Moderator
M
Moderator
11:38, 11th Jun 2011
-Kobas-:
Status: Approved
-Kobas-:
Status: Approved
(4 ratings)
Adventure MapWith a small break after An Ogre's Mission, I made another 2 player adventure map: Rites of the Earthmother. Play as Gurn or Ulimaro as a unstoppable force. While trapped in a underground Scourge base! Gurn and Ulimaro must escape from there, but you'll find out that it won't be easy! With new a new Story, Abilties, units, items, bosses, features, interface and much more makes this map a whole different map than the An Ogre's Mission. So expierence the adventure and try it out. If you have any comments or found any bugs please let me know. |
Change gameplay a little, make it not so linear
Also abilities learning system is fail, better add all spells into spell book and use dummy abilities to learn:
Spell damage, spell critical chance, spell critical multi. , anything you want
You can have 1 passive and 1 active spell book (This way you can go up to 11 abilities for each spell book).
Another idea is to make 3 different spell books for each hero:
Shaman one:
Nature: Heal, protective and enchanted spells etc etc
Lightning: Destruction spells (Speed boosts/reductions etc etc)
Dark: Armor reduction, mind control, summoning etc
Another cool thing are icons (nature ones green etc etc).
Initial Comments:
That UI tile is pure sex.
Maybe include the abilities the heroes have?
Looks really chaotic in a good way
I like the terrain (in the screenshots)
This looks like a crazy cool map. I'll download and play it sometime this week. Btw you might want to change your sig so it doesn't say "coming soon" on the map.
Somethings you might find useful
-Level 2 of Power Punch does no damage
-One of th final lich's abilities crashes the game.
May I ask a little question? How can you change the aspect of the menu where is the minimap, the portrait of the unit, the stats and the movement with the abilities section? If it has a name then I don't know it. The one that I see in the screenshots isn't like the original ones(the humans have some rocks there, the undead have some bones, etc). I hope someone understands what I mean and can help me. Thanks.
I have tried this map with my brother and it was kinda boring due to the extreme long hit points that the units have and quite laggy especially during fighting with one of the boss that cast the icy thingy.
It took me and my brother about more than 1 hour 30 minutes to finish it and we're only playing Easy mode. Imagine that if me and my brother playing Hard mode, I guess it can up to 2 hours game time playing this non-stop without any saving system.
Besides that, the item seems to be giving not much difference; too less attributes that it grants. Well, I guess this is not one of the major problem.
Overall,
- hit points too long (make the gamers feel bore)
- laggy when cast some of the spell and when bosses cast spell with great effects
- not enough items
- items give extremely less difference to the hero
I have tried this map with my brother and it was kinda boring due to the extreme long hit points that the units have and quite laggy especially during fighting with one of the boss that cast the icy thingy.
It took me and my brother about more than 1 hour 30 minutes to finish it and we're only playing Easy mode. Imagine that if me and my brother playing Hard mode, I guess it can up to 2 hours game time playing this non-stop without any saving system.
Besides that, the item seems to be giving not much difference; too less attributes that it grants. Well, I guess this is not one of the major problem.
Overall,
- hit points too long (make the gamers feel bore)
- laggy when cast some of the spell and when bosses cast spell with great effects
- not enough items
- items give extremely less difference to the hero
Another RPG co-op map, but I can't play it :C
NFWar had double credits ?
I don't know, it didn't open to my Frozen Throne, it has the latest patchWhy can't you ?
That's probably caused by a loophole in the triggers, maybe a non existing custom script, one typo could mess everything up.
Also @Maximum_Evil, I suggest you shorten the map's file anem to RotE1.7b, so that it shows up in every map folder.
Nice map but i got this error and to play this map i needed to put it in scenario folder ...
Ah and it's written: There is not enough memory to process command
That's probably caused by a loophole in the triggers, maybe a non existing custom script, one typo could mess everything up.
Also @Maximum_Evil, I suggest you shorten the map's file anem to RotE1.7b, so that it shows up in every map folder.
What is the new model for the caster tauren hero?
great...another rpg for 2 players
Xian, I guess he mean that this map is great...
Ohhh... That's why he become NegRep xDNope... ive seen his other comments and it was very much against these types of maps
Sure, we willHis comment has been removed and he has been banned again.
Be sure to report such posts in the future!
His comment has been removed and he has been banned again.
Be sure to report such posts in the future!
Absolutely terrible. I tried this on hard mode on accident by pressing enter. It's either impossible, boring, or both. There's no story, just 6MB of spam imported. Don't just add 7 abilities to a hero to fill his command card. Why does my large tauren hero have a metal light slice attack sound? Why is player two worthless?
Edit: Maximum_Evil, if my review upsets you due to its brevity, or seems too harsh: Work on my small suggestions, consider reading some tutorials about lore (http://www.hiveworkshop.com/forums/miscellaneous-tutorials-456/soul-story-art-lore-244737/), and work on the specifics of good writing (http://www.amazon.com/The-Elements-Style-Fourth-Edition/dp/020530902X)
I can't stress this enough. If your map is intended to be story-driven, you *must* be good at writing stories.