Discussion in 'Map Development' started by Kithraya, Mar 25, 2011.
I had an orgasm with that models. Impressive project! Waiting *-*!
Looks amazing, looking forward to it !
Silent Hill in WarCraft 3. Creepy and that is how this sh*t should look like. Project on the highest level.
When will you finish this map? Or can you show me the progress now?
I've showed it to my friends and they said it is not a Warcraft map, but if it is, it is Warcraft IV = =" So I'm going toprove it is Warcraft and also enjoy this map^^
Blah... I Specially recorded the loading screen in first gameplay video to prove that this is Wc3 and show how quickly the map is loading.
Well... Warcraft 4 definitely won't be a black-and-white horror RPG game in third person. Rather RTS in Azeroth, with Arthas, Plauge, Orcs, Elves and other shit, don't you think?
There is not a release date yet. Also consider that, I am working on it totally alone.
So you have choice. Wait or offer help.
I don't have any abilities to help you= =
I just giving suggest after playing the maps (maybe you can say I'm a bug repoter, which also adding my own suggestions.)
So you see is "improve" instead of "make" (I change it now...)
If you want me to help, what can I do? (No abilities, no money to buy mdx. (T_T) But I konw some of GUI, which wil not help you- -")
Oh about the loading screen, it don't have the progress bar so they don't belive= =
Almost forget (in fact forgotten XD)... Congratulations for being a 1st runner up^^
I was speaking about help generally. Not that I want specially you or something.
That one interested me. No one buy models. xC
Sorry, 3DX Max instead of mdx = ="...
Btw, how to give people credit...?
...............................(^^^^I thought credit card when I saw it) You know why I use bad english in my "signature", but it don't mean all people in Hong Kong has bad English =P
Your project started at 2011?! So that you are doing this for 2 years already?
Blah, I have my private life too. I don't sit on PC and make Requiem all the time.
Goris/Kithraya, you still didn't answer about the identity of your new-found artist - I guess it's not you, I doubt you have time for this, or am I wrong? (also, I'm wondering what to call you now... Should I just stick with "that" or "you"? ;D)
It's a guy form my old school. I told him about story and concept, inspired him, and he is drawing for me in free time.
Lolz, what a problem. Just use my nickname? o.0
Okay I hope I can see your work done soon~^^
(I +REP for you for your awesome work. XD)
You think how many years (XD) left to complete this work? (Lossing of patient =3=)
Patience is a virtue
How the hell you gonna do this?
With a lot of time and effort... And more time.. And even more time... And - guess what - even more time. Though I don't think she works a lot on it lately (and lately is relative), plus she is remaking tons of stuff always...
Btw Kit (I like it like this :3), a tip I got from some professional game devs that applies to your map too - don't remake anything until you are done with everything else, and after that, only after you released it. Unless it's not game breaking, of course. Because after years of work, looking back you will always find something you don't like. Saying it because of the fact that you remade a lot of things, like the inventory. Finish, release then remake the systems you don't like and release the changed map after each replaced system.
I think it is right, so why don't you let us help you? =] XD
You really think you know exactly what I'm doing, what I remake, how many times and when? I do not think so. The inventory system was redesigned 2 times. The abilities system about 3, due an fact that I'm looking for best concept.
Now best part: Each remake takes me about several hours and then i back to creating new stuff. Well, now let's count. It seems, that remaking "tons of stuff" took me about 2-3 days.
So you want to tell me, that I wasted weeks, months or "and more time.. and even more time...", right?
And this system remaking makes that huge delays? Not lack of resources and above all, active hands to work?
Hmm you quite took it like I was attacking you - if it sounded like that, I apologize (and reading back, it actually did sound like that >_<). I did not mean by any way that I exactly know what you are doing there, although I think most of the time you share it with us . And you actually posted about the remake of the inventory and the ability system as well. You also mentioned yourself a few times that you don't have much time to work on this project.
Aaand of course I'm aware of the fact that you have little to or no help at all-I'm a programmer, and given that you can more than solve triggering by yourself, I doubt you would need my help.
So, no offence, just trying to forward the insight coming from above me.
The "more time and even more time" thing was the answer for this quote bellow, as I guess you actually spent a lot of time with the entire project:
WOW just WOW
Separate names with a comma.