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Rise of the Guardians v1.04 AI

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
the first team to get 75 kill win .AI will now buy items but will now cast skills as .creeps have been made stronger as they were a little to weak,Creeps will change after 5 minutes.
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credits :
Mc !

JetFangInferno

Champara Bros

Suselishe

nGy

Khil
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*Found Bugs have been fixed
*Made some small improvements
*balanced some skills and damage
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Hope you like it :)
Contents

Rise of the Guardians v1.04 AI (Map)

Reviews
Paillan
As said by daffa, read the rules. I have nothing else too say. Set too Awaiting update
deepstrasz
Your description is very much lacking. 1. Terrain is lacking. Very flat and repetitive. 2. Item descriptions are almost one liners with partial information. 3. Some spells don't have visible hotkeys (yellow letter in their title text) and are wrongly...

deepstrasz

Map Reviewer
Level 69
Joined
Jun 4, 2009
Messages
18,804
Your description is very much lacking.

1. Terrain is lacking. Very flat and repetitive.
2. Item descriptions are almost one liners with partial information.
3. Some spells don't have visible hotkeys (yellow letter in their title text) and are wrongly placed as the spot when learning them is different than that after choosing them.
4. The same neutral hostile units over and over.
5. What's the role of the Circles of Power?
6. Experience is gained from almost a melee distance. Killing units with spells from a 600 range will not give the killer XP.
7. Hero descriptions very uninformative.
8. The gameplay needs enhancement. There are a lot of maps like this, and better ones.

Awaiting Update.

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These will help make a better description:


Screenshots could attract more players to download your work. Make the best of them.

A credits list is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated.

A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.

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Level 3
Joined
Feb 26, 2017
Messages
2
the same units dont spawn after 6 minutes many different neutrals spawn,The circle of power are used for picking hero and i will make the spell icon position and hotkeys in the next version
 
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