Here are a couple SC2 questions I have on my mind about it's World Editor. If you also have any questions about it, post it in this thread.
-Will the SC2 models be using .mdx or a new file-type?
-If we import the original Grunt model for example from WC3, will the Grunt look better and be affected by the new graphics in the game? (i.e. Shading and Lighting on model in-game looks better.)
-Will there be even more GUI triggers to be selected and use in SC2 World Editor than in WC3 World Editor?
-Will SC2 use JASS scripting and/or better scripting codes to trigger?
-Will SC2 World Editor allow midi sound files to be imported and work properly?
-Does SC2 World Editor come with a Campaign Maker option and AI maker?
That is all I can think of really... for now. Please answer these questions!
-Will the SC2 models be using .mdx or a new file-type?
-If we import the original Grunt model for example from WC3, will the Grunt look better and be affected by the new graphics in the game? (i.e. Shading and Lighting on model in-game looks better.)
-Will there be even more GUI triggers to be selected and use in SC2 World Editor than in WC3 World Editor?
-Will SC2 use JASS scripting and/or better scripting codes to trigger?
-Will SC2 World Editor allow midi sound files to be imported and work properly?
-Does SC2 World Editor come with a Campaign Maker option and AI maker?
That is all I can think of really... for now. Please answer these questions!