and other commonly used consumable items



Screenshots and Legendary Items

Screenshot 1
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Screenshot 2
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Screenshot 3
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Cultist Ring
Increases the Hero's hit point regeneration by 2 hit points per second and mana regeneration by 50%
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Voodoo Mask
Increases the Agility of the Hero by 10 when worn. Also increases nearby ranged units' damage by 10%
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Scourge Shoulder Plates
Increases the armor of the Hero by 4 when worn. Also grants friendly nearby melee units life stealing attacks which take 15% of the damage they deal and convert it into life
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Ancient Amulet
Grants the ability to fire bolts of pain that deal 250 damage. Also increases the Hero's hit points by 300 when worn
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Nerubian Scepter
Summons 2 Nerubian Spiderlings to fight for you. Also increases the Intelligence of the Hero by 12 when worn
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Crown of the Forgotten King
Increases the Strength of the Hero by 12 when worn. Also reduces Magic damage taken by 33%


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Help and Resources

Please refer to the answers below before posting questions.

Installation

1. Download the campaign ZIP file onto your computer. (DOWNLOAD button near the top of the page)
2. Unzip the file and extract its contents into "Maps/Download" in your Warcraft 3 folder.

Unzipping files can vary depending on your operating system (Windows, Mac, etc), but it should involve something like this:
1. Right click on .zip file that you want to unzip and click on "Extract All".
2. In the "Extract Compressed (Zipped) Folders" dialog, enter a folder path where you want files to be extracted.Once done, click on "Extract" button to start the extraction.

Once the map files have been extracted into your Warcraft 3 folder, you will be able to play the Scourge Campaign as a Custom Game for each individual map. (Battle-net play is currently being investigated)


Save/Load Hero Code

How does it work?
Each time you complete a mission, a Hero save code is automatically saved in a text file on both player's computers. At the beginning of the next map, this code can be used to recover your Heroes by doing the following (only one player needs to do this):
a. Minimize the current game (Alt+Tab).
b. Open "CustomMapData\{CHAPTER NAME}.txt" in your Warcraft III folder.
c. Copy (Ctrl+C) the "load xxxx-xx..." text in the text file. Do not close the file, as doing so will make the code not copy over prior to Warcraft 3 versions 1.28.
d. Go back into Warcraft 3 and paste (Ctrl+V) the code into chat and press ENTER.


Which player will have the save file?
The text file containing the Hero save code will save on both player's computers unless one player dropped out during the mission.

Where is my Warcraft 3 folder?
This will depend on your version of Warcraft 3:
Prior to 1.28 -> Either on your C drive or the location in which you installed Warcraft 3. An example path could be "C/Program Files/Warcraft 3"
1.28 and beyond -> Located in your Documents folder


Copying the text code into Warcraft 3 chat doesn't work. What should I do?
If the code does not appear in chat after pressing Ctrl+V, this is because you closed the text file before pasting the code into Warcraft 3.
If the code you copied into Warcraft 3 results in an error message, this could be either the code was modified or you are attempting to load the save code for the wrong map.
If the code you copied and entered into chat does not do anything, this is most likely a bug and should be reported to either Turnro or Ljarvisone.


Differences from Existing Co-op Campaigns

- Maps have been worked on while keeping true to their original versions
- Improved save/load system. Players no longer have to remember and type long tedious codes! Instead, the game will automatically store codes in a text file that can be copied and pasted straight into chat
- Players get one main hero in each mission, with bases automatically shared between them. Earlier 2-player campaigns had players control separate bases, requiring huge balance changes and altering the original feel of the maps
- Maps can be played solo, especially if one player drops out of the game. This gives the other player the choice of either leaving or continue on to win the mission for the team :)
- New heroes fit the story of the campaign and do not feel poorly added




Changelog and Credits

Version 1.0

- Initial version uploaded to Hive Workshop

Version 1.1

- Changed Farlic's in-game icon
- Changed the in-game voices of Falric and Sharlindra
- Replaced Cold Arrows with Dark Spirits for Sharlindra
- Sharlindra can now only reach Level 5 in Chapter 3 and no longer has Death and Decay
- Fix an issue where certain consumable items would not load correctly in Chapters 2, 3 & 4
- Fix a bug in Chapter 8 where Arthas' summoning animation will continue to play if he dies while attempting to control an obelisk
- Command hotkeys (such as Build, Attack, etc) can now be overwritten by player custom hotkey settings



CREDITS
Turnro and Ljarvisone - 2-player conversion changes
Blizzard Entertainment - Original campaign and numerous new icons used

AceHart - Original save/load system
CRAZYRUSSIAN - Howl of Banshee icon
Daenar7 - Hero Banshee skin
Elf_Lord - Necromancer skin
Gwen Stefani - Cultist Ring icon
Hellx-Magnus - Nerubian Scepter icon
Infinitynexus - Ancient Amulet icon
Kael Theron - Hero Arch Necromancer Icon
KelThuzad - Shoulder icon
Ket - Potion item models
Kirym - Colored rune models
Marenko - Dark Spirits icon
Matarael - Ice Shard model
Mc! - Tome of Retraining model
viiva - Voodoo Mask icon
Zap & EviL_BuddhA - Scroll item models

SPECIAL THANKS AND INSPIRATION
TheSpoon - Initial 2-player campaigns
Kilmaat - Archon-mode campaigns with improved save/load system
r_alexgaby - Input to spell ideas for Sharlindra




Keywords:
Scourge, Coop, Co-op, Frozen Throne, Arthas, Lich King, Sylvanas, Kel'Thuzad, Varimathras, Anub'arak, Undead, Blizzard.
Contents

Scourge Campaign Co-op: Chapter 1 (Map)

Scourge Campaign Co-op: Chapter 1i (Map)

Scourge Campaign Co-op: Chapter 2 (Map)

Scourge Campaign Co-op: Chapter 2i (Map)

Scourge Campaign Co-op: Chapter 3 (Map)

Scourge Campaign Co-op: Chapter 4 (Map)

Scourge Campaign Co-op: Chapter 5 (Map)

Scourge Campaign Co-op: Chapter 6 (Map)

Scourge Campaign Co-op: Chapter 7a (Map)

Scourge Campaign Co-op: Chapter 7b (Map)

Scourge Campaign Co-op: Chapter 7c (Map)

Scourge Campaign Co-op: Chapter 7i (Map)

Scourge Campaign Co-op: Chapter 8 (Map)

Reviews
McQvaBlood
Hello! I'm the author of the Sentinel campaign for the 2 player hosted project. I've just finished playing the entirety of your work. I am most satisfied with the quality of your work. I encountered very few problems, I think your additions are neat...
  1. Wc3Bestfanalsosc2

    Wc3Bestfanalsosc2

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    TURNRO I LOVE UR CAMPAIGN!
     
  2. HolyPaladin

    HolyPaladin

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    Another excellent work, I loved the ideia of Co-op campaign, now I can play it with some friends :D
     
  3. Rufus

    Rufus

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  4. Senneria

    Senneria

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    It seems I am unable to host the map on battle.net. Just get instantly disconnected and unable to connect again.
    Is it made for LAN only?
     
  5. Turnro

    Turnro

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    It's not a bad idea. However, this campaign does have slightly different implementations to TheSpoon's such as shared bases and backpacks for heroes. I guess that should be up to whoever is hosting the project currently.

    I never actually tested the maps using Battle.net. This will be something I'll look into.
     
  6. Rufus

    Rufus

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    Alright, I'll start an investigation. :)
     
  7. Elf_Lord

    Elf_Lord

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    Turnro, I started playing this today, and I cracked up when I saw Falric. The stein123/HoS Necromancer is actually a custom model called ScourgeNecromancer.mdx. The skin in this is a crappy recolor I made as a placeholder Ymirjar necromancer for the Vrykul. I do, however, appreciate seeing my materials being used by others. ;)

    https://www.hiveworkshop.com/pastebin/094d21a58f7c90e66706f38881f7eff311769/ <-- in case you want it. Couldn't resist.

    Otherwise, this very much lives up to The-Spoon's quality, and I find the save-load system much easier to work with in this version. Hard Mode is no lie; I'm a pretty fair player and have played the original TFT campaign on its highest difficulty, and I got stuck on Mission 1 on hard. That's not a criticism. I'm always impressed when a Hard Mode makes me rethink whether I want to play it on that difficulty. I'm only a couple missions in, but I have enjoyed it so far. I always love getting to see more co-op content.

    EDIT: By the way, the Mission 1 interlude cannot be played multiplayer. Both players are on the same team. Otherwise no issues. :)
     
    Last edited: Jun 15, 2017
  8. Turnro

    Turnro

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    You got me there lol. I'll update the credits accordingly and will use the better model you made in the future. Other then that, it's good to know you are enjoying the coop campaign so far :)

    EDIT: I've updated the interludes so that they can be played multiplayer.
     
    Last edited: Jun 15, 2017
  9. corvus_mortis

    corvus_mortis

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    It looks very good the campaign
     
  10. Alliance10

    Alliance10

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    Is this campaign only playable for 2 players? And can't be played by only one? Just asking. Thx for the answer?
     
  11. Alliance10

    Alliance10

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    How to unzip the file?
     
  12. Turnro

    Turnro

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    You will find both the answers you seek in the Help and Resources section under 'Installation' and 'Differences from Existing Co-op Campaigns'.
     
  13. zontik2012

    zontik2012

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    I cant find this map in game. It doesnt show up in any way. I even tried to resave it. Any thoughts about reasons? Any other map/campaign loads well.
     
  14. Ljarvisone

    Ljarvisone

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    Double Check you have the latest patch and if so does your file path look like: Documents\Warcraft III\Maps\Download ?
     
  15. deepstrasz

    deepstrasz

    Map Reviewer

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    Put them in the Maps folder after taking them out of the archive. If you can't see them, try renaming them because sometimes a long file name results in maps not being seen by the game. It happens to me.
     
  16. zontik2012

    zontik2012

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    Thanks, that's what i needed.
     
  17. zontik2012

    zontik2012

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    But now i have another question: Is this anyhow launchable in 1.26 warcraft version? The only way to play with my friend relies on this version and not 1.28.
     
  18. Ljarvisone

    Ljarvisone

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    It should work but you both need to be using the same version and the file path would use the warcraft 3 directory instead of the documents folder. So it would something like: C:\Program Files (x86)\Warcraft III\Maps\Download
     
  19. Miko

    Miko

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    Where do i find this "CustomMapData\{CHAPTER NAME}.txt"