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Round Table of Arkain

Level 10
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759
Shar, I have to ask. Are you planning on changing unit roster for demons? Maybe throw in some super cheap swarm units?
It would fit the lore you have devised for them. Super-high speed of reproduction would make them scrap (maybe 100 hp?) but they would swarm you big time. It would also negate mass tower tactics as they would swarm the towers while stronger units do damage.
 

LickMyEyeBall

L

LickMyEyeBall

Why swarm us with lesser units, when you can simply send endless waves of infernals, fel reavers, doomguards etc. This is arkain, baby.
 

Shar Dundred

Hosted Project: LoA
Level 76
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Shar, I have to ask. Are you planning on changing unit roster for demons?
In the future, yes.
Maybe throw in some super cheap swarm units?
No.
It would really fit them. Tho I get the feeling Shar isnt really gonna hear our prayers here :D
True, I am not.
Why swarm us with lesser units, when you can simply send endless waves of infernals, fel reavers, doomguards etc. This is arkain, baby.
Exactly!

Those of you who are into swarming, though, will L-O-V-E the next chapter.
If you enjoy being surrounded, outnumbered and constantly under attack that is.
 
Level 30
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Those of you who are into swarming, though, will L-O-V-E the next chapter.
If you enjoy being surrounded, outnumbered and constantly under attack that is.

Then we will LOVE it until we HATE it... that will certainly take like two seconds:D

Legends of Arkain are basically the Dark Souls version of a Warcraft 3 campaign:)
 
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Once, just once, i'd wish you'd try making a easy chapter in these campaigns... :(

That would most likely appear at the start of the book...at the end that is very unlikely.

Though, since this is Arkain we are talking about, chances of an easy mission are like us surviving in space without air:D Just kidding.
 

LickMyEyeBall

L

LickMyEyeBall

Well, first human book was easy. Except for the dwarven mission, it was rather complicated. Orc book seemed pretty tough to me, and undead book felt like a mixture of semi-hard-but-time-consuming chapters. Yeah, my words are definetly punishable, but if we want an easy campaign, I dare say we already have one. And by saying "easy" I dont mean lowkey easy A-click gameplay, but for a seasoned veteran of wc3 won't be much trouble accomplishing it.
 
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Well, first human book was easy. Except for the dwarven mission, it was rather complicated. Orc book seemed pretty tough to me, and undead book felt like a mixture of semi-hard-but-time-consuming chapters. Yeah, my words are definetly punishable, but if we want an easy campaign, I dare say we already have one. And by saying "easy" I dont mean lowkey easy A-click gameplay, but for a seasoned veteran of wc3 won't be much trouble accomplishing it.

I had difficulty facing most of the enemies in the human book...

The orc book was tough, except the first mission...

The first two missions of the undead book were the easiest, then it went all downhill from there...
 
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Sooo since Shar is here exciting us again I presume the chapter is to be released within a week?
 

Shar Dundred

Hosted Project: LoA
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Level 6
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Normally i would just play this campaign over and over when the next update is release but i would prefer wait ... IN PAIN AND TORMENT. and i just being a spectator/ Aridion The Watcher mode ;), and see what people are talking about in Arkain universe not only that this thread is well over 200 plus

i would guess this will get another 100s more pages

now enough me being off topic

so let's talk about arkain eh? well
this campaign is really I N T E R E S T I N G, L A D D I E A N D L A S S. and so much choices to pick
and btw is this compatible in 1.27b version in warcraft or not :/ :( ?.

and lastly Shar if people telling you make the campaign easy this time again? Well

D O N ' T G I V E T H E M. but i already know that.
 
Level 3
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@Shar Dundred , there is few things I would love to see change.

1. ) Elites are too expensive. 7 cost of foods per unit is too much. Look at 7 food wc3 units like frost wrms , those are OP. Elites are great but 7 food consumption is too much over the top. Either give them more hp and damage or cost then 5 food max.

2.) In the mission where shades helps to bypass city defense, give us a hero like lord thanok( preferably an elite unit hero) . Make him agility or strength based. possible abilities are bash, critical strike , stomp and avatar as ultimate. In the same mission let us build some knights.

3. ) In the mission where we play as van druce, give us paladins instead of 4 food lieutenants. 4 foods pikes are great so I think 750hp footie with thrones aura is useless. And please cut down the food cost of aerial ships, 12 food is too much.

4.) Creep items drops are disappointing. Replace health gems with belt of giant strength or something custom made ( +6/8 all stats for example). Come on, we are beating 3 3000hp OP doom guards, give us some reward.
 
Level 10
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@Shar Dundred , there is few things I would love to see change.

1. ) Elites are too expensive. 7 cost of foods per unit is too much. Look at 7 food wc3 units like frost wrms , those are OP. Elites are great but 7 food consumption is too much over the top. Either give them more hp and damage or cost then 5 food max.
Keep dreaming, man.

2.) In the mission where shades helps to bypass city defense, give us a hero like lord thanok( preferably an elite unit hero) . Make him agility or strength based. possible abilities are bash, critical strike , stomp and avatar as ultimate. In the same mission let us build some knights.
Why? Coordinate your attacks with Thanok and its easy winning.

3. ) In the mission where we play as van druce, give us paladins instead of 4 food lietenants. 4 foods pikes are great so I think 750hp footies with thrones aura is useless. And please cut down the food cost of aerial ships, 12 food is too much.
Nope. Believe me, we tried everything to make these missions a bit easier on us. Not happening. Besides, you got food cap raised. And with 4 destructors you can do so much damage you basically need nothing else to win.
 
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The 2nd one won't be done. There won't be hero on the first part of the chapter.

I recall many has ask for that but it won't change.

That's unfortunate man, I always to play an "elite" as an hero. I wish he can allow us play as "elite" hero somewhere.
 
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3. ) In the mission where we play as van druce, give us paladins instead of 4 food lieutenants. 4 foods pikes are great so I think 750hp footie with thrones aura is useless. And please cut down the food cost of aerial ships, 12 food is too much.
We will get paladins in chapter 9( the chapter where we play as van Durce) in a later version.
The rest won't happen sadly.
 
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Keep dreaming, man.


Why? Coordinate your attacks with Thanok and its easy winning.


Nope. Believe me, we tried everything to make these missions a bit easier on us. Not happening. Besides, you got food cap raised. And with 4 destructors you can do so much damage you basically need nothing else to win.


@Boriss , I want more wc3 feel that's it.

1. elites are too expensive compare to any 7 food unit in wc3.

2. Elites are badass. I would love to play thanok as hero.

3. Yes, destructors are great but current tech tree only offers few strategies to win. If we had more powerful unit, gameplay will be much more enjoyble.
 

Shar Dundred

Hosted Project: LoA
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Some more information for the next update

The Paladin unit will join the Golden Guard from Chapter Nine on.
The Paladins start out with the Holy Light ability which will become even more effective once you
have researched the new Legacy of Salomar upgrade.
The Order of the Holy Bastion upgrade will furthermore improve their overall effectiveness in battle.
 
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please give us an "elite" as a hero. Like pleaseeeeeeee

See this young, naive man, Shar? He hopes for a hero he will play with and love forever.
One small hero, thats all he asks. He will feel so much joy if you give him his hero.
Crush his hopes, drain his joy and burn his heart :D :D
 
Level 3
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See this young, naive man, Shar? He hopes for a hero he will play with and love forever.
One small hero, thats all he asks. He will feel so much joy if you give him his hero.
Crush his hopes, drain his joy and burn his heart :D :D

haha.. But seriously I want an "elite" hero and great item drops
 

Shar Dundred

Hosted Project: LoA
Level 76
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and btw is this compatible in 1.27b version in warcraft or not :/ :( ?.
I am pretty sure that my version is not the latest, but as far as I know, there should be
no issues with any older or newer versions.

2.) In the mission where shades helps to bypass city defense, give us a hero like lord thanok( preferably an elite unit hero) . Make him agility or strength based. possible abilities are bash, critical strike , stomp and avatar as ultimate.
The idea of that mission is that you are playing without a hero for most of the time, which I
consider a rather unique concept in the campaign series.
Normally your hero is the one that carries you to your victory, in this mission, it is the army
and the army alone that has to bring you to your goal.
Thanok becoming a playable hero in the Second Human Book is an absolute no go.

3. Yes, destructors are great but current tech tree only offers few strategies to win. If we had more powerful unit, gameplay will be much more enjoyble.
Destructors are your flying artillery unit, you have to use them more like a replacement
for catapults
than as your standard unit.
Them being used en masse to win every battle is a reason why they became so expensive.
 
Level 3
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I am pretty sure that my version is not the latest, but as far as I know, there should be
no issues with any older or newer versions.


The idea of that mission is that you are playing without a hero for most of the time, which I
consider a rather unique concept in the campaign series.
Normally your hero is the one that carries you to your victory, in this mission, it is the army
and the army alone that has to bring you to your goal.
Thanok becoming a playable hero in the Second Human Book is an absolute no go.


Destructors are your flying artillery unit, you have to use them more like a replacement
for catapults
than as your standard unit.
Them being used en masse to win every battle is a reason why they became so expensive.


@Shar Dundred thank you for breaking my heart. Btw do we ever get cheaper/ powerful elites, atleast?
 
Level 22
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The idea of that mission is that you are playing without a hero for most of the time, which I
consider a rather unique concept in the campaign series.
Normally your hero is the one that carries you to your victory, in this mission, it is the army
and the army alone that has to bring you to your goal.
Thanok becoming a playable hero in the Second Human Book is an absolute no go.
Kind of funny how i spammed arcane towers to reveal the shades and then rushed to kill them with shadow stalkers. After they were gone the bases soon followed as they couldn't reveal the shadow stalkers anymore. Yeah it's a pretty effective tactic. At least for me it worked.
 
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Kind of funny how i spammed arcane towers to reveal the shades and then rushed to kill them with shadow stalkers. After they were gone the bases soon followed as they couldn't reveal the shadow stalkers anymore. Yeah it's a pretty effective tactic. At least for me it worked.

where did you made towers? :O . inside city wall?
 
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Arcane towers have an ability that can reveal invisibles anywhere on the map. Dont use the passive, use the ability.
Oh!!! I forgot that maps could be revealed using that ability. I was thinking about passive.
 
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