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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Revenant.blp

Submitted by morbent
This bundle is marked as approved. It works and satisfies the submission rules.
Don't give me any credits.
Edit it if you want.



Preview:
[​IMG]

In-Game Preview:
[​IMG]


Teamcolored Version (just added 2 lines across the shoulders): http://www.hiveworkshop.com/forums/pastebin_data/jbu73l/_files/RevenantTC.blp

I found the lost 1024x1024 version, so here's a 512x512 for all who asked for it:
http://www.hiveworkshop.com/forums/pastebin_data/jbu73l/_files/Revenant512x512.blp

Keywords:
Revenant, Undead, Unit, Mace, Armor, Plate, Armored, Armor, Ancient, Evil, Dark, Green, Shield, Crusader, Knight, Fallen.
Contents

Revenant (Texture)

Reviews
Moderator
01:28, 2nd Dec 2015 Archian: Great lightning and shading. Wraps decently on the model. Awesome details! It's just too bad that some of those details will be lost ingame.
  1. 01:28, 2nd Dec 2015
    Archian: Great lightning and shading. Wraps decently on the model. Awesome details! It's just too bad that some of those details will be lost ingame.
     
  2. Footman16

    Footman16

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    Reminds me of some kind of Scottish knight that's been re-animated.
     
  3. Roland

    Roland

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    Jesus Christ morbent, That.. That... Quality. It looks ground-breaking :D
     
  4. -Grendel

    -Grendel

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    you managed to get around the portrait helmet wrap?
     
  5. JokeMaster

    JokeMaster

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    A wraith of the wild hunt, quite nice.
     
  6. apcrabnightlive

    apcrabnightlive

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    Cool Revenant skin!
     
  7. morbent

    morbent

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    -Grendel, it turned out that technically it wasn't the plate on his chest that was being problematic (you know there's like a little kite shield in the normal one that I alphaed out) - the problem was I had also alphaed some of his between shoulders area - take a look at this http://www.hiveworkshop.com/forums/pastebin_data/2ndfar/Imlerith1024x1024.jpg What I did to fix it was copy the chest area below that in between area. If you look closely you can see how there's another chest texture over the chest texture area. It seems problematic in War3 Model Editor, since it doesn't match perfectly, but it works well in Warcraft 3 Camera (being viewed from above, it almost aligns with the texture underneath) and besides, no one will really see the problem. And I don't want to fill the area with other textures, I want the chest to be fully visible (that's why I removed the little kite shield area in the first place and alphaed the zone in between the shoulders).
    About the helmet I just thought it looks well enough. Although I wish I could make it like in the normal model, the portrait works fine.

    JokeMaster, yes that was the initial idea :cgrin:

    Thanks to everyone for the positive comments.
     
  8. -Grendel

    -Grendel

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    i see.. good thing you found a way to make this texture work. really great technique you got going. i like how you utilized the alpha channels on the model. you're right about the helmet portrait issue not being noticeable once its imported in-game.
     
  9. ~Nightmare

    ~Nightmare

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    That’s some sweet texture! I like how you rendered the metal parts. I think the shield could be more ornaments or stuffs, it kinda look boring aside from the rest of the skin.
     
  10. morbent

    morbent

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    I like simple shields. But I agree, in this particular case with such a weird armor it's off. And the cross doesn't really fit but I'm too lazy to go back to it now.
     
  11. clockwork2

    clockwork2

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  12. Misha

    Misha

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    Jee.. what kind of a maniac does the wrap so it makes that ridiculous '>'-like jitter on the model's shield.. totally does a chink on such a flawless texture :xxd:

    darnit blizzard, lol
     
  13. morbent

    morbent

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    Actually it's pretty well made for the Blizzard's original texture, I played around with the shield a lot - removed the skull with horns that is on the > spot you talk about and made the shape from
    /....\....to....|....|
    \..../....to.....\../
    So it's probably my fault that it looks weird :cgrin:
     
  14. Misha

    Misha

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    eh not really too weird :xxd: it's a groovy texture even with that
     
  15. clockwork2

    clockwork2

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    Aye it's really good, and quite awesome for Dark Souls style maps.
     
  16. SpasMaster

    SpasMaster

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    Dude, that's just sick...
    Talk about quality work. This should get atleast 5/5 in my humble opinion.
     
  17. morbent

    morbent

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    Thanks to everyone for all these comments :cgrin:! I'm glad people like it.

    I'm open to negative feedback as well though, in fact, I'd love that...
     
  18. Justicebringer

    Justicebringer

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    Totally ohsome!
     
  19. all we need is a fitting icon for this..