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RMX Water Spell Pack V3

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This spellpack contain two abilties each are unique Leakless GUI MUI.

The map contain 5 or 6 diffrent spells with Explenation of what it does.

Feel free to comment and rate.

Changelog :

Added to reduce the increase the special effects in massive Blast .

Added new spells also all MUI GUI .

Added 2 heroes to test is they r MUI ^^ .

Fixed some bugs and leaks.

Keywords:
Knockback, water, Damage, Arrow, Speed reduction, Sucking Knockback :p, RMX, ext...
Contents

River Rush (Map)

Reviews
20:17, 20th Sep 2009 The_Reborn_Devil: Triggering looks nice, but I would recommend using Triggering Unit instead of Casting unit. Also, you should use intervals like 0.03 or 0.04 instead of 0.02. The eye-candy is nice, but maybe a bit too much...
20:17, 20th Sep 2009
The_Reborn_Devil:

Triggering looks nice, but I would recommend using Triggering Unit instead of Casting unit. Also, you should use intervals like 0.03 or 0.04 instead of 0.02.
The eye-candy is nice, but maybe a bit too much.

Anyway, spells approved.
I give these spells the rating useful.

If you got any questions or disagree with your rating then PM me.
 
Rmx you have nothing against me making a water power hero with these abilities ? if you read my introduction and my request for a chuck norris model you will see that everybody who helps me will get a ingame thanks as text on the screen and on the loading screen
 
  • Floating Text - Create floating text that reads (String((Damage taken))) at MapHostile with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 100.00%), and 0.00% transparency
I know its just for the test map, but for cosmetic reasons,

  • Floating Text - Create floating text that reads (String((Integer((Damage taken))))) at MapHostile with Z offset 0.00, using font size 10.00, color (100.00%, 0.00%, 100.00%), and 0.00% transparency
Just to get rid of the '.00' at the end of every number. Less hurt on the eyes.
 
Rmx you have nothing against me making a water power hero with these abilities ? if you read my introduction and my request for a chuck norris model you will see that everybody who helps me will get a ingame thanks as text on the screen and on the loading screen

Those spells are ment to be put out there for water heroes :P as long as you give credit .. you have my permession ..

Also when you release the map plz send me the link to play it :D

Massive thing causes lag because it includes structures in the unit group I guess. It causes the building to move and look crazy.

No this is caused by spam of effects thus increase lag ;). you could decrease the spam of effects :D
 
Your Massive Blast just blew my friendly units and building away (the last one got knockback to the center of map) but I managed to fix it.

Nice eye-candy and spells were great 5/5 +rep
 
Last edited:
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