- Joined
- Apr 5, 2012
- Messages
- 1,838
Good job! Can't wait to play xP
Tier 1
Picture Description![]()
Peon
Race: Orc
Type: Builder Unit
Abilities: Pillage, Build, Repair
Trained at: Great Hall/Stronghold/Fortress
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Grunt
Race: Orc
Type: Versatile Melee Unit
Abilities: Pillage, Berserker Strength
Trained at: Barracks
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Spearman
Race: Orc
Type: Versatile Ranged Unit
Abilities: Pillage, Versatility, Hunter's Mark
Trained at: Barracks
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Demolisher
Race: Mechanical
Type: Siege Unit
Abilities: Burning Oil
Trained at: Barracks
Tier 2
Picture Description![]()
Dark Shaman
Race: Orc
Type: Primary Spellcaster Unit
Abilities: Bloodlust, Lightning Shield, Purge
Trained at: Spirit Lodge
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Necrolyte
Race: Orc
Type: Necromantic Spellcaster Unit
Abilities: Raise Dead, Curse, Frost Armor
Trained at: Spirit Lodge
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Warlock
Race: Orc
Type: Demonic Spellcaster Unit
Abilities: Firebolt, Cripple, Unholy Frenzy
Trained at: Spirit Lodge
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Raider
Race: Orc/Wolf
Type: Highly Mobile Unit
Abilities: Ensnare, Pillage
Trained at: Beastiary
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Clefthoof
Race: Clefthoof
Type: Heavy Tank Unit
Abilities: Pulverize, Devour
Trained at: Beastiary
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Vulture
Race: Vulture
Type: Light Flying Unit
Abilities: True Sight
Trained at: Beastiary
Tier 3
Picture Description![]()
Warbringer
Race: Orc/Talbuk
Type: Demi-Heroic Unit
Abilities: Command Aura, Pillage
Trained at: War Center
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Wind Rider
Race: Orc/Hawk
Type: Primary Flying Unit
Abilities: Envenomed Spears
Trained at: Beastiary
Heroes
Picture Description![]()
Warlord
Race: Orc
Type: Warrior Hero
Abilities: War Cry, Thunder Clap, Bash, Earthquake
Summoned at: Altar of Battle
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Shadow Councilor
Race: Orc
Type: Mystical Hero
Abilities: Carrion Swarm, Reanimation, Brilliance Aura, Doom
Summoned at: Altar of Battle
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Destroyer
Race: Orc
Type: Warrior Hero
Abilities: Silence, Howl of Terror, Cleaving Attack, Intimidation
Summoned at: Altar of Battle
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Warbound
Race: Orc
Type: Warrior Hero
Abilities: Shockwave, Whirlwind, Critical Strike, Inspiring Presence
Summoned at: Altar of Battle
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Sadist
Race: Orc
Type: Warrior Hero
Abilities: Impale, War Stomp, Vampiric Aura, Reincarnation
Summoned at: Altar of Battle
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Blademaster
Race: Orc
Type: Cunning Hero
Abilities: Wind Walk, Mirror Image, Critical Strike, Bladestorm
Summoned at: Altar of Battle
Notable Members
Picture Description![]()
Blackhand
Race: Orc
Title: Warchief of the Horde
Type: Destroyer
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Orgrim Doomhammer
Race: Orc
Title: Wielder of the Doomhammer, Second-in-Command to Blackhand
Type: Warlord
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Ner'zhul
Race: Orc
Title: Elder Shaman, Chieftain of the Shadowmoon Clan
Type: Shadow Councilor
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Guldan
Race: Orc
Title: Apprentice of Ner'zhul, Chieftain of the Stormreaver Clan
Type: Shadow Councilor
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Grom Hellscream
Race: Orc
Title: Chieftain of the Warsong Clan
Type: Warbound
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Kilrogg Deadeye
Race: Orc
Title: Chieftain of the Bleeding Hollow Clan
Type: Warbound
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Kargath Bladefist
Race: Orc
Title: Chieftain of the Shattered Hand Clan
Type: Sadist
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Rend Blackhand
Race: Orc
Title: Son of Blackhand
Type: Blademaster
Good job! Can't wait to play xP
Outstanding work. The only thing I don't like that much is Grom model. It's amaizing model, but I think it's not for Grom. He was sopouse to be skinny not brute. You can see That during Grom's death cinematic. But that is minior thing. Again amaizing work!
The Grom model is awesome o-o
most of those icons are awesome actually.
The only thing I dislike is the elk rider. That animal doesn't fit in with orcs very well imo.
I am not trying to start another fight, but I want to say that I am not that impressed whit your races. They are somehow... recycled?
It's really hard to make a tech-tree that symbolize a faction and still remains unique. In fact, I'd say it's impossible without breaking official lore.
Tier 1
Picture Description![]()
Slave
Race: Ogre
Type: Builder Unit
Abilities: Pit Fighting, Build, Repair
Trained at: Chieftain's Hut/Tribe Haven/Citadel
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Brute
Race: Ogre
Type: Standard Melee Unit
Abilities: Brute Frenzy
Trained at: Mound
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Stone Thrower
Race: Ogre
Type: Standard Ranged Unit
Abilities: Power Hurl
Trained at: Mound
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Legionnaire
Race: Ogre
Type: Heavy Infantry
Abilities: Brute Frenzy, Ensnare
Trained at: Mound
Tier 2
Picture Description![]()
Earth Shaker
Race: Ogre
Type: Warrior Spellcaster Unit
Abilities: Haste, Earthquake, Animate Earth
Trained at: Pillar of Elements
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War Boar
Race: Boar
Type: Highly Mobile Unit
Abilities: Spiked Hide, Rampage
Trained at: Beast Pit
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Ram
Race: Mechanical
Type: Siege Unit
Abilities: Crushing Blow
Trained at: Beast Pit
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Mauler
Race: Ogre
Type: Heavy Melee Unit
Abilities: Maul
Trained at: Arena
Tier 3
Picture Description![]()
Champion
Race: Ogre
Type: Demi-Heroic Unit
Abilities: Battle Roar, Critical Strike
Trained at: Arena
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Ogron
Race: Ogron
Type: Heavy Tank Unit
Abilities: Taunt, Devour, Spell Immunity
Trained at: Shrine of Nath
Heroes
Picture Description![]()
Gladiator
Race: Ogre
Type: Warrior Hero
Abilities: Storm Bolt, War Stomp, Cleaving Attack, Avatar
Summoned at: Altar of Might
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Magi
Race: Ogre
Type: Mystical Hero
Abilities: Blizzard, Banish, Siphon Mana, Mass Teleport
Summoned at: Altar of Might
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Ogre Lord
Race: Ogre
Type: Warrior Hero
Abilities: Shockwave, Howl of Terror, Bash, Reincarnation
Summoned at: Altar of Might
Notable Members
Picture Description![]()
Krol
Race: Ogre
Title: Chieftain of the Boulderfist Tribe
Type: Gladiator
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Maulgar
Race: Ogre
Title: High King of the Ogre Empire
Type: Ogre Lord
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Cho'gall
Race: Ogre
Title: Empire Traitor, Chieftain of the Twilight's Hammer Clan
Type: Magi
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Mogor
Race: Ogre
Title: Chieftain of the Laughing Skull Clan
Type: Magi
No, you shouldn't make Burning Legion race and here is why:
1. As you said, they have no real apperaince on Drenor.
2. All deamons are too powerfull to be race. I think that's why Blizzard give up on making Burning Legion race. Most of them deal good amount of chaos damage and have big health pool making them stronger then Chaos Orcs that are clearly OP.
3. I can't name one weak Burning Legion unit in warcraft 3, world of warcraft or in lore.
However what you could do is to make them an "assistance" like during the last chapter of undead mission while defending Kel'tuzard. They could be sommened by warlock portals or something like that.
Good idea bro... but you're wrong about the Demons. Some Demons are practically weak such as some Succubus, Felguards, maybe some Voidwalkers and such. The only powerful Demons are the Doomguards, Eredar, Pit Lords, Infernals, and Nathrezim. You also forgot the Gan'arg who are like the Gnomes of the Legion. Smart yes, they are but they're also not exactly the athletic type of demons.
So its settled then. No demon race for this campaignmaybe for the next one
Wonder what will be that empty space for?
Goddamnit, boy, if you want to add a demon race then ADD IT. It's YOUR project. If you want others to decide, that's totally fine and all, but seriously if you want to add them, don't ask and whine afterwards, just DO it!
Shar is correct! This is your campaign. If you think the demon race adds uniqueness and value to your campaign then, by all means, go through with it. If you think demons are too powerful then nerf them to create balance.
You never know, the demon race may improve the fun factor and pave the wave for demon campaigns in the future. Honestly, I've been waiting to play a good campaign with a some sort of demonic race. Demon vs The Alliance!!!!![]()
Tier 1
Picture Description![]()
Engineer
Race: Gan'arg
Type: Builder Unit
Abilities: Detonate, Build, Repair
Trained at: Bulwark/Keep/Bastion
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Felguard
Race: Mo'arg
Type: Standard Melee Unit
Abilities: Fel Force, Demonic Frenzy
Trained at: Garrison
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Voidwalker
Race: Voidwalker
Type: Standard Ranged Unit
Abilities: Spirit Seize
Trained at: Garrison
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Juggernaught
Race: Mechanical
Type: Siege Unit
Abilities: Barrage
Trained at: Garrison
Tier 2
Picture Description![]()
Felhound
Race: Felhound
Type: Light Melee Unit
Abilities: Mana Burn
Trained at: Demon Gate
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Succubus
Race: Sayaad
Type: Light Spellcaster Unit
Abilities: Life Drain, Stalk
Trained at: Temple of Kil'jaeden
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Diabolist
Race: Man'ari Eredar
Type: Primary Spellcaster Unit
Abilities: Parasite, Sleep, Finger of Death
Trained at: Temple of Kil'jaeden
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Shivarra
Race: Shivarra
Type: Supporting Spellcaster Unit
Abilities: Flash Heal, Silence, Berserk
Trained at: Temple of Kil'jaeden
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Dark Titan
Race: Dark Titan
Type: Demi-Hero Spellcaster Unit
Abilities: Chaos Bolt, Mass Teleport, Inferno
Trained at: Temple of Kil'jaeden
Tier 3
Picture Description![]()
Nether Dragon
Race: Nether Dragon
Type: Heavy Flying Unit
Abilities: Phase Shift
Trained at: Nether Dragon Roost
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Doomguard
Race: Ered'ruin
Type: Heavy Tank Unit
Abilities: Cripple, Dispel Magic, War Stomp, Rain of Fire, Spell Immunity
Trained at: Demon Gate
Heroes
Picture Description![]()
Pit Lord
Race: Annihilan
Type: Warrior Hero
Abilities: Rain of Fire, Howl of Terror, Cleaving Attack, Doom
Summoned at: Altar of Doom
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Dreadlord
Race: Nathrezim
Type: Warrior Hero
Abilities: Carrion Swarm, Sleep, Vampiric Aura, Rain of Chaos
Summoned at: Altar of Doom
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Demon Lord
Race: Man'ari Eredar
Type: Mystical Hero
Abilities: Dark Portal, Fel Shield, Evasion, Full Manifestation
Summoned at: Altar of Doom
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Houndmaster
Race: Mo'arg and Felhound
Type: Cunning Hero
Abilities: Arcane Leash, Fel Beast, Burning Crusade, Demonic Fury
Summoned at: Altar of Doom
Notable Members
Picture Description![]()
Sargeras
Race: Dark Titan
Title: Lord of the Burning Legion, The Destroyer
Type: Demon Lord
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Kil'jaeden
Race: Man'ari Eredar
Title: Lord of the Burning Legion, The Deciever
Type: Demon Lord
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Archimonde
Race: Man'ari Eredar
Title: Overlord of the Legion Army, The Defiler
Type: Demon Lord
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Mannoroth
Race: Annihilan
Title: King of the Annihilan, The Destructor, The Flayer
Type: Pit Lord
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Tichondrius
Race: Nathrezim
Title: Leader of the Nathrezim
Type: Dreadlord
I like those images. Great job!![]()
Well Burning Legion is unexpected. I don't know about it, but if you think it's good for your campaign, then it probably is. Anyway screenshots are great!
Keep up the good work![]()
Great job! I really liked how you made Argus! I advice you tinted the lily pad, for something more "teal-ish", like the bushes.![]()
Looks great so far. Keep it up.
It doesn't really make sense for the Burning Legion to have Nether Dragons (at least not at this point in time), considering the Netherwing Dragonflight consists of the black drakes who went through the portal and were transformed when Draenor exploded.
Anyway, this project is turning out awesomely, and I always enjoy reading up on what you guys have been doing!!
Yeah I know the lore and junk but I just thought it would be cool to have Nether Dragons. Plus, what race would I put in the stead of these flying abominations? Gargoyles? Nahhh![]()
Thanks a lotYour opinion means a lot
You spelled "Mannoroth" wrong.Gul'dan; is the leader of the insidious Shadow Council and he was the one who brought the Blood Curse to the Orcs. It was Gul'dan who betrayed Ner'zhul and tricked most of the Orcish population into drinking the blood of Monnoroth on the Throne of Kil'jaeden. He was really tempted by the power and pleasures offered by the demons, but soon those promises became lies. He was again tricked by the master of Kil'jaeden and Archimonde, in the guise of Medivh, the prophet, into taking the Orcs to other worlds to conquer.
You spelled "Mannoroth" wrong.
I like this one, I hope this project will become success.. Because I saw many abandoned map project thread here . They started to post a thread then after a month of working , they will abandoned it. Good Luck ...![]()
Mah god, Epic stuff
Seems I came back at an epic time!Good job you guys!